Adds style cop (#109)
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3e715bcb60
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1725 changed files with 33831 additions and 38046 deletions
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@ -52,10 +52,14 @@ namespace Server
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public static void InvokeOpenSpellbookRequest(Mobile m, int type) => OpenSpellbookRequest?.Invoke(m, type);
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public static event Action<Mobile, int, Item> CastSpellRequest;
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public static void InvokeCastSpellRequest(Mobile m, int spellID, Item book) => CastSpellRequest?.Invoke(m, spellID, book);
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public static void InvokeCastSpellRequest(Mobile m, int spellID, Item book) =>
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CastSpellRequest?.Invoke(m, spellID, book);
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public static event Action<Mobile, Item, Mobile> BandageTargetRequest;
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public static void InvokeBandageTargetRequest(Mobile m, Item bandage, Mobile target) => BandageTargetRequest?.Invoke(m, bandage, target);
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public static void InvokeBandageTargetRequest(Mobile m, Item bandage, Mobile target) =>
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BandageTargetRequest?.Invoke(m, bandage, target);
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public static event Action<Mobile, string> AnimateRequest;
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public static void InvokeAnimateRequest(Mobile m, string action) => AnimateRequest?.Invoke(m, action);
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@ -70,16 +74,22 @@ namespace Server
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public static void InvokeDisconnected(Mobile m) => Disconnected?.Invoke(m);
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public static event Action<Mobile, Mobile, string> RenameRequest;
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public static void InvokeRenameRequest(Mobile from, Mobile target, string name) => RenameRequest?.Invoke(from, target, name);
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public static void InvokeRenameRequest(Mobile from, Mobile target, string name) =>
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RenameRequest?.Invoke(from, target, name);
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public static event Action<Mobile> PlayerDeath;
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public static void InvokePlayerDeath(Mobile m) => PlayerDeath?.Invoke(m);
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public static event Action<Mobile, Mobile> VirtueGumpRequest;
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public static void InvokeVirtueGumpRequest(Mobile beholder, Mobile beheld) => VirtueGumpRequest?.Invoke(beholder, beheld);
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public static void InvokeVirtueGumpRequest(Mobile beholder, Mobile beheld) =>
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VirtueGumpRequest?.Invoke(beholder, beheld);
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public static event Action<Mobile, Mobile, int> VirtueItemRequest;
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public static void InvokeVirtueItemRequest(Mobile beholder, Mobile beheld, int gumpID) => VirtueItemRequest?.Invoke(beholder, beheld, gumpID);
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public static void InvokeVirtueItemRequest(Mobile beholder, Mobile beheld, int gumpID) =>
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VirtueItemRequest?.Invoke(beholder, beheld, gumpID);
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public static event Action<Mobile, int> VirtueMacroRequest;
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public static void InvokeVirtueMacroRequest(Mobile mobile, int virtueID) => VirtueMacroRequest?.Invoke(mobile, virtueID);
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@ -87,18 +97,17 @@ namespace Server
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public static event Action<Mobile> ChatRequest;
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public static void InvokeChatRequest(Mobile m) => ChatRequest?.Invoke(m);
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public static event Action<Mobile, Mobile> PaperdollRequest;
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public static void InvokePaperdollRequest(Mobile beholder, Mobile beheld) => PaperdollRequest?.Invoke(beholder ,beheld);
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public static void InvokePaperdollRequest(Mobile beholder, Mobile beheld) => PaperdollRequest?.Invoke(beholder, beheld);
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public static event Action<Mobile, Mobile> ProfileRequest;
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public static void InvokeProfileRequest(Mobile beholder, Mobile beheld) => ProfileRequest?.Invoke(beholder, beheld);
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public static event Action<Mobile, Mobile, string> ChangeProfileRequest;
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public static void InvokeChangeProfileRequest(Mobile beholder, Mobile beheld, string text) =>
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ChangeProfileRequest?.Invoke(beholder, beheld, text);
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public static event Action<NetState, int> DeleteRequest;
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public static void InvokeDeleteRequest(NetState state, int index) => DeleteRequest?.Invoke(state, index);
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@ -121,9 +130,12 @@ namespace Server
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public static void InvokeQuestGumpRequest(Mobile m) => QuestGumpRequest?.Invoke(m);
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public static event Action<NetState, ClientVersion> ClientVersionReceived;
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public static void InvokeClientVersionReceived(NetState state, ClientVersion cv) => ClientVersionReceived?.Invoke(state, cv);
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public static void InvokeClientVersionReceived(NetState state, ClientVersion cv) =>
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ClientVersionReceived?.Invoke(state, cv);
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public static event Action<Mobile, List<Serial>> EquipMacro;
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public static void InvokeEquipMacro(Mobile m, List<Serial> list)
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{
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if (list?.Count > 0)
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@ -139,12 +151,18 @@ namespace Server
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}
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public static event Action<Mobile, IEntity, int> TargetedSpell;
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public static void InvokeTargetedSpell(Mobile m, IEntity target, int spellId) => TargetedSpell?.Invoke(m, target, spellId);
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public static void InvokeTargetedSpell(Mobile m, IEntity target, int spellId) =>
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TargetedSpell?.Invoke(m, target, spellId);
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public static event Action<Mobile, IEntity, int> TargetedSkillUse;
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public static void InvokeTargetedSkillUse(Mobile m, IEntity target, int skillId) => TargetedSkillUse?.Invoke(m, target, skillId);
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public static void InvokeTargetedSkillUse(Mobile m, IEntity target, int skillId) =>
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TargetedSkillUse?.Invoke(m, target, skillId);
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public static event Action<Mobile, Item, short> TargetByResourceMacro;
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public static void InvokeTargetByResourceMacro(Mobile m, Item item, short resourceType) => TargetByResourceMacro?.Invoke(m, item, resourceType);
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public static void InvokeTargetByResourceMacro(Mobile m, Item item, short resourceType) =>
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TargetByResourceMacro?.Invoke(m, item, resourceType);
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}
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}
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