Adds style cop (#109)

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Kamron Batman 2020-04-26 00:16:02 -07:00 committed by GitHub
parent 3e715bcb60
commit 556a17aba8
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1725 changed files with 33831 additions and 38046 deletions

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@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019 - ModernUO Development Team *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: BufferWriter.cs *
* Created: 2019/12/30 - Updated: 2020/01/18 *
@ -21,8 +21,8 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Text;
using Server.Guilds;
namespace Server
@ -41,11 +41,11 @@ namespace Server
private int m_MaxBufferChars;
private readonly char[] m_SingleCharBuffer = new char[1];
private readonly bool PrefixStrings;
private readonly bool m_PrefixStrings;
public BufferWriter(bool prefixStr)
{
PrefixStrings = prefixStr;
m_PrefixStrings = prefixStr;
m_Encoding = Utility.UTF8;
m_Buffer = new byte[BufferSize];
}
@ -59,6 +59,7 @@ namespace Server
public void Close()
{
}
public void Flush()
{
m_Index = 0;
@ -66,14 +67,14 @@ namespace Server
private void Expand()
{
byte[] newBuffer = new byte[BufferSize * 2];
var newBuffer = new byte[BufferSize * 2];
Buffer.BlockCopy(m_Buffer, 0, newBuffer, 0, m_Buffer.Length);
m_Buffer = newBuffer;
}
public void WriteEncodedInt(int value)
{
uint v = (uint)value;
var v = (uint)value;
while (v >= 0x80)
{
@ -92,7 +93,7 @@ namespace Server
internal void InternalWriteString(string value)
{
int length = m_Encoding.GetByteCount(value);
var length = m_Encoding.GetByteCount(value);
WriteEncodedInt(length);
@ -104,13 +105,13 @@ namespace Server
if (length > LargeByteBufferSize)
{
int current = 0;
int charsLeft = value.Length;
var current = 0;
var charsLeft = value.Length;
while (charsLeft > 0)
{
int charCount = charsLeft > m_MaxBufferChars ? m_MaxBufferChars : charsLeft;
int byteLength = m_Encoding.GetBytes(value, current, charCount, m_CharacterBuffer, 0);
var charCount = charsLeft > m_MaxBufferChars ? m_MaxBufferChars : charsLeft;
var byteLength = m_Encoding.GetBytes(value, current, charCount, m_CharacterBuffer, 0);
if (m_Index + byteLength > m_Buffer.Length)
Expand();
@ -124,7 +125,7 @@ namespace Server
}
else
{
int byteLength = m_Encoding.GetBytes(value, 0, value.Length, m_CharacterBuffer, 0);
var byteLength = m_Encoding.GetBytes(value, 0, value.Length, m_CharacterBuffer, 0);
if (m_Index + byteLength > m_Buffer.Length)
Expand();
@ -136,7 +137,7 @@ namespace Server
public void Write(string value)
{
if (PrefixStrings)
if (m_PrefixStrings)
{
if (value == null)
{
@ -174,8 +175,8 @@ namespace Server
public void WriteDeltaTime(DateTime value)
{
long ticks = value.Ticks;
long now = DateTime.UtcNow.Ticks;
var ticks = value.Ticks;
var now = DateTime.UtcNow.Ticks;
TimeSpan d;
@ -203,9 +204,9 @@ namespace Server
public void Write(decimal value)
{
int[] bits = decimal.GetBits(value);
var bits = decimal.GetBits(value);
for (int i = 0; i < bits.Length; ++i)
for (var i = 0; i < bits.Length; ++i)
Write(bits[i]);
}
@ -318,7 +319,7 @@ namespace Server
m_SingleCharBuffer[0] = value;
int byteCount = m_Encoding.GetBytes(m_SingleCharBuffer, 0, 1, m_Buffer, m_Index);
var byteCount = m_Encoding.GetBytes(m_SingleCharBuffer, 0, 1, m_Buffer, m_Index);
m_Index += byteCount;
}
@ -343,6 +344,7 @@ namespace Server
Buffer.BlockCopy(value, 0, m_Buffer, m_Index, length);
m_Index += length;
}
public void Write(sbyte value)
{
if (m_Index + 1 > m_Buffer.Length)
@ -420,7 +422,7 @@ namespace Server
if (value == null)
Write(0);
else
Write(value.Id);
Write(value.Serial);
}
public void WriteItem<T>(T value) where T : Item
@ -456,7 +458,7 @@ namespace Server
public void WriteItemList<T>(List<T> list, bool tidy) where T : Item
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -464,7 +466,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -479,7 +481,7 @@ namespace Server
Write(set.Count);
foreach (Item item in set) Write(item);
foreach (var item in set) Write(item);
}
public void WriteItemSet<T>(HashSet<T> set) where T : Item
@ -493,7 +495,7 @@ namespace Server
Write(set.Count);
foreach (T item in set) Write(item);
foreach (var item in set) Write(item);
}
public void Write(List<Mobile> list)
@ -504,7 +506,7 @@ namespace Server
public void Write(List<Mobile> list, bool tidy)
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -512,7 +514,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -524,7 +526,7 @@ namespace Server
public void WriteMobileList<T>(List<T> list, bool tidy) where T : Mobile
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Deleted)
list.RemoveAt(i);
else
@ -532,7 +534,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -547,7 +549,7 @@ namespace Server
Write(set.Count);
foreach (Mobile mob in set) Write(mob);
foreach (var mob in set) Write(mob);
}
public void WriteMobileSet<T>(HashSet<T> set) where T : Mobile
@ -561,7 +563,7 @@ namespace Server
Write(set.Count);
foreach (T mob in set) Write(mob);
foreach (var mob in set) Write(mob);
}
public void Write(List<BaseGuild> list)
@ -572,7 +574,7 @@ namespace Server
public void Write(List<BaseGuild> list, bool tidy)
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Disbanded)
list.RemoveAt(i);
else
@ -580,7 +582,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -592,7 +594,7 @@ namespace Server
public void WriteGuildList<T>(List<T> list, bool tidy) where T : BaseGuild
{
if (tidy)
for (int i = 0; i < list.Count;)
for (var i = 0; i < list.Count;)
if (list[i].Disbanded)
list.RemoveAt(i);
else
@ -600,7 +602,7 @@ namespace Server
Write(list.Count);
for (int i = 0; i < list.Count; ++i)
for (var i = 0; i < list.Count; ++i)
Write(list[i]);
}
@ -615,7 +617,7 @@ namespace Server
Write(set.Count);
foreach (BaseGuild guild in set) Write(guild);
foreach (var guild in set) Write(guild);
}
public void WriteGuildSet<T>(HashSet<T> set) where T : BaseGuild
@ -629,7 +631,7 @@ namespace Server
Write(set.Count);
foreach (T guild in set) Write(guild);
foreach (var guild in set) Write(guild);
}
public void WriteTo(IGenericWriter writer)