Adds style cop (#109)

This commit is contained in:
Kamron Batman 2020-04-26 00:16:02 -07:00 committed by GitHub
parent 3e715bcb60
commit 556a17aba8
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1725 changed files with 33831 additions and 38046 deletions

View file

@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019 - ModernUO Development Team *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: BinaryFileWriter.cs *
* Created: 2019/12/30 - Updated: 2020/01/18 *
@ -22,8 +22,8 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Net;
using System.Text;
using Server.Guilds;
namespace Server
@ -45,11 +45,11 @@ namespace Server
private long m_Position;
private readonly char[] m_SingleCharBuffer = new char[1];
private readonly bool PrefixStrings;
private readonly bool m_PrefixStrings;
public BinaryFileWriter(Stream strm, bool prefixStr)
{
PrefixStrings = prefixStr;
m_PrefixStrings = prefixStr;
m_Encoding = Utility.UTF8;
m_Buffer = new byte[BufferSize];
m_File = strm;
@ -57,7 +57,7 @@ namespace Server
public BinaryFileWriter(string filename, bool prefixStr)
{
PrefixStrings = prefixStr;
m_PrefixStrings = prefixStr;
m_Buffer = new byte[BufferSize];
m_File = new FileStream(filename, FileMode.Create, FileAccess.Write, FileShare.None);
m_Encoding = Utility.UTF8WithEncoding;
@ -99,7 +99,7 @@ namespace Server
public void WriteEncodedInt(int value)
{
uint v = (uint)value;
var v = (uint)value;
while (v >= 0x80)
{
@ -118,7 +118,7 @@ namespace Server
internal void InternalWriteString(string value)
{
int length = m_Encoding.GetByteCount(value);
var length = m_Encoding.GetByteCount(value);
WriteEncodedInt(length);
@ -130,13 +130,13 @@ namespace Server
if (length > LargeByteBufferSize)
{
int current = 0;
int charsLeft = value.Length;
var current = 0;
var charsLeft = value.Length;
while (charsLeft > 0)
{
int charCount = charsLeft > m_MaxBufferChars ? m_MaxBufferChars : charsLeft;
int byteLength = m_Encoding.GetBytes(value, current, charCount, m_CharacterBuffer, 0);
var charCount = charsLeft > m_MaxBufferChars ? m_MaxBufferChars : charsLeft;
var byteLength = m_Encoding.GetBytes(value, current, charCount, m_CharacterBuffer, 0);
if (m_Index + byteLength > m_Buffer.Length)
Flush();
@ -150,7 +150,7 @@ namespace Server
}
else
{
int byteLength = m_Encoding.GetBytes(value, 0, value.Length, m_CharacterBuffer, 0);
var byteLength = m_Encoding.GetBytes(value, 0, value.Length, m_CharacterBuffer, 0);
if (m_Index + byteLength > m_Buffer.Length)
Flush();
@ -162,7 +162,7 @@ namespace Server
public void Write(string value)
{
if (PrefixStrings)
if (m_PrefixStrings)
{
if (value == null)
{
@ -200,8 +200,8 @@ namespace Server
public void WriteDeltaTime(DateTime value)
{
long ticks = value.Ticks;
long now = DateTime.UtcNow.Ticks;
var ticks = value.Ticks;
var now = DateTime.UtcNow.Ticks;
TimeSpan d;
@ -229,9 +229,9 @@ namespace Server
public void Write(decimal value)
{
int[] bits = decimal.GetBits(value);
var bits = decimal.GetBits(value);
for (int i = 0; i < bits.Length; ++i)
for (var i = 0; i < bits.Length; ++i)
Write(bits[i]);
}
@ -344,7 +344,7 @@ namespace Server
m_SingleCharBuffer[0] = value;
int byteCount = m_Encoding.GetBytes(m_SingleCharBuffer, 0, 1, m_Buffer, m_Index);
var byteCount = m_Encoding.GetBytes(m_SingleCharBuffer, 0, 1, m_Buffer, m_Index);
m_Index += byteCount;
}
@ -369,6 +369,7 @@ namespace Server
Buffer.BlockCopy(value, 0, m_Buffer, m_Index, length);
m_Index += length;
}
public void Write(sbyte value)
{
if (m_Index + 1 > m_Buffer.Length)
@ -455,7 +456,7 @@ namespace Server
if (value == null)
Write(0);
else
Write(value.Id);
Write(value.Serial);
}
public void WriteItem<T>(T value) where T : Item
@ -491,7 +492,7 @@ namespace Server
public void WriteItemList<T>(List<T> list, bool tidy) where T : Item
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i]?.Deleted != false)
list.RemoveAt(i);
else
@ -499,7 +500,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -514,7 +515,7 @@ namespace Server
Write(set.Count);
foreach (Item item in set) Write(item);
foreach (var item in set) Write(item);
}
public void WriteItemSet<T>(HashSet<T> set) where T : Item
@ -528,7 +529,7 @@ namespace Server
Write(set.Count);
foreach (T item in set) Write(item);
foreach (var item in set) Write(item);
}
public void Write(List<Mobile> list)
@ -539,7 +540,7 @@ namespace Server
public void Write(List<Mobile> list, bool tidy)
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -547,7 +548,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -559,7 +560,7 @@ namespace Server
public void WriteMobileList<T>(List<T> list, bool tidy) where T : Mobile
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -567,7 +568,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -582,7 +583,7 @@ namespace Server
Write(set.Count);
foreach (Mobile mob in set) Write(mob);
foreach (var mob in set) Write(mob);
}
public void WriteMobileSet<T>(HashSet<T> set) where T : Mobile
@ -596,7 +597,7 @@ namespace Server
Write(set.Count);
foreach (T mob in set) Write(mob);
foreach (var mob in set) Write(mob);
}
public void Write(List<BaseGuild> list)
@ -607,7 +608,7 @@ namespace Server
public void Write(List<BaseGuild> list, bool tidy)
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Disbanded)
list.RemoveAt(i);
else
@ -615,7 +616,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -627,7 +628,7 @@ namespace Server
public void WriteGuildList<T>(List<T> list, bool tidy) where T : BaseGuild
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Disbanded)
list.RemoveAt(i);
else
@ -635,7 +636,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -650,7 +651,7 @@ namespace Server
Write(set.Count);
foreach (BaseGuild guild in set) Write(guild);
foreach (var guild in set) Write(guild);
}
public void WriteGuildSet<T>(HashSet<T> set) where T : BaseGuild
@ -664,8 +665,7 @@ namespace Server
Write(set.Count);
foreach (T guild in set) Write(guild);
foreach (var guild in set) Write(guild);
}
}
}