fix: Timer Remaining Count off by 1 fix (#2046)
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1586a8e6ba
commit
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2 changed files with 16 additions and 12 deletions
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@ -295,7 +295,13 @@ public abstract partial class BaseExplosionPotion : BasePotion
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var parent = _potion.FindParent(_from);
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if (RemainingCount == 0)
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if (RemainingCount > 3)
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{
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return;
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}
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// Remaining decrements after OnTick so it is off by 1
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if (RemainingCount <= 1)
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{
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Point3D loc;
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Map map;
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@ -317,16 +323,13 @@ public abstract partial class BaseExplosionPotion : BasePotion
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_potion.Explode(_from, true, loc, map);
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}
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else if (RemainingCount <= 3)
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else if (parent is Item item)
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{
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if (parent is Item item)
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{
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item.PublicOverheadMessage(MessageType.Regular, 0x22, false, RemainingCount.ToString());
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}
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else if (parent is Mobile mobile)
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{
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mobile.PublicOverheadMessage(MessageType.Regular, 0x22, false, RemainingCount.ToString());
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}
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item.PublicOverheadMessage(MessageType.Regular, 0x22, false, RemainingCount.ToString());
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}
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else if (parent is Mobile mobile)
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{
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mobile.PublicOverheadMessage(MessageType.Regular, 0x22, false, RemainingCount.ToString());
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}
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}
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}
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@ -62,14 +62,15 @@ public abstract class MonsterAbilitySingleTargetDoT : MonsterAbilitySingleTarget
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protected override void OnTick()
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{
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var delay = RemainingCount == 0
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var delay = RemainingCount <= 1
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? TimeSpan.MinValue
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: Utility.RandomMinMax(_ability.MinDelay, _ability.MaxDelay);
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_ability.EffectTick(_source, _defender, ref delay);
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Interval = delay;
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if (RemainingCount == 0)
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// Remaining decrements after OnTick so it is off by 1
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if (RemainingCount <= 1)
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{
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_ability.RemoveEffect(_source, _defender);
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_ability.OnEffectExpired(_source, _defender);
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