fix: Fixes packet length checks (#953)
Fixes an issue with DropReq where an old client was sending in 14 bytes, but the server was expecting 15 bytes. To fix this we introduced a new packet handler, `ContainerGridPacketHandler` and changed the code to determine the length of the packet dynamically using `GetLength(NetState)`. Also fixed throttling so dropped packets are properly skipped.
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30 changed files with 1077 additions and 1126 deletions
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@ -46,7 +46,7 @@ public static class IncomingMessagePackets
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IncomingPackets.Register(0xAD, 0, true, UnicodeSpeech);
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}
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public static void AsciiSpeech(NetState state, CircularBufferReader reader, ref int packetLength)
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public static void AsciiSpeech(NetState state, CircularBufferReader reader, int packetLength)
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{
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var from = state.Mobile;
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@ -73,7 +73,7 @@ public static class IncomingMessagePackets
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from.DoSpeech(text, Array.Empty<int>(), type, Utility.ClipDyedHue(hue));
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}
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public static void UnicodeSpeech(NetState state, CircularBufferReader reader, ref int packetLength)
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public static void UnicodeSpeech(NetState state, CircularBufferReader reader, int packetLength)
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{
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var from = state.Mobile;
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