Adds style cop (#109)
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3e715bcb60
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556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -28,8 +28,8 @@ namespace Server
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{
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/*public abstract TimeSpan Interval{ get; }
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public abstract TimeSpan Duration{ get; }*/
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public abstract string Name{ get; }
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public abstract int Level{ get; }
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public abstract string Name { get; }
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public abstract int Level { get; }
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public static Poison Lesser => GetPoison("Lesser");
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public static Poison Regular => GetPoison("Regular");
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@ -37,19 +37,18 @@ namespace Server
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public static Poison Deadly => GetPoison("Deadly");
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public static Poison Lethal => GetPoison("Lethal");
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public static List<Poison> Poisons{ get; } = new List<Poison>();
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public static List<Poison> Poisons { get; } = new List<Poison>();
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public abstract Timer ConstructTimer(Mobile m);
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/*public abstract void OnDamage( Mobile m, ref object state );*/
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public override string ToString() => Name;
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public static void Register(Poison reg)
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{
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string regName = reg.Name.ToLower();
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var regName = reg.Name.ToLower();
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for (int i = 0; i < Poisons.Count; i++)
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for (var i = 0; i < Poisons.Count; i++)
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{
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if (reg.Level == Poisons[i].Level)
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throw new Exception("A poison with that level already exists.");
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@ -60,13 +59,14 @@ namespace Server
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Poisons.Add(reg);
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}
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public static Poison Parse(string value) => (int.TryParse(value, out int plevel) ? GetPoison(plevel) : null) ?? GetPoison(value);
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public static Poison Parse(string value) =>
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(int.TryParse(value, out var plevel) ? GetPoison(plevel) : null) ?? GetPoison(value);
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public static Poison GetPoison(int level)
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{
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for (int i = 0; i < Poisons.Count; ++i)
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for (var i = 0; i < Poisons.Count; ++i)
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{
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Poison p = Poisons[i];
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var p = Poisons[i];
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if (p.Level == level)
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return p;
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@ -77,9 +77,9 @@ namespace Server
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public static Poison GetPoison(string name)
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{
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for (int i = 0; i < Poisons.Count; ++i)
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for (var i = 0; i < Poisons.Count; ++i)
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{
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Poison p = Poisons[i];
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var p = Poisons[i];
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if (Utility.InsensitiveCompare(p.Name, name) == 0)
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return p;
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@ -107,7 +107,7 @@ namespace Server
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{
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case 1: return GetPoison(reader.ReadByte());
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case 2:
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//no longer used, safe to remove?
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// no longer used, safe to remove?
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reader.ReadInt();
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reader.ReadDouble();
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reader.ReadInt();
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