fix: Fixes packet length checks (#953)
Fixes an issue with DropReq where an old client was sending in 14 bytes, but the server was expecting 15 bytes. To fix this we introduced a new packet handler, `ContainerGridPacketHandler` and changed the code to determine the length of the packet dynamically using `GetLength(NetState)`. Also fixed throttling so dropped packets are properly skipped.
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parent
1f4162288e
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58b907d39e
30 changed files with 1077 additions and 1126 deletions
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@ -33,9 +33,9 @@ namespace Server.Network
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}
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}
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public static void QueryCompactShardStats(NetState ns, CircularBufferReader reader, ref int packetLength)
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public static void QueryCompactShardStats(NetState state, CircularBufferReader reader, int packetLength)
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{
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ns.SendCompactShardStats(
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state.SendCompactShardStats(
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(uint)(Core.TickCount / 1000),
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TcpServer.Instances.Count - 1, // Shame if you modify this!
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World.Items.Count,
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@ -44,10 +44,10 @@ namespace Server.Network
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);
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}
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public static void QueryExtendedShardStats(NetState ns, CircularBufferReader reader, ref int packetLength)
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public static void QueryExtendedShardStats(NetState state, CircularBufferReader reader, int packetLength)
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{
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const long ticksInHour = 1000 * 60 * 60;
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ns.SendExtendedShardStats(
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state.SendExtendedShardStats(
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ServerList.ServerName,
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(int)(Core.TickCount / ticksInHour),
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TcpServer.Instances.Count - 1, // Shame if you modify this!
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