Code Cleanup & Fixes Warnings (#74)
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e11d1f3ad9
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57b14ad690
143 changed files with 2960 additions and 3427 deletions
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@ -347,8 +347,7 @@ namespace Server.Items
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if (Aggressors.Count == 0 || Items.Count == 0)
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return;
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if (m_InstancedItems == null)
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m_InstancedItems = new Dictionary<Item, InstancedItemInfo>();
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m_InstancedItems ??= new Dictionary<Item, InstancedItemInfo>();
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List<Item> m_Stackables = new List<Item>();
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List<Item> m_Unstackables = new List<Item>();
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@ -427,8 +426,7 @@ namespace Server.Items
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if (InstancedCorpse)
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{
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if (m_InstancedItems == null)
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m_InstancedItems = new Dictionary<Item, InstancedItemInfo>();
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m_InstancedItems ??= new Dictionary<Item, InstancedItemInfo>();
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m_InstancedItems.Add(carved, new InstancedItemInfo(carved, carver));
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}
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@ -836,8 +834,7 @@ namespace Server.Items
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if (item == null)
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return;
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if (m_RestoreTable == null)
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m_RestoreTable = new Dictionary<Item, Point3D>();
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m_RestoreTable ??= new Dictionary<Item, Point3D>();
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m_RestoreTable[item] = loc;
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}
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@ -261,13 +261,7 @@ namespace Server.Items
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public void PlaySound(IEntity trigger)
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{
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IEntity ent = null;
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if (PlaySoundAtTrigger)
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ent = trigger;
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if (ent == null)
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ent = this;
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IEntity ent = PlaySoundAtTrigger ? trigger : this;
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Effects.PlaySound((ent as Item)?.GetWorldLocation() ?? ent.Location, ent.Map, SoundID);
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}
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@ -292,13 +286,8 @@ namespace Server.Items
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public void InternalDoEffect(IEntity trigger)
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{
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IEntity from = m_Source, to = m_Target;
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if (from == null)
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from = trigger;
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if (to == null)
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to = trigger;
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IEntity from = m_Source ?? trigger;
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IEntity to = m_Target ?? trigger;
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switch (EffectType)
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{
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@ -334,4 +323,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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@ -66,8 +66,7 @@ namespace Server.Items
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from.SendLocalizedMessage(1060581); // You've already lit it! Better throw it now!
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}
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if (m_Users == null)
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m_Users = new List<Mobile>();
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m_Users ??= new List<Mobile>();
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if (!m_Users.Contains(from))
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m_Users.Add(from);
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