Adds style cop (#109)

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Kamron Batman 2020-04-26 00:16:02 -07:00 committed by GitHub
parent 3e715bcb60
commit 556a17aba8
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1725 changed files with 33831 additions and 38046 deletions

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@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019 - ModernUO Development Team *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: ServerConnectionHandler.cs *
* Created: 2020/04/12 - Updated: 2020/04/12 *
@ -20,8 +20,6 @@
*************************************************************************/
using System;
using System.Buffers;
using System.IO.Pipelines;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Connections;
using Microsoft.Extensions.Logging;
@ -35,8 +33,7 @@ namespace Server.Network
public ServerConnectionHandler(
IMessagePumpService messagePumpService,
ILogger<ServerConnectionHandler> logger
)
ILogger<ServerConnectionHandler> logger)
{
_messagePumpService = messagePumpService;
_logger = logger;
@ -50,13 +47,13 @@ namespace Server.Network
return;
}
NetState ns = new NetState(connection);
var ns = new NetState(connection);
TcpServer.Instances.Add(ns);
_logger.LogInformation($"Client: {ns}: Connected. [{TcpServer.Instances.Count} Online]");
connection.ConnectionClosed.Register(() => { TcpServer.Instances.Remove(ns); });
await ProcessIncoming(ns);
await ProcessIncoming(ns).ConfigureAwait(false);
}
private async Task ProcessIncoming(NetState ns)
@ -70,16 +67,16 @@ namespace Server.Network
try
{
ReadResult result = await inPipe.ReadAsync();
var result = await inPipe.ReadAsync();
if (result.IsCanceled || result.IsCompleted)
return;
ReadOnlySequence<byte> seq = result.Buffer;
var seq = result.Buffer;
if (seq.IsEmpty)
break;
int pos = PacketHandlers.ProcessPacket(_messagePumpService, ns, seq);
var pos = PacketHandlers.ProcessPacket(_messagePumpService, ns, seq);
if (pos <= 0)
break;
@ -99,7 +96,7 @@ namespace Server.Network
{
try
{
SocketConnectEventArgs args = new SocketConnectEventArgs(connection);
var args = new SocketConnectEventArgs(connection);
EventSink.InvokeSocketConnect(args);