fix: Fixes DeltaQueue recursion, StatMod bug, and memory leak (#1233)

* Fixes recursion with DeltaQueue causing multiple sets of packets to be sent to the client.
* Fixes StatMods that are expired not being checked properly.
* Adds a timer to properly expire/remove stat mods instead of relying on a side-effect.
This commit is contained in:
Kamron Batman 2022-11-08 09:08:05 -08:00 • committed by GitHub
parent d7d914df6c
commit 59dcd24bed
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 61 additions and 26 deletions

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@ -33,6 +33,11 @@ public partial class StatMod : MobileMod
[SerializableField(3, setter: "private")]
private int _offset;
// Added a timer and removed the processing of expirations in GetStatOffset which caused recursions in DeltaQueue
// ProcessDeltaQueue -> Dequeue -> ProcessDelta -> SendStats packet -> get_HitsMax ->
// - GetStatOffset -> Delta -> Queue to DeltaQueue
private TimerExecutionToken _timerToken;
public StatMod(Mobile owner) : base(owner)
{
}
@ -43,7 +48,26 @@ public partial class StatMod : MobileMod
_offset = offset;
_duration = duration;
_added = Core.Now;
if (_duration > TimeSpan.Zero)
{
Timer.StartTimer(duration, RemoveFromOwner, out _timerToken);
}
}
public bool HasElapsed() => _duration != TimeSpan.Zero && Core.Now - _added >= _duration;
public bool HasElapsed() => _duration > TimeSpan.Zero && Core.Now - _added >= _duration;
[AfterDeserialization]
private void AfterDeserialization()
{
if (_duration > TimeSpan.Zero && Core.Now - _added < _duration)
{
Timer.StartTimer(_duration, RemoveFromOwner, out _timerToken);
}
}
private void RemoveFromOwner() => Owner?.RemoveStatMod(this);
// Called by Mobile.RemoveStatMod()
public void Remove() => _timerToken.Cancel();
}