From 5a43c806fe3d8882ee6f1c555a55454bd1601f99 Mon Sep 17 00:00:00 2001 From: Kamron Batman <3953314+kamronbatman@users.noreply.github.com> Date: Mon, 28 Feb 2022 08:43:41 -0800 Subject: [PATCH] fix: Use tuple shorthand syntax (#951) --- .../TreasureChests/TreasureChestLevel2.cs | 30 +++++++++---------- .../TreasureChests/TreasureChestLevel3.cs | 14 ++++----- .../TreasureChests/TreasureChestLevel4.cs | 16 +++++----- 3 files changed, 30 insertions(+), 30 deletions(-) diff --git a/Projects/UOContent/Items/TreasureChests/TreasureChestLevel2.cs b/Projects/UOContent/Items/TreasureChests/TreasureChestLevel2.cs index 00ff932ac..74b78fe39 100644 --- a/Projects/UOContent/Items/TreasureChests/TreasureChestLevel2.cs +++ b/Projects/UOContent/Items/TreasureChests/TreasureChestLevel2.cs @@ -76,37 +76,37 @@ public partial class TreasureChestLevel2 : LockableContainer public override Rectangle2D Bounds => new(18, 105, 144, 73); - private static readonly ValueTuple[] _chestAppearances = + private static readonly (int, int)[] _chestAppearances = { // Large Crate - ValueTuple.Create(0xe3c, 0x44), - ValueTuple.Create(0xe3d, 0x44), + (0xe3c, 0x44), + (0xe3d, 0x44), // Medium Crate - ValueTuple.Create(0xe3e, 0x44), - ValueTuple.Create(0xe3f, 0x44), + (0xe3e, 0x44), + (0xe3f, 0x44), // Small Crate - ValueTuple.Create(0x9a9, 0x44), - ValueTuple.Create(0xe7e, 0x44), + (0x9a9, 0x44), + (0xe7e, 0x44), // Wooden Chest - ValueTuple.Create(0xe42, 0x49), - ValueTuple.Create(0xe43, 0x49), + (0xe42, 0x49), + (0xe43, 0x49), // Metal Chest - ValueTuple.Create(0x9ab, 0x4A), - ValueTuple.Create(0xe7c, 0x4A), + (0x9ab, 0x4A), + (0xe7c, 0x4A), // Metal Golden Chest - ValueTuple.Create(0xe40, 0x42), - ValueTuple.Create(0xe41, 0x42), + (0xe40, 0x42), + (0xe41, 0x42), // Keg - ValueTuple.Create(0xe7f, 0x3e), + (0xe7f, 0x3e), // Barrel - ValueTuple.Create(0xe77, 0x3e), + (0xe77, 0x3e), }; private void SetChestAppearance() diff --git a/Projects/UOContent/Items/TreasureChests/TreasureChestLevel3.cs b/Projects/UOContent/Items/TreasureChests/TreasureChestLevel3.cs index a4368ea8d..fe227b27a 100644 --- a/Projects/UOContent/Items/TreasureChests/TreasureChestLevel3.cs +++ b/Projects/UOContent/Items/TreasureChests/TreasureChestLevel3.cs @@ -121,19 +121,19 @@ public partial class TreasureChestLevel3 : LockableContainer public override Rectangle2D Bounds => new(18, 105, 144, 73); - private static readonly ValueTuple[] _chestAppearances = + private static readonly (int, int)[] _chestAppearances = { // Wooden Chest - ValueTuple.Create(0xe42, 0x49), - ValueTuple.Create(0xe43, 0x49), + (0xe42, 0x49), + (0xe43, 0x49), // Metal Chest - ValueTuple.Create(0x9ab, 0x4A), - ValueTuple.Create(0xe7c, 0x4A), + (0x9ab, 0x4A), + (0xe7c, 0x4A), // Metal Golden Chest - ValueTuple.Create(0xe40, 0x42), - ValueTuple.Create(0xe41, 0x42), + (0xe40, 0x42), + (0xe41, 0x42), }; private void SetChestAppearance() diff --git a/Projects/UOContent/Items/TreasureChests/TreasureChestLevel4.cs b/Projects/UOContent/Items/TreasureChests/TreasureChestLevel4.cs index 0c223e215..bc4afcc72 100644 --- a/Projects/UOContent/Items/TreasureChests/TreasureChestLevel4.cs +++ b/Projects/UOContent/Items/TreasureChests/TreasureChestLevel4.cs @@ -124,22 +124,22 @@ public partial class TreasureChestLevel4 : LockableContainer public override Rectangle2D Bounds => new(18, 105, 144, 73); - private static readonly ValueTuple[] _chestAppearances = + private static readonly (int, int)[] _chestAppearances = { // Wooden Chest - ValueTuple.Create(0xe42, 0x49), - ValueTuple.Create(0xe43, 0x49), + (0xe42, 0x49), + (0xe43, 0x49), // Metal Chest - ValueTuple.Create(0x9ab, 0x4A), - ValueTuple.Create(0xe7c, 0x4A), + (0x9ab, 0x4A), + (0xe7c, 0x4A), // Metal Golden Chest - ValueTuple.Create(0xe40, 0x42), - ValueTuple.Create(0xe41, 0x42), + (0xe40, 0x42), + (0xe41, 0x42), // Keg - ValueTuple.Create(0xe7f, 0x3e), + (0xe7f, 0x3e), }; private void SetChestAppearance()