Adds style cop (#109)

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Kamron Batman 2020-04-26 00:16:02 -07:00 committed by GitHub
parent 3e715bcb60
commit 556a17aba8
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1725 changed files with 33831 additions and 38046 deletions

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@ -6,15 +6,14 @@ namespace Server.Spells.Necromancy
{
public class CorpseSkinSpell : NecromancerSpell, ISpellTargetingMobile
{
private static SpellInfo m_Info = new SpellInfo(
private static readonly SpellInfo m_Info = new SpellInfo(
"Corpse Skin", "In Agle Corp Ylem",
203,
9051,
Reagent.BatWing,
Reagent.GraveDust
);
Reagent.GraveDust);
private static Dictionary<Mobile, ExpireTimer> m_Table = new Dictionary<Mobile, ExpireTimer>();
private static readonly Dictionary<Mobile, ExpireTimer> m_Table = new Dictionary<Mobile, ExpireTimer>();
public CorpseSkinSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
@ -63,7 +62,7 @@ namespace Server.Spells.Necromancy
double ss = GetDamageSkill(Caster);
double mr = Caster == m ? 0.0 : GetResistSkill(m);
m.CheckSkill(SkillName.MagicResist, 0.0, 120.0); //Skill check for gain
m.CheckSkill(SkillName.MagicResist, 0.0, 120.0); // Skill check for gain
TimeSpan duration = TimeSpan.FromSeconds((ss - mr) / 2.5 + 40.0);
@ -102,8 +101,8 @@ namespace Server.Spells.Necromancy
private class ExpireTimer : Timer
{
private Mobile m_Mobile;
private ResistanceMod[] m_Mods;
private readonly Mobile m_Mobile;
private readonly ResistanceMod[] m_Mods;
public ExpireTimer(Mobile m, ResistanceMod[] mods, TimeSpan delay) : base(delay)
{