fix: Fixes packet length checks (#953)

Fixes an issue with DropReq where an old client was sending in 14 bytes, but the server was expecting 15 bytes.

To fix this we introduced a new packet handler, `ContainerGridPacketHandler` and changed the code to determine the length of the packet dynamically using `GetLength(NetState)`.

Also fixed throttling so dropped packets are properly skipped.
This commit is contained in:
Kamron Batman 2022-03-04 12:32:25 -08:00 committed by GitHub
parent 1f4162288e
commit 58b907d39e
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GPG key ID: 4AEE18F83AFDEB23
30 changed files with 1077 additions and 1126 deletions

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@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2020 - ModernUO Development Team *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: IncomingExtendedCommandPackets.cs *
* *
@ -13,15 +13,13 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System.Collections.Generic;
using Server.ContextMenus;
namespace Server.Network;
public static class IncomingExtendedCommandPackets
{
private static readonly PacketHandler[] m_ExtendedHandlersLow = new PacketHandler[0x100];
private static readonly Dictionary<int, PacketHandler> m_ExtendedHandlersHigh = new();
private static readonly PacketHandler[] _extendedHandlers = new PacketHandler[0x100];
// TODO: Change to outside configuration
public static int[] ValidAnimations { get; set; } =
@ -61,50 +59,34 @@ public static class IncomingExtendedCommandPackets
RegisterExtended(0x32, true, ToggleFlying);
}
private static void UnhandledBF(NetState state, CircularBufferReader reader, ref int packetLength)
private static void UnhandledBF(NetState state, CircularBufferReader reader, int packetLength)
{
}
public static void Empty(NetState state, CircularBufferReader reader, ref int packetLength)
public static void Empty(NetState state, CircularBufferReader reader, int packetLength)
{
}
public static void RegisterExtended(int packetID, bool ingame, OnPacketReceive onReceive)
{
if (packetID >= 0 && packetID < 0x100)
if (packetID is >= 0 and < 0x100)
{
m_ExtendedHandlersLow[packetID] = new PacketHandler(packetID, 0, ingame, onReceive);
}
else
{
m_ExtendedHandlersHigh[packetID] = new PacketHandler(packetID, 0, ingame, onReceive);
_extendedHandlers[packetID] = new PacketHandler(packetID, 0, ingame, onReceive);
}
}
public static PacketHandler GetExtendedHandler(int packetID)
{
if (packetID >= 0 && packetID < 0x100)
{
return m_ExtendedHandlersLow[packetID];
}
m_ExtendedHandlersHigh.TryGetValue(packetID, out var handler);
return handler;
}
public static PacketHandler GetExtendedHandler(int packetID) =>
packetID is >= 0 and < 0x100 ? _extendedHandlers[packetID] : null;
public static void RemoveExtendedHandler(int packetID)
{
if (packetID >= 0 && packetID < 0x100)
if (packetID is >= 0 and < 0x100)
{
m_ExtendedHandlersLow[packetID] = null;
}
else
{
m_ExtendedHandlersHigh.Remove(packetID);
_extendedHandlers[packetID] = null;
}
}
public static void ExtendedCommand(NetState state, CircularBufferReader reader, ref int packetLength)
public static void ExtendedCommand(NetState state, CircularBufferReader reader, int packetLength)
{
int packetId = reader.ReadUInt16();
@ -130,18 +112,18 @@ public static class IncomingExtendedCommandPackets
}
else
{
ph.OnReceive(state, reader, ref packetLength);
ph.OnReceive(state, reader, packetLength);
}
}
public static void ScreenSize(NetState state, CircularBufferReader reader, ref int packetLength)
public static void ScreenSize(NetState state, CircularBufferReader reader, int packetLength)
{
var width = reader.ReadInt32();
var unk = reader.ReadInt32();
}
// TODO: Move out of the core
public static void PartyMessage(NetState state, CircularBufferReader reader, ref int packetLength)
public static void PartyMessage(NetState state, CircularBufferReader reader, int packetLength)
{
if (state.Mobile == null)
{
@ -151,25 +133,25 @@ public static class IncomingExtendedCommandPackets
switch (reader.ReadByte())
{
case 0x01:
PartyMessage_AddMember(state, reader, ref packetLength);
PartyMessage_AddMember(state, reader, packetLength);
break;
case 0x02:
PartyMessage_RemoveMember(state, reader, ref packetLength);
PartyMessage_RemoveMember(state, reader, packetLength);
break;
case 0x03:
PartyMessage_PrivateMessage(state, reader, ref packetLength);
PartyMessage_PrivateMessage(state, reader, packetLength);
break;
case 0x04:
PartyMessage_PublicMessage(state, reader, ref packetLength);
PartyMessage_PublicMessage(state, reader, packetLength);
break;
case 0x06:
PartyMessage_SetCanLoot(state, reader, ref packetLength);
PartyMessage_SetCanLoot(state, reader, packetLength);
break;
case 0x08:
PartyMessage_Accept(state, reader, ref packetLength);
PartyMessage_Accept(state, reader, packetLength);
break;
case 0x09:
PartyMessage_Decline(state, reader, ref packetLength);
PartyMessage_Decline(state, reader, packetLength);
break;
default:
reader.Trace(state);
@ -177,17 +159,17 @@ public static class IncomingExtendedCommandPackets
}
}
public static void PartyMessage_AddMember(NetState state, CircularBufferReader reader, ref int packetLength)
public static void PartyMessage_AddMember(NetState state, CircularBufferReader reader, int packetLength)
{
PartyCommands.Handler?.OnAdd(state.Mobile);
}
public static void PartyMessage_RemoveMember(NetState state, CircularBufferReader reader, ref int packetLength)
public static void PartyMessage_RemoveMember(NetState state, CircularBufferReader reader, int packetLength)
{
PartyCommands.Handler?.OnRemove(state.Mobile, World.FindMobile((Serial)reader.ReadUInt32()));
}
public static void PartyMessage_PrivateMessage(NetState state, CircularBufferReader reader, ref int packetLength)
public static void PartyMessage_PrivateMessage(NetState state, CircularBufferReader reader, int packetLength)
{
PartyCommands.Handler?.OnPrivateMessage(
state.Mobile,
@ -196,27 +178,27 @@ public static class IncomingExtendedCommandPackets
);
}
public static void PartyMessage_PublicMessage(NetState state, CircularBufferReader reader, ref int packetLength)
public static void PartyMessage_PublicMessage(NetState state, CircularBufferReader reader, int packetLength)
{
PartyCommands.Handler?.OnPublicMessage(state.Mobile, reader.ReadBigUniSafe());
}
public static void PartyMessage_SetCanLoot(NetState state, CircularBufferReader reader, ref int packetLength)
public static void PartyMessage_SetCanLoot(NetState state, CircularBufferReader reader, int packetLength)
{
PartyCommands.Handler?.OnSetCanLoot(state.Mobile, reader.ReadBoolean());
}
public static void PartyMessage_Accept(NetState state, CircularBufferReader reader, ref int packetLength)
public static void PartyMessage_Accept(NetState state, CircularBufferReader reader, int packetLength)
{
PartyCommands.Handler?.OnAccept(state.Mobile, World.FindMobile((Serial)reader.ReadUInt32()));
}
public static void PartyMessage_Decline(NetState state, CircularBufferReader reader, ref int packetLength)
public static void PartyMessage_Decline(NetState state, CircularBufferReader reader, int packetLength)
{
PartyCommands.Handler?.OnDecline(state.Mobile, World.FindMobile((Serial)reader.ReadUInt32()));
}
public static void Animate(NetState state, CircularBufferReader reader, ref int packetLength)
public static void Animate(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;
@ -240,7 +222,7 @@ public static class IncomingExtendedCommandPackets
}
}
public static void CastSpell(NetState state, CircularBufferReader reader, ref int packetLength)
public static void CastSpell(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;
@ -255,12 +237,12 @@ public static class IncomingExtendedCommandPackets
EventSink.InvokeCastSpellRequest(from, spellID, spellbook);
}
public static void ToggleFlying(NetState state, CircularBufferReader reader, ref int packetLength)
public static void ToggleFlying(NetState state, CircularBufferReader reader, int packetLength)
{
state.Mobile?.ToggleFlying();
}
public static void StunRequest(NetState state, CircularBufferReader reader, ref int packetLength)
public static void StunRequest(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;
@ -272,7 +254,7 @@ public static class IncomingExtendedCommandPackets
EventSink.InvokeStunRequest(from);
}
public static void DisarmRequest(NetState state, CircularBufferReader reader, ref int packetLength)
public static void DisarmRequest(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;
@ -284,7 +266,7 @@ public static class IncomingExtendedCommandPackets
EventSink.InvokeDisarmRequest(from);
}
public static void StatLockChange(NetState state, CircularBufferReader reader, ref int packetLength)
public static void StatLockChange(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;
@ -315,12 +297,12 @@ public static class IncomingExtendedCommandPackets
}
}
public static void CloseStatus(NetState state, CircularBufferReader reader, ref int packetLength)
public static void CloseStatus(NetState state, CircularBufferReader reader, int packetLength)
{
var serial = (Serial)reader.ReadUInt32();
}
public static void Language(NetState state, CircularBufferReader reader, ref int packetLength)
public static void Language(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;
@ -332,7 +314,7 @@ public static class IncomingExtendedCommandPackets
from.Language = reader.ReadAscii(4);
}
public static void QueryProperties(NetState state, CircularBufferReader reader, ref int packetLength)
public static void QueryProperties(NetState state, CircularBufferReader reader, int packetLength)
{
if (!ObjectPropertyList.Enabled)
{
@ -364,7 +346,7 @@ public static class IncomingExtendedCommandPackets
}
}
public static void ContextMenuResponse(NetState state, CircularBufferReader reader, ref int packetLength)
public static void ContextMenuResponse(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;
@ -420,7 +402,7 @@ public static class IncomingExtendedCommandPackets
}
}
public static void ContextMenuRequest(NetState state, CircularBufferReader reader, ref int packetLength)
public static void ContextMenuRequest(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;
var target = World.FindEntity((Serial)reader.ReadUInt32());
@ -455,7 +437,7 @@ public static class IncomingExtendedCommandPackets
}
}
public static void BandageTarget(NetState state, CircularBufferReader reader, ref int packetLength)
public static void BandageTarget(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;
@ -490,21 +472,21 @@ public static class IncomingExtendedCommandPackets
}
}
public static void TargetedSpell(NetState state, CircularBufferReader reader, ref int packetLength)
public static void TargetedSpell(NetState state, CircularBufferReader reader, int packetLength)
{
var spellId = (short)(reader.ReadInt16() - 1); // zero based;
EventSink.InvokeTargetedSpell(state.Mobile, World.FindEntity((Serial)reader.ReadUInt32()), spellId);
}
public static void TargetedSkillUse(NetState state, CircularBufferReader reader, ref int packetLength)
public static void TargetedSkillUse(NetState state, CircularBufferReader reader, int packetLength)
{
var skillId = reader.ReadInt16();
EventSink.InvokeTargetedSkillUse(state.Mobile, World.FindEntity((Serial)reader.ReadUInt32()), skillId);
}
public static void TargetByResourceMacro(NetState state, CircularBufferReader reader, ref int packetLength)
public static void TargetByResourceMacro(NetState state, CircularBufferReader reader, int packetLength)
{
var serial = (Serial)reader.ReadUInt32();