Adds style cop (#109)

This commit is contained in:
Kamron Batman 2020-04-26 00:16:02 -07:00 committed by GitHub
parent 3e715bcb60
commit 556a17aba8
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GPG key ID: 4AEE18F83AFDEB23
1725 changed files with 33831 additions and 38046 deletions

View file

@ -1,22 +1,23 @@
/***************************************************************************
* Serialization.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
/*************************************************************************
* ModernUO *
* Copyright (C) 2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: AsyncWriter.cs *
* Created: 2020/12/30 - Updated: 2020/04/25 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Collections.Generic;
@ -29,7 +30,7 @@ namespace Server
{
public sealed class AsyncWriter : IGenericWriter
{
private readonly int BufferSize;
private readonly int m_BufferSize;
private BinaryWriter m_Bin;
private bool m_Closed;
private readonly FileStream m_File;
@ -40,26 +41,26 @@ namespace Server
private Thread m_WorkerThread;
private readonly Queue<MemoryStream> m_WriteQueue;
private readonly bool PrefixStrings;
private readonly bool m_PrefixStrings;
public AsyncWriter(string filename, bool prefix)
: this(filename, 1048576, prefix) //1 mb buffer
: this(filename, 1048576, prefix) // 1 mb buffer
{
}
public AsyncWriter(string filename, int buffSize, bool prefix)
{
PrefixStrings = prefix;
m_PrefixStrings = prefix;
m_Closed = false;
m_WriteQueue = new Queue<MemoryStream>();
BufferSize = buffSize;
m_BufferSize = buffSize;
m_File = new FileStream(filename, FileMode.Create, FileAccess.Write, FileShare.None);
m_Mem = new MemoryStream(BufferSize + 1024);
m_Mem = new MemoryStream(m_BufferSize + 1024);
m_Bin = new BinaryWriter(m_Mem, Utility.UTF8WithEncoding);
}
public static int ThreadCount{ get; private set; }
public static int ThreadCount { get; private set; }
public MemoryStream MemStream
{
@ -95,13 +96,13 @@ namespace Server
private void OnWrite()
{
long curlen = m_Mem.Length;
var curlen = m_Mem.Length;
m_CurPos += curlen - m_LastPos;
m_LastPos = curlen;
if (curlen >= BufferSize)
if (curlen >= m_BufferSize)
{
Enqueue(m_Mem);
m_Mem = new MemoryStream(BufferSize + 1024);
m_Mem = new MemoryStream(m_BufferSize + 1024);
m_Bin = new BinaryWriter(m_Mem, Utility.UTF8WithEncoding);
m_LastPos = 0;
}
@ -121,7 +122,7 @@ namespace Server
public void Write(string value)
{
if (PrefixStrings)
if (m_PrefixStrings)
{
if (value == null)
{
@ -143,8 +144,8 @@ namespace Server
public void WriteDeltaTime(DateTime value)
{
long ticks = value.Ticks;
long now = DateTime.UtcNow.Ticks;
var ticks = value.Ticks;
var now = DateTime.UtcNow.Ticks;
TimeSpan d;
@ -199,7 +200,7 @@ namespace Server
public void WriteEncodedInt(int value)
{
uint v = (uint)value;
var v = (uint)value;
while (v >= 0x80)
{
@ -269,6 +270,7 @@ namespace Server
m_Bin.Write(value, 0, length);
OnWrite();
}
public void Write(sbyte value)
{
m_Bin.Write(value);
@ -351,7 +353,7 @@ namespace Server
if (value == null)
Write(0);
else
Write(value.Id);
Write(value.Serial);
}
public void WriteItem<T>(T value) where T : Item
@ -387,7 +389,7 @@ namespace Server
public void WriteItemList<T>(List<T> list, bool tidy) where T : Item
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -395,7 +397,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -410,7 +412,7 @@ namespace Server
Write(set.Count);
foreach (Item item in set) Write(item);
foreach (var item in set) Write(item);
}
public void WriteItemSet<T>(HashSet<T> set) where T : Item
@ -424,7 +426,7 @@ namespace Server
Write(set.Count);
foreach (T item in set) Write(item);
foreach (var item in set) Write(item);
}
public void Write(List<Mobile> list)
@ -435,7 +437,7 @@ namespace Server
public void Write(List<Mobile> list, bool tidy)
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -443,7 +445,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -455,7 +457,7 @@ namespace Server
public void WriteMobileList<T>(List<T> list, bool tidy) where T : Mobile
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -463,7 +465,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -478,7 +480,7 @@ namespace Server
Write(set.Count);
foreach (Mobile mob in set) Write(mob);
foreach (var mob in set) Write(mob);
}
public void WriteMobileSet<T>(HashSet<T> set) where T : Mobile
@ -492,7 +494,7 @@ namespace Server
Write(set.Count);
foreach (T mob in set) Write(mob);
foreach (var mob in set) Write(mob);
}
public void Write(List<BaseGuild> list)
@ -503,7 +505,7 @@ namespace Server
public void Write(List<BaseGuild> list, bool tidy)
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Disbanded)
list.RemoveAt(i);
else
@ -511,7 +513,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -523,7 +525,7 @@ namespace Server
public void WriteGuildList<T>(List<T> list, bool tidy) where T : BaseGuild
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Disbanded)
list.RemoveAt(i);
else
@ -531,7 +533,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -546,7 +548,7 @@ namespace Server
Write(set.Count);
foreach (BaseGuild guild in set) Write(guild);
foreach (var guild in set) Write(guild);
}
public void WriteGuildSet<T>(HashSet<T> set) where T : BaseGuild
@ -560,7 +562,7 @@ namespace Server
Write(set.Count);
foreach (T guild in set) Write(guild);
foreach (var guild in set) Write(guild);
}
private class WorkerThread

View file

@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019 - ModernUO Development Team *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: BinaryFileReader.cs *
* Created: 2019/12/30 - Updated: 2020/01/18 *
@ -46,8 +46,8 @@ namespace Server
public DateTime ReadDeltaTime()
{
long ticks = m_File.ReadInt64();
long now = DateTime.UtcNow.Ticks;
var ticks = m_File.ReadInt64();
var now = DateTime.UtcNow.Ticks;
if (ticks > 0 && ticks + now < 0)
return DateTime.MaxValue;
@ -85,8 +85,8 @@ namespace Server
public DateTimeOffset ReadDateTimeOffset()
{
long ticks = m_File.ReadInt64();
TimeSpan offset = new TimeSpan(m_File.ReadInt64());
var ticks = m_File.ReadInt64();
var offset = new TimeSpan(m_File.ReadInt64());
return new DateTimeOffset(ticks, offset);
}
@ -151,13 +151,13 @@ namespace Server
public List<T> ReadStrongItemList<T>() where T : Item
{
int count = ReadInt();
var count = ReadInt();
if (count > 0)
{
List<T> list = new List<T>(count);
var list = new List<T>(count);
for (int i = 0; i < count; ++i)
for (var i = 0; i < count; ++i)
if (ReadItem() is T item)
list.Add(item);
@ -171,13 +171,13 @@ namespace Server
public HashSet<T> ReadItemSet<T>() where T : Item
{
int count = ReadInt();
var count = ReadInt();
if (count > 0)
{
HashSet<T> set = new HashSet<T>();
var set = new HashSet<T>();
for (int i = 0; i < count; ++i)
for (var i = 0; i < count; ++i)
if (ReadItem() is T item)
set.Add(item);
@ -191,13 +191,13 @@ namespace Server
public List<T> ReadStrongMobileList<T>() where T : Mobile
{
int count = ReadInt();
var count = ReadInt();
if (count > 0)
{
List<T> list = new List<T>(count);
var list = new List<T>(count);
for (int i = 0; i < count; ++i)
for (var i = 0; i < count; ++i)
if (ReadMobile() is T m)
list.Add(m);
@ -211,13 +211,13 @@ namespace Server
public HashSet<T> ReadMobileSet<T>() where T : Mobile
{
int count = ReadInt();
var count = ReadInt();
if (count > 0)
{
HashSet<T> set = new HashSet<T>();
var set = new HashSet<T>();
for (int i = 0; i < count; ++i)
for (var i = 0; i < count; ++i)
if (ReadMobile() is T item)
set.Add(item);
@ -231,13 +231,13 @@ namespace Server
public List<T> ReadStrongGuildList<T>() where T : BaseGuild
{
int count = ReadInt();
var count = ReadInt();
if (count > 0)
{
List<T> list = new List<T>(count);
var list = new List<T>(count);
for (int i = 0; i < count; ++i)
for (var i = 0; i < count; ++i)
if (ReadGuild() is T g)
list.Add(g);
@ -251,13 +251,13 @@ namespace Server
public HashSet<T> ReadGuildSet<T>() where T : BaseGuild
{
int count = ReadInt();
var count = ReadInt();
if (count > 0)
{
HashSet<T> set = new HashSet<T>();
var set = new HashSet<T>();
for (int i = 0; i < count; ++i)
for (var i = 0; i < count; ++i)
if (ReadGuild() is T item)
set.Add(item);
@ -271,5 +271,4 @@ namespace Server
public bool End() => m_File.PeekChar() == -1;
}
}

View file

@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019 - ModernUO Development Team *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: BinaryFileWriter.cs *
* Created: 2019/12/30 - Updated: 2020/01/18 *
@ -22,8 +22,8 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Net;
using System.Text;
using Server.Guilds;
namespace Server
@ -45,11 +45,11 @@ namespace Server
private long m_Position;
private readonly char[] m_SingleCharBuffer = new char[1];
private readonly bool PrefixStrings;
private readonly bool m_PrefixStrings;
public BinaryFileWriter(Stream strm, bool prefixStr)
{
PrefixStrings = prefixStr;
m_PrefixStrings = prefixStr;
m_Encoding = Utility.UTF8;
m_Buffer = new byte[BufferSize];
m_File = strm;
@ -57,7 +57,7 @@ namespace Server
public BinaryFileWriter(string filename, bool prefixStr)
{
PrefixStrings = prefixStr;
m_PrefixStrings = prefixStr;
m_Buffer = new byte[BufferSize];
m_File = new FileStream(filename, FileMode.Create, FileAccess.Write, FileShare.None);
m_Encoding = Utility.UTF8WithEncoding;
@ -99,7 +99,7 @@ namespace Server
public void WriteEncodedInt(int value)
{
uint v = (uint)value;
var v = (uint)value;
while (v >= 0x80)
{
@ -118,7 +118,7 @@ namespace Server
internal void InternalWriteString(string value)
{
int length = m_Encoding.GetByteCount(value);
var length = m_Encoding.GetByteCount(value);
WriteEncodedInt(length);
@ -130,13 +130,13 @@ namespace Server
if (length > LargeByteBufferSize)
{
int current = 0;
int charsLeft = value.Length;
var current = 0;
var charsLeft = value.Length;
while (charsLeft > 0)
{
int charCount = charsLeft > m_MaxBufferChars ? m_MaxBufferChars : charsLeft;
int byteLength = m_Encoding.GetBytes(value, current, charCount, m_CharacterBuffer, 0);
var charCount = charsLeft > m_MaxBufferChars ? m_MaxBufferChars : charsLeft;
var byteLength = m_Encoding.GetBytes(value, current, charCount, m_CharacterBuffer, 0);
if (m_Index + byteLength > m_Buffer.Length)
Flush();
@ -150,7 +150,7 @@ namespace Server
}
else
{
int byteLength = m_Encoding.GetBytes(value, 0, value.Length, m_CharacterBuffer, 0);
var byteLength = m_Encoding.GetBytes(value, 0, value.Length, m_CharacterBuffer, 0);
if (m_Index + byteLength > m_Buffer.Length)
Flush();
@ -162,7 +162,7 @@ namespace Server
public void Write(string value)
{
if (PrefixStrings)
if (m_PrefixStrings)
{
if (value == null)
{
@ -200,8 +200,8 @@ namespace Server
public void WriteDeltaTime(DateTime value)
{
long ticks = value.Ticks;
long now = DateTime.UtcNow.Ticks;
var ticks = value.Ticks;
var now = DateTime.UtcNow.Ticks;
TimeSpan d;
@ -229,9 +229,9 @@ namespace Server
public void Write(decimal value)
{
int[] bits = decimal.GetBits(value);
var bits = decimal.GetBits(value);
for (int i = 0; i < bits.Length; ++i)
for (var i = 0; i < bits.Length; ++i)
Write(bits[i]);
}
@ -344,7 +344,7 @@ namespace Server
m_SingleCharBuffer[0] = value;
int byteCount = m_Encoding.GetBytes(m_SingleCharBuffer, 0, 1, m_Buffer, m_Index);
var byteCount = m_Encoding.GetBytes(m_SingleCharBuffer, 0, 1, m_Buffer, m_Index);
m_Index += byteCount;
}
@ -369,6 +369,7 @@ namespace Server
Buffer.BlockCopy(value, 0, m_Buffer, m_Index, length);
m_Index += length;
}
public void Write(sbyte value)
{
if (m_Index + 1 > m_Buffer.Length)
@ -455,7 +456,7 @@ namespace Server
if (value == null)
Write(0);
else
Write(value.Id);
Write(value.Serial);
}
public void WriteItem<T>(T value) where T : Item
@ -491,7 +492,7 @@ namespace Server
public void WriteItemList<T>(List<T> list, bool tidy) where T : Item
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i]?.Deleted != false)
list.RemoveAt(i);
else
@ -499,7 +500,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -514,7 +515,7 @@ namespace Server
Write(set.Count);
foreach (Item item in set) Write(item);
foreach (var item in set) Write(item);
}
public void WriteItemSet<T>(HashSet<T> set) where T : Item
@ -528,7 +529,7 @@ namespace Server
Write(set.Count);
foreach (T item in set) Write(item);
foreach (var item in set) Write(item);
}
public void Write(List<Mobile> list)
@ -539,7 +540,7 @@ namespace Server
public void Write(List<Mobile> list, bool tidy)
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -547,7 +548,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -559,7 +560,7 @@ namespace Server
public void WriteMobileList<T>(List<T> list, bool tidy) where T : Mobile
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -567,7 +568,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -582,7 +583,7 @@ namespace Server
Write(set.Count);
foreach (Mobile mob in set) Write(mob);
foreach (var mob in set) Write(mob);
}
public void WriteMobileSet<T>(HashSet<T> set) where T : Mobile
@ -596,7 +597,7 @@ namespace Server
Write(set.Count);
foreach (T mob in set) Write(mob);
foreach (var mob in set) Write(mob);
}
public void Write(List<BaseGuild> list)
@ -607,7 +608,7 @@ namespace Server
public void Write(List<BaseGuild> list, bool tidy)
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Disbanded)
list.RemoveAt(i);
else
@ -615,7 +616,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -627,7 +628,7 @@ namespace Server
public void WriteGuildList<T>(List<T> list, bool tidy) where T : BaseGuild
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Disbanded)
list.RemoveAt(i);
else
@ -635,7 +636,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -650,7 +651,7 @@ namespace Server
Write(set.Count);
foreach (BaseGuild guild in set) Write(guild);
foreach (var guild in set) Write(guild);
}
public void WriteGuildSet<T>(HashSet<T> set) where T : BaseGuild
@ -664,8 +665,7 @@ namespace Server
Write(set.Count);
foreach (T guild in set) Write(guild);
foreach (var guild in set) Write(guild);
}
}
}

View file

@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019 - ModernUO Development Team *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: BufferWriter.cs *
* Created: 2019/12/30 - Updated: 2020/01/18 *
@ -21,8 +21,8 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Text;
using Server.Guilds;
namespace Server
@ -41,11 +41,11 @@ namespace Server
private int m_MaxBufferChars;
private readonly char[] m_SingleCharBuffer = new char[1];
private readonly bool PrefixStrings;
private readonly bool m_PrefixStrings;
public BufferWriter(bool prefixStr)
{
PrefixStrings = prefixStr;
m_PrefixStrings = prefixStr;
m_Encoding = Utility.UTF8;
m_Buffer = new byte[BufferSize];
}
@ -59,6 +59,7 @@ namespace Server
public void Close()
{
}
public void Flush()
{
m_Index = 0;
@ -66,14 +67,14 @@ namespace Server
private void Expand()
{
byte[] newBuffer = new byte[BufferSize * 2];
var newBuffer = new byte[BufferSize * 2];
Buffer.BlockCopy(m_Buffer, 0, newBuffer, 0, m_Buffer.Length);
m_Buffer = newBuffer;
}
public void WriteEncodedInt(int value)
{
uint v = (uint)value;
var v = (uint)value;
while (v >= 0x80)
{
@ -92,7 +93,7 @@ namespace Server
internal void InternalWriteString(string value)
{
int length = m_Encoding.GetByteCount(value);
var length = m_Encoding.GetByteCount(value);
WriteEncodedInt(length);
@ -104,13 +105,13 @@ namespace Server
if (length > LargeByteBufferSize)
{
int current = 0;
int charsLeft = value.Length;
var current = 0;
var charsLeft = value.Length;
while (charsLeft > 0)
{
int charCount = charsLeft > m_MaxBufferChars ? m_MaxBufferChars : charsLeft;
int byteLength = m_Encoding.GetBytes(value, current, charCount, m_CharacterBuffer, 0);
var charCount = charsLeft > m_MaxBufferChars ? m_MaxBufferChars : charsLeft;
var byteLength = m_Encoding.GetBytes(value, current, charCount, m_CharacterBuffer, 0);
if (m_Index + byteLength > m_Buffer.Length)
Expand();
@ -124,7 +125,7 @@ namespace Server
}
else
{
int byteLength = m_Encoding.GetBytes(value, 0, value.Length, m_CharacterBuffer, 0);
var byteLength = m_Encoding.GetBytes(value, 0, value.Length, m_CharacterBuffer, 0);
if (m_Index + byteLength > m_Buffer.Length)
Expand();
@ -136,7 +137,7 @@ namespace Server
public void Write(string value)
{
if (PrefixStrings)
if (m_PrefixStrings)
{
if (value == null)
{
@ -174,8 +175,8 @@ namespace Server
public void WriteDeltaTime(DateTime value)
{
long ticks = value.Ticks;
long now = DateTime.UtcNow.Ticks;
var ticks = value.Ticks;
var now = DateTime.UtcNow.Ticks;
TimeSpan d;
@ -203,9 +204,9 @@ namespace Server
public void Write(decimal value)
{
int[] bits = decimal.GetBits(value);
var bits = decimal.GetBits(value);
for (int i = 0; i < bits.Length; ++i)
for (var i = 0; i < bits.Length; ++i)
Write(bits[i]);
}
@ -318,7 +319,7 @@ namespace Server
m_SingleCharBuffer[0] = value;
int byteCount = m_Encoding.GetBytes(m_SingleCharBuffer, 0, 1, m_Buffer, m_Index);
var byteCount = m_Encoding.GetBytes(m_SingleCharBuffer, 0, 1, m_Buffer, m_Index);
m_Index += byteCount;
}
@ -343,6 +344,7 @@ namespace Server
Buffer.BlockCopy(value, 0, m_Buffer, m_Index, length);
m_Index += length;
}
public void Write(sbyte value)
{
if (m_Index + 1 > m_Buffer.Length)
@ -420,7 +422,7 @@ namespace Server
if (value == null)
Write(0);
else
Write(value.Id);
Write(value.Serial);
}
public void WriteItem<T>(T value) where T : Item
@ -456,7 +458,7 @@ namespace Server
public void WriteItemList<T>(List<T> list, bool tidy) where T : Item
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -464,7 +466,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -479,7 +481,7 @@ namespace Server
Write(set.Count);
foreach (Item item in set) Write(item);
foreach (var item in set) Write(item);
}
public void WriteItemSet<T>(HashSet<T> set) where T : Item
@ -493,7 +495,7 @@ namespace Server
Write(set.Count);
foreach (T item in set) Write(item);
foreach (var item in set) Write(item);
}
public void Write(List<Mobile> list)
@ -504,7 +506,7 @@ namespace Server
public void Write(List<Mobile> list, bool tidy)
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -512,7 +514,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -524,7 +526,7 @@ namespace Server
public void WriteMobileList<T>(List<T> list, bool tidy) where T : Mobile
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -532,7 +534,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -547,7 +549,7 @@ namespace Server
Write(set.Count);
foreach (Mobile mob in set) Write(mob);
foreach (var mob in set) Write(mob);
}
public void WriteMobileSet<T>(HashSet<T> set) where T : Mobile
@ -561,7 +563,7 @@ namespace Server
Write(set.Count);
foreach (T mob in set) Write(mob);
foreach (var mob in set) Write(mob);
}
public void Write(List<BaseGuild> list)
@ -572,7 +574,7 @@ namespace Server
public void Write(List<BaseGuild> list, bool tidy)
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Disbanded)
list.RemoveAt(i);
else
@ -580,7 +582,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -592,7 +594,7 @@ namespace Server
public void WriteGuildList<T>(List<T> list, bool tidy) where T : BaseGuild
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Disbanded)
list.RemoveAt(i);
else
@ -600,7 +602,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -615,7 +617,7 @@ namespace Server
Write(set.Count);
foreach (BaseGuild guild in set) Write(guild);
foreach (var guild in set) Write(guild);
}
public void WriteGuildSet<T>(HashSet<T> set) where T : BaseGuild
@ -629,7 +631,7 @@ namespace Server
Write(set.Count);
foreach (T guild in set) Write(guild);
foreach (var guild in set) Write(guild);
}
public void WriteTo(IGenericWriter writer)

View file

@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019 - ModernUO Development Team *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: IGenericReader.cs *
* Created: 2019/12/30 - Updated: 2020/01/18 *

View file

@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019 - ModernUO Development Team *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: IGenericWriter.cs *
* Created: 2019/12/30 - Updated: 2020/01/18 *

View file

@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019 - ModernUO Development Team *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: ISerializable.cs *
* Created: 2019/12/30 - Updated: 2020/01/18 *
@ -24,8 +24,8 @@ namespace Server
public interface ISerializable
{
BufferWriter SaveBuffer { get; }
int TypeReference { get; }
uint SerialIdentity { get; }
int TypeRef { get; }
Serial Serial { get; }
void Serialize();
void Serialize(IGenericWriter writer);
}