Adds style cop (#109)
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3e715bcb60
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1725 changed files with 33831 additions and 38046 deletions
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@ -12,13 +12,12 @@ namespace Server.Spells.Necromancy
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{
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public class ExorcismSpell : NecromancerSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Exorcism", "Ort Corp Grav",
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203,
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9031,
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Reagent.NoxCrystal,
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Reagent.GraveDust
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);
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Reagent.GraveDust);
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private static readonly int Range = Core.ML ? 48 : 18;
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@ -67,7 +66,6 @@ namespace Server.Spells.Necromancy
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public override double RequiredSkill => 80.0;
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public override int RequiredMana => 40;
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public override bool DelayedDamage => false;
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public override bool CheckCast()
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@ -99,7 +97,7 @@ namespace Server.Spells.Necromancy
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IEnumerable<Mobile> targets = r.ChampionSpawn.GetMobilesInRange(Range).Where(IsValidTarget);
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foreach (Mobile m in targets)
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//Surprisingly, no sparkle type effects
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// Surprisingly, no sparkle type effects
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m.Location = GetNearestShrine(m);
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}
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}
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@ -118,12 +116,12 @@ namespace Server.Spells.Necromancy
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if (c?.Deleted == false && map != null && c.Map == map)
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{
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if (SpellHelper.IsAnyT2A(map, c.Location) && SpellHelper.IsAnyT2A(map, m.Location))
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return false; //Same Map, both in T2A, ie, same 'sub server'.
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return false; // Same Map, both in T2A, ie, same 'sub server'.
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if (m.Region.IsPartOf<DungeonRegion>() == Region.Find(c.Location, map).IsPartOf<DungeonRegion>())
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return false; //Same Map, both in Dungeon region OR They're both NOT in a dungeon region.
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return false; // Same Map, both in Dungeon region OR They're both NOT in a dungeon region.
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//Just an approximation cause RunUO doesn't divide up the world the same way OSI does ;p
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// Just an approximation cause RunUO doesn't divide up the world the same way OSI does ;p
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}
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if (Party.Get(m)?.Contains(Caster) == true)
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@ -143,7 +141,7 @@ namespace Server.Spells.Necromancy
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Faction f = Faction.Find(m);
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return Faction.Facet != m.Map || f == null || f != Faction.Find(Caster);
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return m.Map != Faction.Facet || f == null || f != Faction.Find(Caster);
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}
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private static Point3D GetNearestShrine(Mobile m)
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@ -152,7 +150,6 @@ namespace Server.Spells.Necromancy
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Point3D[] locList;
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if (map == Map.Felucca || map == Map.Trammel)
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locList = m_BritanniaLocs;
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else if (map == Map.Ilshenar)
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@ -162,7 +159,7 @@ namespace Server.Spells.Necromancy
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else if (map == Map.Malas)
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locList = m_MalasLocs;
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else
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locList = new Point3D[0];
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locList = Array.Empty<Point3D>();
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Point3D closest = Point3D.Zero;
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double minDist = double.MaxValue;
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