Adds style cop (#109)
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parent
3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -42,11 +42,11 @@ namespace Server
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public static class Effects
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{
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public static ParticleSupportType ParticleSupportType{ get; set; } = ParticleSupportType.Detect;
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public static ParticleSupportType ParticleSupportType { get; set; } = ParticleSupportType.Detect;
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public static bool SendParticlesTo(NetState state) =>
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ParticleSupportType == ParticleSupportType.Full ||
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ParticleSupportType == ParticleSupportType.Detect && state.IsUOTDClient;
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(ParticleSupportType == ParticleSupportType.Detect && state.IsUOTDClient);
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public static void PlaySound(IPoint3D p, Map map, int soundID)
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{
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@ -57,9 +57,9 @@ namespace Server
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{
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Packet playSound = null;
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IPooledEnumerable<NetState> eable = map.GetClientsInRange(new Point3D(p));
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var eable = map.GetClientsInRange(new Point3D(p));
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foreach (NetState state in eable)
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foreach (var state in eable)
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{
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state.Mobile.ProcessDelta();
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@ -86,7 +86,7 @@ namespace Server
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public static void SendBoltEffect(IEntity e, bool sound, int hue)
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{
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Map map = e.Map;
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var map = e.Map;
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if (map == null)
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return;
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@ -95,9 +95,9 @@ namespace Server
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Packet preEffect = null, boltEffect = null, playSound = null;
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IPooledEnumerable<NetState> eable = map.GetClientsInRange(e.Location);
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var eable = map.GetClientsInRange(e.Location);
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foreach (NetState state in eable)
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foreach (var state in eable)
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if (state.Mobile.CanSee(e))
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{
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if (SendParticlesTo(state))
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@ -160,21 +160,22 @@ namespace Server
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public static void SendLocationParticles(IEntity e, int itemID, int speed, int duration, int hue, int renderMode,
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int effect, int unknown)
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{
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Map map = e.Map;
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var map = e.Map;
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if (map != null)
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{
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Packet particles = null, regular = null;
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IPooledEnumerable<NetState> eable = map.GetClientsInRange(e.Location);
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var eable = map.GetClientsInRange(e.Location);
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foreach (NetState state in eable)
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foreach (var state in eable)
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{
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state.Mobile.ProcessDelta();
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if (SendParticlesTo(state))
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{
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particles ??= Packet.Acquire(new LocationParticleEffect(e, itemID, speed, duration, hue, renderMode, effect, unknown));
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particles ??=
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Packet.Acquire(new LocationParticleEffect(e, itemID, speed, duration, hue, renderMode, effect, unknown));
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state.Send(particles);
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}
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@ -192,7 +193,7 @@ namespace Server
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eable.Free();
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}
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//SendPacket( e.Location, e.Map, new LocationParticleEffect( e, itemID, speed, duration, hue, renderMode, effect, unknown ) );
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// SendPacket( e.Location, e.Map, new LocationParticleEffect( e, itemID, speed, duration, hue, renderMode, effect, unknown ) );
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}
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public static void SendTargetEffect(IEntity target, int itemID, int duration)
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@ -236,21 +237,22 @@ namespace Server
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if (target is Mobile mobile)
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mobile.ProcessDelta();
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Map map = target.Map;
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var map = target.Map;
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if (map != null)
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{
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Packet particles = null, regular = null;
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IPooledEnumerable<NetState> eable = map.GetClientsInRange(target.Location);
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var eable = map.GetClientsInRange(target.Location);
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foreach (NetState state in eable)
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foreach (var state in eable)
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{
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state.Mobile.ProcessDelta();
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if (SendParticlesTo(state))
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{
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particles ??= Packet.Acquire(new TargetParticleEffect(target, itemID, speed, duration, hue, renderMode, effect, (int)layer, unknown));
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particles ??= Packet.Acquire(new TargetParticleEffect(target, itemID, speed, duration, hue, renderMode, effect,
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(int)layer, unknown));
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state.Send(particles);
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}
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@ -268,7 +270,7 @@ namespace Server
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eable.Free();
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}
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//SendPacket( target.Location, target.Map, new TargetParticleEffect( target, itemID, speed, duration, hue, renderMode, effect, (int)layer, unknown ) );
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// SendPacket( target.Location, target.Map, new TargetParticleEffect( target, itemID, speed, duration, hue, renderMode, effect, (int)layer, unknown ) );
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}
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public static void SendMovingEffect(IEntity from, IEntity to, int itemID, int speed, int duration,
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@ -316,15 +318,15 @@ namespace Server
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if (to is Mobile toMob)
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toMob.ProcessDelta();
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Map map = from.Map;
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var map = from.Map;
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if (map != null)
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{
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Packet particles = null, regular = null;
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IPooledEnumerable<NetState> eable = map.GetClientsInRange(from.Location);
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var eable = map.GetClientsInRange(from.Location);
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foreach (NetState state in eable)
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foreach (var state in eable)
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{
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state.Mobile.ProcessDelta();
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@ -337,7 +339,8 @@ namespace Server
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}
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else if (itemID > 1)
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{
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regular ??= Packet.Acquire(new MovingEffect(from, to, itemID, speed, duration, fixedDirection, explodes, hue, renderMode));
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regular ??= Packet.Acquire(new MovingEffect(from, to, itemID, speed, duration, fixedDirection, explodes, hue,
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renderMode));
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state.Send(regular);
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}
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@ -349,7 +352,7 @@ namespace Server
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eable.Free();
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}
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//SendPacket( from.Location, from.Map, new MovingParticleEffect( from, to, itemID, speed, duration, fixedDirection, explodes, hue, renderMode, effect, explodeEffect, explodeSound, unknown ) );
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// SendPacket( from.Location, from.Map, new MovingParticleEffect( from, to, itemID, speed, duration, fixedDirection, explodes, hue, renderMode, effect, explodeEffect, explodeSound, unknown ) );
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}
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public static void SendPacket(Point3D origin, Map map, Packet p)
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@ -357,11 +360,11 @@ namespace Server
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if (map == null)
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return;
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IPooledEnumerable<NetState> eable = map.GetClientsInRange(origin);
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var eable = map.GetClientsInRange(origin);
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p.Acquire();
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foreach (NetState state in eable)
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foreach (var state in eable)
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{
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state.Mobile.ProcessDelta();
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state.Send(p);
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@ -377,11 +380,11 @@ namespace Server
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if (map == null)
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return;
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IPooledEnumerable<NetState> eable = map.GetClientsInRange(new Point3D(origin));
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var eable = map.GetClientsInRange(new Point3D(origin));
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p.Acquire();
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foreach (NetState state in eable)
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foreach (var state in eable)
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{
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state.Mobile.ProcessDelta();
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state.Send(p);
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