Code Cleanup & Fixes Warnings (#74)
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143 changed files with 2960 additions and 3427 deletions
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@ -149,18 +149,18 @@ namespace Server.Engines.Craft
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public override void InitCraftList()
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{
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/*
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Synthax for a SIMPLE craft item
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Syntax for a SIMPLE craft item
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AddCraft( ObjectType, Group, MinSkill, MaxSkill, ResourceType, Amount, Message )
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ObjectType : The type of the object you want to add to the build list.
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Group : The group in wich the object will be showed in the craft menu.
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MinSkill : The minimum of skill value
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MaxSkill : The maximum of skill value
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Group : The group in which the object will be showed in the craft menu.
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MinSkill : The minimum of skill value
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MaxSkill : The maximum of skill value
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ResourceType : The type of the resource the mobile need to create the item
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Amount : The amount of the ResourceType it need to create the item
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Message : String or Int for Localized. The message that will be sent to the mobile, if the specified resource is missing.
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Amount : The amount of the ResourceType it need to create the item
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Message : String or Int for Localized. The message that will be sent to the mobile, if the specified resource is missing.
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Synthax for a COMPLEXE craft item. A complexe item is an item that need either more than
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Syntax for a COMPLEX craft item. A complex item is an item that need either more than
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only one skill, or more than only one resource.
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Coming soon....
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@ -183,7 +183,7 @@ namespace Server.Engines.Craft
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#endregion
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int index = -1;
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int index;
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#region Platemail
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