- Re-applied SOS fix regarding facets.
- Removed CTFGame specific code.
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2 changed files with 1 additions and 15 deletions
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@ -252,7 +252,7 @@ namespace Server.Engines.Harvest
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{
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SOS sos = messages[i];
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if ( from.Map == sos.TargetMap && from.InRange( sos.TargetLocation, 60 ) )
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if ( ( from.Map == Map.Felucca || from.Map == Map.Trammel ) && from.InRange( sos.TargetLocation, 60 ) )
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{
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Item preLoot = null;
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