fix: Fixes packet length checks (#953)

Fixes an issue with DropReq where an old client was sending in 14 bytes, but the server was expecting 15 bytes.

To fix this we introduced a new packet handler, `ContainerGridPacketHandler` and changed the code to determine the length of the packet dynamically using `GetLength(NetState)`.

Also fixed throttling so dropped packets are properly skipped.
This commit is contained in:
Kamron Batman 2022-03-04 12:32:25 -08:00 • committed by GitHub
parent 1f4162288e
commit 58b907d39e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
30 changed files with 1077 additions and 1126 deletions

View file

@ -27,7 +27,7 @@ namespace Server.Engines.Chat
IncomingPackets.Register(0xB3, 0, true, ChatAction);
}
public static void OpenChatWindowRequest(NetState state, CircularBufferReader reader, ref int packetLength)
public static void OpenChatWindowRequest(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;
@ -48,7 +48,7 @@ namespace Server.Engines.Chat
ChatUser.AddChatUser(from, chatName);
}
public static void ChatAction(NetState state, CircularBufferReader reader, ref int packetLength)
public static void ChatAction(NetState state, CircularBufferReader reader, int packetLength)
{
if (!ChatSystem.Enabled)
{

View file

@ -193,7 +193,7 @@ namespace Server.Engines.MLQuests.Gumps
return false;
}
private static void RaceChangeReply(NetState state, CircularBufferReader reader, ref int packetLength)
private static void RaceChangeReply(NetState state, CircularBufferReader reader, int packetLength)
{
if (!m_Pending.TryGetValue(state, out var raceChangeState))
{

View file

@ -9,7 +9,7 @@ namespace Server.Engines.UltimaStore
IncomingPackets.Register(0xFA, 1, true, UltimaStoreOpenRequest);
}
public static void UltimaStoreOpenRequest(NetState state, CircularBufferReader reader, ref int packetLength)
public static void UltimaStoreOpenRequest(NetState state, CircularBufferReader reader, int packetLength)
{
state.Mobile.SendMessage("Ultima Store is not currently available.");
}

View file

@ -29,7 +29,7 @@ namespace Server.Items
IncomingPackets.Register(0x93, 99, true, OldHeaderChange);
}
public static void OldHeaderChange(NetState state, CircularBufferReader reader, ref int packetLength)
public static void OldHeaderChange(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;
@ -48,7 +48,7 @@ namespace Server.Items
book.Author = Utility.FixHtml(author);
}
public static void HeaderChange(NetState state, CircularBufferReader reader, ref int packetLength)
public static void HeaderChange(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;
@ -84,7 +84,7 @@ namespace Server.Items
book.Author = Utility.FixHtml(author);
}
public static void ContentChange(NetState state, CircularBufferReader reader, ref int packetLength)
public static void ContentChange(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;

View file

@ -48,7 +48,7 @@ namespace Server.Network
return $"{seconds} second{(seconds == 1 ? "" : "s")}";
}
public static void BBClientRequest(NetState state, CircularBufferReader reader, ref int packetLength)
public static void BBClientRequest(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;

View file

@ -61,7 +61,7 @@ namespace Server.Engines.Mahjong
RegisterSubCommand(0x18, MoveDealerIndicator);
}
public static void OnPacket(NetState state, CircularBufferReader reader, ref int packetLength)
public static void OnPacket(NetState state, CircularBufferReader reader, int packetLength)
{
var game = World.FindItem((Serial)reader.ReadUInt32()) as MahjongGame;

View file

@ -25,7 +25,7 @@ namespace Server.Network
IncomingPackets.Register(0x56, 11, true, OnMapCommand);
}
private static void OnMapCommand(NetState state, CircularBufferReader reader, ref int packetLength)
private static void OnMapCommand(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;

View file

@ -141,7 +141,7 @@ namespace Server
}
}
public static void OnReceive(NetState state, CircularBufferReader reader, ref int packetLength)
public static void OnReceive(NetState state, CircularBufferReader reader, int packetLength)
{
reader.ReadByte(); // 1: <4.0.1a, 2>=4.0.1a

View file

@ -38,8 +38,8 @@ namespace Server.Network
}
else
{
Delays[0x03] = 5; // Speech
Delays[0xAD] = 5; // Speech
Delays[0x03] = 25; // Speech
Delays[0xAD] = 25; // Speech
Delays[0x75] = 500; // Rename request
}
@ -141,7 +141,7 @@ namespace Server.Network
return true;
}
if (Core.TickCount < ns.GetPacketDelay(packetID) + Delays[packetID])
if (Core.TickCount < ns.GetPacketTime(packetID) + Delays[packetID])
{
drop = true;
return false;

View file

@ -1766,7 +1766,7 @@ namespace Server.Multis
context.Foundation.SendInfoTo(state);
}
public static void QueryDesignDetails(NetState state, CircularBufferReader reader, ref int packetLength)
public static void QueryDesignDetails(NetState state, CircularBufferReader reader, int packetLength)
{
var from = state.Mobile;

View file

@ -70,7 +70,7 @@ namespace Server.Network
}
}
public static void PollInfo(NetState ns, CircularBufferReader reader, ref int packetLength)
public static void PollInfo(NetState state, CircularBufferReader reader, int packetLength)
{
var version = reader.ReadByte();
@ -83,21 +83,21 @@ namespace Server.Network
if (!span.SequenceEqual(_token))
{
ns.Disconnect("Invalid token sent for ConnectUO");
state.Disconnect("Invalid token sent for ConnectUO");
return;
}
}
}
ns.LogInfo($"ConnectUO (v{version}) is requesting stats.");
state.LogInfo($"ConnectUO (v{version}) is requesting stats.");
if (version > ConnectUOProtocolVersion)
{
Utility.PushColor(ConsoleColor.Yellow);
ns.LogInfo("Warning! ConnectUO (v{version}) is newer than what is supported.");
state.LogInfo("Warning! ConnectUO (v{version}) is newer than what is supported.");
Utility.PopColor();
}
ns.SendServerPollInfo();
state.SendServerPollInfo();
}
public static void SendServerPollInfo(this NetState ns)

View file

@ -36,14 +36,14 @@ namespace Server.Network
public static void Register(int cmd, bool ingame, OnPacketReceive onReceive) =>
_handlers[cmd] = new PacketHandler(cmd, 0, ingame, onReceive);
public static void QueryGuildMemberLocations(NetState state, CircularBufferReader reader, ref int packetLength)
public static void QueryGuildMemberLocations(NetState state, CircularBufferReader reader, int packetLength)
{
Mobile from = state.Mobile;
state.SendGuildMemberLocations(from, from.Guild as Guild, reader.ReadBoolean());
}
public static void QueryPartyMemberLocations(NetState state, CircularBufferReader reader, ref int packetLength)
public static void QueryPartyMemberLocations(NetState state, CircularBufferReader reader, int packetLength)
{
Mobile from = state.Mobile;
var party = Party.Get(from);

View file

@ -21,11 +21,11 @@ namespace Server.Network
{
var packetHandlers = new PacketHandler[0x100];
void DecodeBundledPacket(NetState state, CircularBufferReader reader, ref int packetLength)
void DecodeBundledPacket(NetState state, CircularBufferReader reader, int packetLength)
{
int cmd = reader.ReadByte();
PacketHandler ph = cmd >= 0 && cmd < packetHandlers.Length ? packetHandlers[cmd] : null;
PacketHandler ph = packetHandlers[cmd];
if (ph == null)
{
@ -43,7 +43,7 @@ namespace Server.Network
}
else
{
ph.OnReceive(state, reader, ref packetLength);
ph.OnReceive(state, reader, packetLength);
}
}

View file

@ -33,9 +33,9 @@ namespace Server.Network
}
}
public static void QueryCompactShardStats(NetState ns, CircularBufferReader reader, ref int packetLength)
public static void QueryCompactShardStats(NetState state, CircularBufferReader reader, int packetLength)
{
ns.SendCompactShardStats(
state.SendCompactShardStats(
(uint)(Core.TickCount / 1000),
TcpServer.Instances.Count - 1, // Shame if you modify this!
World.Items.Count,
@ -44,10 +44,10 @@ namespace Server.Network
);
}
public static void QueryExtendedShardStats(NetState ns, CircularBufferReader reader, ref int packetLength)
public static void QueryExtendedShardStats(NetState state, CircularBufferReader reader, int packetLength)
{
const long ticksInHour = 1000 * 60 * 60;
ns.SendExtendedShardStats(
state.SendExtendedShardStats(
ServerList.ServerName,
(int)(Core.TickCount / ticksInHour),
TcpServer.Instances.Count - 1, // Shame if you modify this!

View file

@ -19,7 +19,7 @@ namespace Server.SkillHandlers
SkillInfo.Table[(int)SkillName.Tracking].Callback = OnUse;
}
public static void QuestArrow(NetState state, CircularBufferReader reader, ref int packetLength)
public static void QuestArrow(NetState state, CircularBufferReader reader, int packetLength)
{
if (state.Mobile is PlayerMobile from)
{