fix: Finishes code gen for misc items (#1248)
This commit is contained in:
parent
6d00b2caa9
commit
5660f4636e
43 changed files with 2797 additions and 3156 deletions
|
|
@ -1,237 +1,162 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(1, false)]
|
||||
public partial class WarningItem : Item
|
||||
{
|
||||
public class WarningItem : Item
|
||||
private bool m_Broadcasting;
|
||||
|
||||
[SerializableField(0)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
private TextDefinition _warningMessage;
|
||||
|
||||
// Field 1
|
||||
private int _range;
|
||||
|
||||
[SerializableField(2)]
|
||||
private TimeSpan _resetDelay;
|
||||
|
||||
private DateTime m_LastBroadcast;
|
||||
|
||||
[Constructible]
|
||||
public WarningItem(int itemID, int range, int warning) : base(itemID)
|
||||
{
|
||||
private bool m_Broadcasting;
|
||||
Movable = false;
|
||||
|
||||
private DateTime m_LastBroadcast;
|
||||
private int m_Range;
|
||||
_warningMessage = warning;
|
||||
_range = Math.Min(range, 18);
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WarningItem(int itemID, int range, int warning) : base(itemID)
|
||||
[Constructible]
|
||||
public WarningItem(int itemID, int range, string warning) : base(itemID)
|
||||
{
|
||||
Movable = false;
|
||||
|
||||
_warningMessage = warning;
|
||||
_range = Math.Min(range, 18);
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
[SerializableProperty(1, useField: nameof(_range))]
|
||||
public int Range
|
||||
{
|
||||
get => _range;
|
||||
set
|
||||
{
|
||||
if (range > 18)
|
||||
{
|
||||
range = 18;
|
||||
}
|
||||
|
||||
Movable = false;
|
||||
|
||||
WarningNumber = warning;
|
||||
m_Range = range;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WarningItem(int itemID, int range, string warning) : base(itemID)
|
||||
{
|
||||
if (range > 18)
|
||||
{
|
||||
range = 18;
|
||||
}
|
||||
|
||||
Movable = false;
|
||||
|
||||
WarningString = warning;
|
||||
m_Range = range;
|
||||
}
|
||||
|
||||
public WarningItem(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public string WarningString { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int WarningNumber { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Range
|
||||
{
|
||||
get => m_Range;
|
||||
set
|
||||
{
|
||||
if (value > 18)
|
||||
{
|
||||
value = 18;
|
||||
}
|
||||
|
||||
m_Range = value;
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public TimeSpan ResetDelay { get; set; }
|
||||
|
||||
public virtual bool OnlyToTriggerer => false;
|
||||
public virtual int NeighborRange => 5;
|
||||
|
||||
public override bool HandlesOnMovement => true;
|
||||
|
||||
public virtual void SendMessage(Mobile triggerer, bool onlyToTriggerer, string messageString, int messageNumber)
|
||||
{
|
||||
if (onlyToTriggerer)
|
||||
{
|
||||
if (messageString != null)
|
||||
{
|
||||
triggerer.SendMessage(messageString);
|
||||
}
|
||||
else
|
||||
{
|
||||
triggerer.SendLocalizedMessage(messageNumber);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (messageString != null)
|
||||
{
|
||||
PublicOverheadMessage(MessageType.Regular, 0x3B2, false, messageString);
|
||||
}
|
||||
else
|
||||
{
|
||||
PublicOverheadMessage(MessageType.Regular, 0x3B2, messageNumber);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void Broadcast(Mobile triggerer)
|
||||
{
|
||||
if (m_Broadcasting || Core.Now < m_LastBroadcast + ResetDelay)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_LastBroadcast = Core.Now;
|
||||
|
||||
m_Broadcasting = true;
|
||||
|
||||
SendMessage(triggerer, OnlyToTriggerer, WarningString, WarningNumber);
|
||||
|
||||
if (NeighborRange >= 0)
|
||||
{
|
||||
var list = new List<WarningItem>();
|
||||
|
||||
foreach (var item in GetItemsInRange(NeighborRange))
|
||||
{
|
||||
if (item != this && item is WarningItem warningItem)
|
||||
{
|
||||
list.Add(warningItem);
|
||||
}
|
||||
}
|
||||
|
||||
for (var i = 0; i < list.Count; i++)
|
||||
{
|
||||
list[i].Broadcast(triggerer);
|
||||
}
|
||||
}
|
||||
|
||||
Timer.StartTimer(StopBroadcasting);
|
||||
}
|
||||
|
||||
private void StopBroadcasting()
|
||||
{
|
||||
m_Broadcasting = false;
|
||||
}
|
||||
|
||||
public override void OnMovement(Mobile m, Point3D oldLocation)
|
||||
{
|
||||
if (m.Player && Utility.InRange(m.Location, Location, m_Range) &&
|
||||
!Utility.InRange(oldLocation, Location, m_Range))
|
||||
{
|
||||
Broadcast(m);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(WarningString);
|
||||
writer.Write(WarningNumber);
|
||||
writer.Write(m_Range);
|
||||
|
||||
writer.Write(ResetDelay);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
WarningString = reader.ReadString();
|
||||
WarningNumber = reader.ReadInt();
|
||||
m_Range = reader.ReadInt();
|
||||
ResetDelay = reader.ReadTimeSpan();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
_range = Math.Min(value, 18);
|
||||
this.MarkDirty();
|
||||
}
|
||||
}
|
||||
|
||||
public class HintItem : WarningItem
|
||||
public virtual bool OnlyToTriggerer => false;
|
||||
public virtual int NeighborRange => 5;
|
||||
|
||||
public override bool HandlesOnMovement => true;
|
||||
|
||||
public virtual void SendMessage(Mobile triggerer, bool onlyToTriggerer, TextDefinition warningMessage)
|
||||
{
|
||||
[Constructible]
|
||||
public HintItem(int itemID, int range, int warning, int hint) : base(itemID, range, warning) => HintNumber = hint;
|
||||
|
||||
[Constructible]
|
||||
public HintItem(int itemID, int range, string warning, string hint) : base(itemID, range, warning) =>
|
||||
HintString = hint;
|
||||
|
||||
public HintItem(Serial serial) : base(serial)
|
||||
if (onlyToTriggerer)
|
||||
{
|
||||
warningMessage.SendMessageTo(triggerer);
|
||||
}
|
||||
else
|
||||
{
|
||||
warningMessage.PublicOverheadMessage(this, MessageType.Regular, 0x3B2);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void Broadcast(Mobile triggerer)
|
||||
{
|
||||
if (m_Broadcasting || Core.Now < m_LastBroadcast + ResetDelay)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public string HintString { get; set; }
|
||||
m_LastBroadcast = Core.Now;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int HintNumber { get; set; }
|
||||
m_Broadcasting = true;
|
||||
|
||||
public override bool OnlyToTriggerer => true;
|
||||
SendMessage(triggerer, OnlyToTriggerer, _warningMessage);
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
if (NeighborRange >= 0)
|
||||
{
|
||||
SendMessage(from, true, HintString, HintNumber);
|
||||
}
|
||||
var list = new List<WarningItem>();
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(HintString);
|
||||
writer.Write(HintNumber);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
foreach (var item in GetItemsInRange(NeighborRange))
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
HintString = reader.ReadString();
|
||||
HintNumber = reader.ReadInt();
|
||||
if (item != this && item is WarningItem warningItem)
|
||||
{
|
||||
list.Add(warningItem);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
for (var i = 0; i < list.Count; i++)
|
||||
{
|
||||
list[i].Broadcast(triggerer);
|
||||
}
|
||||
}
|
||||
|
||||
Timer.StartTimer(StopBroadcasting);
|
||||
}
|
||||
|
||||
private void StopBroadcasting()
|
||||
{
|
||||
m_Broadcasting = false;
|
||||
}
|
||||
|
||||
public override void OnMovement(Mobile m, Point3D oldLocation)
|
||||
{
|
||||
if (m.Player && Utility.InRange(m.Location, Location, _range) &&
|
||||
!Utility.InRange(oldLocation, Location, _range))
|
||||
{
|
||||
Broadcast(m);
|
||||
}
|
||||
}
|
||||
|
||||
public void Deserialize(IGenericReader reader, int version)
|
||||
{
|
||||
var warningMessageString = reader.ReadString();
|
||||
var warningMessageInt = reader.ReadInt();
|
||||
|
||||
_range = reader.ReadInt();
|
||||
ResetDelay = reader.ReadTimeSpan();
|
||||
|
||||
_warningMessage = warningMessageInt > 0 ? warningMessageInt : warningMessageString;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[SerializationGenerator(1, false)]
|
||||
public partial class HintItem : WarningItem
|
||||
{
|
||||
[SerializableField(0)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
private TextDefinition _hintMessage;
|
||||
|
||||
[Constructible]
|
||||
public HintItem(int itemID, int range, int warning, int hint) : base(itemID, range, warning) =>
|
||||
_hintMessage = hint;
|
||||
|
||||
[Constructible]
|
||||
public HintItem(int itemID, int range, string warning, string hint) : base(itemID, range, warning) =>
|
||||
_hintMessage = hint;
|
||||
|
||||
public override bool OnlyToTriggerer => true;
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
SendMessage(from, true, _hintMessage);
|
||||
}
|
||||
|
||||
private void Deserialize(IGenericReader reader, int version)
|
||||
{
|
||||
var hintMessageString = reader.ReadString();
|
||||
var hintMessageInt = reader.ReadInt();
|
||||
|
||||
_hintMessage = hintMessageInt > 0 ? hintMessageInt : hintMessageString;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue