Adds configuration system. (#125)
This commit is contained in:
parent
2b4a6e1de1
commit
5b01754e3e
18 changed files with 409 additions and 420 deletions
3
.gitignore
vendored
3
.gitignore
vendored
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@ -2,6 +2,7 @@
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/Distribution/ModernUO
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/Distribution/ModernUO.*
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/Distribution/Assemblies
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/Distribution/Configuration
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/Distribution/Logs
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/Distribution/Backups
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/Distribution/Saves
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@ -41,4 +42,4 @@
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.DS_Store
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/packages/*
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!/packages/do_not_delete
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!do_not_delete
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0
Distribution/Configuration/do_not_delete
Normal file
0
Distribution/Configuration/do_not_delete
Normal file
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@ -1,84 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Commands
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{
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public class ConvertPlayers
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{
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public static void Initialize()
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{
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CommandSystem.Register("ConvertPlayers", AccessLevel.Administrator, Convert_OnCommand);
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}
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public static void Convert_OnCommand(CommandEventArgs e)
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{
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e.Mobile.SendMessage(
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"Converting all players to PlayerMobile. You will be disconnected. Please Restart the server after the world has finished saving.");
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List<Mobile> mobs = new List<Mobile>(World.Mobiles.Values);
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int count = 0;
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foreach (Mobile m in mobs)
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if (m.Player && !(m is PlayerMobile))
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{
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count++;
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m.NetState?.Dispose();
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PlayerMobile pm = new PlayerMobile(m.Serial);
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pm.DefaultMobileInit();
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List<Item> copy = new List<Item>(m.Items);
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for (int i = 0; i < copy.Count; i++)
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pm.AddItem(copy[i]);
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CopyProps(pm, m);
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for (int i = 0; i < m.Skills.Length; i++)
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{
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pm.Skills[i].Base = m.Skills[i].Base;
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pm.Skills[i].SetLockNoRelay(m.Skills[i].Lock);
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}
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World.Mobiles[m.Serial] = pm;
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}
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if (count > 0)
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{
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NetState.ProcessDisposedQueue();
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World.Save();
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Console.WriteLine("{0} players have been converted to PlayerMobile. {1}.", count,
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Core.Service ? "The server is now restarting" : "Press any key to restart the server");
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if (!Core.Service)
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Console.ReadKey(true);
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Core.Kill(true);
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}
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else
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{
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e.Mobile.SendMessage("Couldn't find any Players to convert.");
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}
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}
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private static readonly PropertyInfo[] _mobProps =
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typeof(Mobile).GetProperties(BindingFlags.Public | BindingFlags.Instance)
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.Where(prop => prop.CanRead && prop.CanWrite).ToArray();
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private static void CopyProps(Mobile to, Mobile from)
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{
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foreach (PropertyInfo prop in _mobProps)
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try
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{
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prop.SetValue(to, prop.GetValue(from, null), null);
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}
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catch
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{
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// ignored
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}
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}
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}
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}
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75
Projects/Scripts/Configuration/EmailConfiguration.cs
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75
Projects/Scripts/Configuration/EmailConfiguration.cs
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@ -0,0 +1,75 @@
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using System.IO;
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using System.Text.Json.Serialization;
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using MimeKit;
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using Server.Json;
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namespace Server.Configurations
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{
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public static class EmailConfiguration
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{
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public static readonly bool EmailEnabled;
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public static readonly MailboxAddress FromAddress;
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public static readonly MailboxAddress CrashAddress;
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public static readonly MailboxAddress SpeechLogPageAddress;
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public static readonly string EmailServer;
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public static readonly int EmailPort;
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public static readonly string EmailServerUsername;
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public static readonly string EmailServerPassword;
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public static readonly int EmailSendRetryCount = 5; // seconds
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public static readonly int EmailSendRetryDelay = 2; // seconds
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static EmailConfiguration()
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{
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string filePath = Path.Join(Core.BaseDirectory, "Configuration/email-settings.json");
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Settings settings = JsonConfig.Deserialize<Settings>(filePath) ?? new Settings();
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if (settings.emailServer == null || settings.fromAddress == null)
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{
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JsonConfig.Serialize(filePath, settings);
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return;
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}
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EmailEnabled = true;
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FromAddress = new MailboxAddress(settings.fromName, settings.fromAddress);
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CrashAddress = new MailboxAddress(settings.crashName, settings.crashAddress);
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SpeechLogPageAddress = new MailboxAddress(settings.speechLogPageName, settings.speechLogPageAddress);
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EmailServer = settings.emailServer;
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EmailPort = settings.emailPort;
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EmailServerUsername = settings.emailUsername;
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EmailServerPassword = settings.emailPassword;
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}
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internal class Settings
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{
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[JsonPropertyName("fromAddress")]
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internal string fromAddress { get; set; }
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[JsonPropertyName("fromName")]
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internal string fromName { get; set; }
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[JsonPropertyName("crashAddress")]
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internal string crashAddress { get; set; }
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[JsonPropertyName("crashName")]
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internal string crashName { get; set; }
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[JsonPropertyName("speechLogPageAddress")]
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internal string speechLogPageAddress { get; set; }
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[JsonPropertyName("speechLogPageName")]
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internal string speechLogPageName { get; set; }
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[JsonPropertyName("emailServer")]
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internal string emailServer { get; set; }
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[JsonPropertyName("emailPort")]
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internal int emailPort { get; set; }
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[JsonPropertyName("emailUsername")]
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internal string emailUsername { get; set; }
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[JsonPropertyName("emailPassword")]
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internal string emailPassword { get; set; }
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}
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}
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}
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Server.Configurations;
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using Server.Misc;
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using Server.Mobiles;
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using Server.Network;
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@ -227,7 +228,7 @@ namespace Server.Engines.Help
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entry.Sender.SendMessage(
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"We are sorry, but no staff members are currently available to assist you. Your page will remain in the queue until one becomes available, or until you cancel it manually.");
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if (Email.FROM_ADDRESS != null && Email.SPEECH_LOG_PAGE_ADDRESS != null && entry.SpeechLog != null)
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if (entry.SpeechLog != null)
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Email.SendQueueEmail(entry, GetPageTypeName(entry.Type));
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}
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}
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@ -7,7 +7,7 @@ namespace Server.Misc
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{
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public static void Initialize()
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{
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if (Accounts.Count == 0 && !Core.Service)
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if (Accounts.Count == 0)
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{
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Console.WriteLine("This server has no accounts.");
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Console.Write("Do you want to create the owner account now? (y/n)");
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@ -36,4 +36,4 @@ namespace Server.Misc
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}
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}
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}
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}
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}
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@ -41,8 +41,7 @@ namespace Server.Misc
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{
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Console.Write("Crash: Sending email...");
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if (Email.FROM_ADDRESS != null && Email.CRASH_ADDRESS != null)
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Email.SendCrashEmail(filePath);
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Email.SendCrashEmail(filePath);
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}
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private static string GetRoot()
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@ -229,8 +228,7 @@ namespace Server.Misc
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Console.WriteLine("done");
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if (Email.FROM_ADDRESS != null && Email.CRASH_ADDRESS != null)
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SendEmail(filePath);
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SendEmail(filePath);
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}
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catch
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{
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@ -4,22 +4,13 @@ using System.Threading.Tasks;
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using MailKit.Net.Smtp;
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using MimeKit;
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using Server.Accounting;
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using Server.Configurations;
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using Server.Engines.Help;
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namespace Server.Misc
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{
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public static class Email
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{
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public static readonly MailboxAddress FROM_ADDRESS = new MailboxAddress(Configuration.Instance.emailSettings.FromName, Configuration.Instance.emailSettings.FromAddress);
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public static readonly MailboxAddress CRASH_ADDRESS = new MailboxAddress(Configuration.Instance.emailSettings.crashName, Configuration.Instance.emailSettings.crashAddress);
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public static readonly MailboxAddress SPEECH_LOG_PAGE_ADDRESS = new MailboxAddress(Configuration.Instance.emailSettings.speechLogPageName, Configuration.Instance.emailSettings.speechLogPageAddress);
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public static readonly string EMAIL_SERVER = Configuration.Instance.emailSettings.emailServer;
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public static readonly int EMAIL_PORT = Configuration.Instance.emailSettings.emailPort;
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public static readonly string EMAIL_SERVER_USERNAME = Configuration.Instance.emailSettings.emailUsername;
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public static readonly string EMAIL_SERVER_PASSWORD = Configuration.Instance.emailSettings.emailPassword;
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public static readonly int RETRY_SEND_EMAIL_COUNT = 5;
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public static readonly int SEND_DELAY_SECONDS = 2;
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/// <summary>
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/// Sends Queue-Page request using Email
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/// </summary>
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@ -27,12 +18,14 @@ namespace Server.Misc
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/// <param name="pageType"></param>
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public static void SendQueueEmail(PageEntry entry, string pageType)
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{
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if (!EmailConfiguration.EmailEnabled) return;
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Mobile sender = entry.Sender;
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DateTime time = DateTime.UtcNow;
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var message = new MimeMessage();
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message.From.Add(FROM_ADDRESS);
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message.To.Add(SPEECH_LOG_PAGE_ADDRESS);
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message.From.Add(EmailConfiguration.FromAddress);
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message.To.Add(EmailConfiguration.SpeechLogPageAddress);
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message.Subject = "ModernUO Speech Log Page Forwarding";
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using (StringWriter writer = new StringWriter())
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@ -77,9 +70,11 @@ namespace Server.Misc
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/// <param name="filePath"></param>
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public static void SendCrashEmail(string filePath)
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{
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if (EmailConfiguration.EmailEnabled) return;
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var message = new MimeMessage();
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message.From.Add(FROM_ADDRESS);
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message.To.Add(CRASH_ADDRESS);
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message.From.Add(EmailConfiguration.FromAddress);
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message.To.Add(EmailConfiguration.CrashAddress);
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message.Subject = "Automated ModernUO Crash Report";
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var builder = new BodyBuilder
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{
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@ -96,19 +91,21 @@ namespace Server.Misc
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/// <param name="message"></param>
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private static async void SendAsync(MimeMessage message)
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{
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if (!EmailConfiguration.EmailEnabled) return;
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DateTime now = DateTime.UtcNow;
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string messageID = $"<{now:yyyyMMdd}.{now:HHmmssff}@{EMAIL_SERVER}>";
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string messageID = $"<{now:yyyyMMdd}.{now:HHmmssff}@{EmailConfiguration.EmailServer}>";
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message.Headers.Add("Message-ID", messageID);
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message.From.Add(FROM_ADDRESS);
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message.From.Add(EmailConfiguration.FromAddress);
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int delay = SEND_DELAY_SECONDS;
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int delay = EmailConfiguration.EmailSendRetryDelay;
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for (int i = 0; i < RETRY_SEND_EMAIL_COUNT; i++)
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for (int i = 0; i < EmailConfiguration.EmailSendRetryCount; i++)
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try
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{
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using SmtpClient client = new SmtpClient();
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await client.ConnectAsync(EMAIL_SERVER, EMAIL_PORT, true);
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await client.AuthenticateAsync(EMAIL_SERVER_USERNAME, EMAIL_SERVER_PASSWORD);
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await client.ConnectAsync(EmailConfiguration.EmailServer, EmailConfiguration.EmailPort, true);
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await client.AuthenticateAsync(EmailConfiguration.EmailServerUsername, EmailConfiguration.EmailServerPassword);
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await client.SendAsync(message);
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await client.DisconnectAsync(true);
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return;
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@ -1,133 +0,0 @@
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: Configuration.cs - Created: 2019/10/04 - Updated: 2020/01/19 *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Server
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{
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public class Configuration
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{
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private static Configuration m_Configuration;
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public static Configuration Instance => m_Configuration ??= ReadConfiguration();
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[JsonPropertyName("dataDirectories")]
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public List<string> DataDirectories { get; set; } = new List<string>();
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[JsonPropertyName("emailSettings")]
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public EmailSettings emailSettings { get; set; } = new EmailSettings();
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private static string FilePath => Path.Join(Core.BaseDirectory, "Data/modernuo.json");
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private static void PromptDataDirectories(Configuration config)
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{
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Console.WriteLine("Please enter the Ultima Online directory:");
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string directory;
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do
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{
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Console.Write("> ");
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directory = Console.ReadLine();
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} while (!Directory.Exists(directory));
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config.DataDirectories.Add(directory);
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}
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private static Configuration ReadConfiguration()
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{
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var relPath = new Uri($"{Core.BaseDirectory}/").MakeRelativeUri(new Uri(FilePath)).ToString();
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Console.Write($"Reading configuration from {relPath}...");
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Configuration config;
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if (File.Exists(FilePath))
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{
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using var fs = new FileStream(FilePath, FileMode.Open, FileAccess.Read, FileShare.Read);
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Span<byte> configBytes = stackalloc byte[(int)fs.Length];
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fs.Read(configBytes);
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config = JsonSerializer.Deserialize<Configuration>(Utility.UTF8WithEncoding.GetString(configBytes));
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Console.WriteLine("done");
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}
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else
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{
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Console.WriteLine("not found");
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config = new Configuration();
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}
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// TODO: Extend with a config read verification function that can be extended.
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if (config.DataDirectories.Count == 0)
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{
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PromptDataDirectories(config);
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config.Flush();
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}
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return config;
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}
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public void Flush()
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{
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using var fs = new FileStream(FilePath, FileMode.OpenOrCreate, FileAccess.Write, FileShare.Write);
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var configJson = JsonSerializer.Serialize(this, new JsonSerializerOptions { WriteIndented = true });
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Span<byte> data = stackalloc byte[Utility.UTF8WithEncoding.GetMaxByteCount(configJson.Length)];
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var bytesWritten = Utility.UTF8WithEncoding.GetBytes(configJson, data);
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fs.Write(data.Slice(0, bytesWritten));
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Console.ForegroundColor = ConsoleColor.Green;
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Console.WriteLine($"Configuration saved to {FilePath}");
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Console.ResetColor();
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}
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}
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// TODO: Make configuration pluggable. Move this to scripts
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public class EmailSettings
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{
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[JsonPropertyName("fromAddress")]
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public string FromAddress { get; set; }
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[JsonPropertyName("fromName")]
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public string FromName { get; set; }
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[JsonPropertyName("crashAddress")]
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public string crashAddress { get; set; }
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[JsonPropertyName("crashName")]
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public string crashName { get; set; }
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[JsonPropertyName("speechLogPageAddress")]
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public string speechLogPageAddress { get; set; }
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[JsonPropertyName("speechLogPageName")]
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public string speechLogPageName { get; set; }
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[JsonPropertyName("emailServer")]
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public string emailServer { get; set; }
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[JsonPropertyName("emailPort")]
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public int emailPort { get; set; }
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[JsonPropertyName("emailUsername")]
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public string emailUsername { get; set; }
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[JsonPropertyName("emailPassword")]
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public string emailPassword { get; set; }
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}
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}
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110
Projects/Server/Configuration/ServerConfiguration.cs
Normal file
110
Projects/Server/Configuration/ServerConfiguration.cs
Normal file
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@ -0,0 +1,110 @@
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/*************************************************************************
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* ModernUO *
|
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* Copyright (C) 2019-2020 - ModernUO Development Team *
|
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* Email: hi@modernuo.com *
|
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* File: Configuration.cs - Created: 2019/10/04 - Updated: 2020/01/19 *
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* *
|
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* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
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|
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text.Json.Serialization;
|
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using Server.Json;
|
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|
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namespace Server
|
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{
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public static class ServerConfiguration
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{
|
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private const string m_RelPath = "Configuration/modernuo.json";
|
||||
private static readonly string m_FilePath = Path.Join(Core.BaseDirectory, m_RelPath);
|
||||
private static ServerSettings m_Settings;
|
||||
|
||||
public static List<string> DataDirectories => m_Settings.dataDirectories;
|
||||
public static Dictionary<string, string> Settings => m_Settings.settings;
|
||||
public static Dictionary<string, object> Metadata => m_Settings.metadata;
|
||||
|
||||
public static void LoadConfiguration()
|
||||
{
|
||||
bool updated = false;
|
||||
|
||||
if (File.Exists(m_FilePath))
|
||||
{
|
||||
Console.Write($"Core: Reading configuration from {m_RelPath}...");
|
||||
m_Settings = JsonConfig.Deserialize<ServerSettings>(m_FilePath);
|
||||
|
||||
if (m_Settings == null)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.WriteLine("failed");
|
||||
Console.ResetColor();
|
||||
throw new Exception("Core: Server configuration failed to deserialize.");
|
||||
}
|
||||
|
||||
Console.WriteLine("done");
|
||||
Console.WriteLine("Settings: {0}", m_Settings.settings["stuff"]);
|
||||
}
|
||||
else
|
||||
{
|
||||
updated = true;
|
||||
m_Settings = new ServerSettings();
|
||||
}
|
||||
|
||||
if (m_Settings.dataDirectories.Count == 0)
|
||||
{
|
||||
updated = true;
|
||||
Console.WriteLine("Core: Server configuration is missing data directories.");
|
||||
m_Settings.dataDirectories.Add(GetDataDirectory());
|
||||
}
|
||||
|
||||
if (updated)
|
||||
SaveConfiguration();
|
||||
}
|
||||
|
||||
internal class ServerSettings
|
||||
{
|
||||
[JsonPropertyName("dataDirectories")]
|
||||
public List<string> dataDirectories { get; set; } = new List<string>();
|
||||
|
||||
[JsonPropertyName("settings")]
|
||||
public Dictionary<string, string> settings { get; set; } = new Dictionary<string, string>();
|
||||
|
||||
[JsonExtensionData]
|
||||
public Dictionary<string, object> metadata { get; set; } = new Dictionary<string, object>();
|
||||
}
|
||||
|
||||
private static string GetDataDirectory()
|
||||
{
|
||||
Console.WriteLine("Please enter the Ultima Online directory:");
|
||||
|
||||
string directory;
|
||||
do
|
||||
{
|
||||
Console.Write("> ");
|
||||
directory = Console.ReadLine();
|
||||
} while (!Directory.Exists(directory));
|
||||
|
||||
return directory;
|
||||
}
|
||||
|
||||
public static void SaveConfiguration()
|
||||
{
|
||||
JsonConfig.Serialize(m_FilePath, m_Settings);
|
||||
Console.ForegroundColor = ConsoleColor.Green;
|
||||
Console.WriteLine($"Core: Configuration saved to {m_RelPath}.");
|
||||
Console.ResetColor();
|
||||
}
|
||||
}
|
||||
}
|
||||
35
Projects/Server/JsonConfiguration/Converters/MapConverter.cs
Normal file
35
Projects/Server/JsonConfiguration/Converters/MapConverter.cs
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MapConverter.cs - Created: 2020/04/12 - Updated: 2020/05/02 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Server.Json
|
||||
{
|
||||
public class MapConverter : JsonConverter<Map>
|
||||
{
|
||||
public override Map Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
|
||||
=> Map.Parse(reader.GetString());
|
||||
|
||||
public override void Write(Utf8JsonWriter writer, Map value, JsonSerializerOptions options)
|
||||
=> writer.WriteStringValue(value.Name);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,67 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MapConverter.cs - Created: 2020/04/12 - Updated: 2020/05/02 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Server.Json
|
||||
{
|
||||
public class Point3dConverter : JsonConverter<Point3D>
|
||||
{
|
||||
public override Point3D Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
|
||||
{
|
||||
if (reader.TokenType != JsonTokenType.StartArray)
|
||||
throw new JsonException("Point3d must be an array of x, y, z");
|
||||
|
||||
var data = new int[3];
|
||||
var count = 0;
|
||||
|
||||
while (true)
|
||||
{
|
||||
reader.Read();
|
||||
if (reader.TokenType == JsonTokenType.EndArray)
|
||||
break;
|
||||
|
||||
if (reader.TokenType == JsonTokenType.Number)
|
||||
{
|
||||
if (count < 3)
|
||||
data[count] = reader.GetInt32();
|
||||
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
if (count < 2 || count > 3)
|
||||
throw new JsonException("Point3d must be an array of x, y, z");
|
||||
|
||||
return new Point3D(data[0], data[1], data[2]);
|
||||
}
|
||||
|
||||
public override void Write(Utf8JsonWriter writer, Point3D value, JsonSerializerOptions options)
|
||||
{
|
||||
writer.WriteStartArray();
|
||||
writer.WriteNumberValue(value.X);
|
||||
writer.WriteNumberValue(value.Y);
|
||||
writer.WriteNumberValue(value.Z);
|
||||
writer.WriteEndArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
49
Projects/Server/JsonConfiguration/JsonConfig.cs
Normal file
49
Projects/Server/JsonConfiguration/JsonConfig.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: JsonConfig.cs - Created: 2020/05/02 - Updated: 2020/05/02 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.IO;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace Server.Json
|
||||
{
|
||||
public static class JsonConfig
|
||||
{
|
||||
public static readonly JsonSerializerOptions Options = new JsonSerializerOptions
|
||||
{
|
||||
ReadCommentHandling = JsonCommentHandling.Skip,
|
||||
WriteIndented = true,
|
||||
AllowTrailingCommas = true,
|
||||
};
|
||||
|
||||
public static T Deserialize<T>(string filePath, JsonSerializerOptions options = null)
|
||||
{
|
||||
if (!File.Exists(filePath)) return default;
|
||||
string text = File.ReadAllText(filePath, Utility.UTF8);
|
||||
return JsonSerializer.Deserialize<T>(text, options ?? Options);
|
||||
}
|
||||
|
||||
public static void Serialize(string filePath, object value, JsonSerializerOptions options = null)
|
||||
{
|
||||
if (File.Exists(filePath)) File.Delete(filePath);
|
||||
|
||||
File.WriteAllText(filePath, JsonSerializer.Serialize(value, options ?? Options));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
using System;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Server.Json
|
||||
{
|
||||
public class MapConverter : JsonConverter<Map>
|
||||
{
|
||||
public override Map Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
|
||||
=> Map.Parse(reader.GetString());
|
||||
|
||||
public override void Write(Utf8JsonWriter writer, Map value, JsonSerializerOptions options)
|
||||
=> writer.WriteStringValue(value.Name);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,47 +0,0 @@
|
|||
using System;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Server.Json
|
||||
{
|
||||
public class Point3dConverter : JsonConverter<Point3D>
|
||||
{
|
||||
public override Point3D Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
|
||||
{
|
||||
if (reader.TokenType != JsonTokenType.StartArray)
|
||||
throw new JsonException("Point3d must be an array of x, y, z");
|
||||
|
||||
var data = new int[3];
|
||||
var count = 0;
|
||||
|
||||
while (true)
|
||||
{
|
||||
reader.Read();
|
||||
if (reader.TokenType == JsonTokenType.EndArray)
|
||||
break;
|
||||
|
||||
if (reader.TokenType == JsonTokenType.Number)
|
||||
{
|
||||
if (count < 3)
|
||||
data[count] = reader.GetInt32();
|
||||
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
if (count < 2 || count > 3)
|
||||
throw new JsonException("Point3d must be an array of x, y, z");
|
||||
|
||||
return new Point3D(data[0], data[1], data[2]);
|
||||
}
|
||||
|
||||
public override void Write(Utf8JsonWriter writer, Point3D value, JsonSerializerOptions options)
|
||||
{
|
||||
writer.WriteStartArray();
|
||||
writer.WriteNumberValue(value.X);
|
||||
writer.WriteNumberValue(value.Y);
|
||||
writer.WriteNumberValue(value.Z);
|
||||
writer.WriteEndArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -45,8 +45,6 @@ namespace Server
|
|||
private static string m_BaseDirectory;
|
||||
private static string m_ExePath;
|
||||
|
||||
private static bool m_Cache = true;
|
||||
|
||||
private static bool m_Profiling;
|
||||
private static DateTime m_ProfileStart;
|
||||
private static TimeSpan m_ProfileTime;
|
||||
|
|
@ -69,9 +67,6 @@ namespace Server
|
|||
private static readonly double m_HighFrequency = 1000.0 / Stopwatch.Frequency;
|
||||
private static readonly double m_LowFrequency = 1000.0 / TimeSpan.TicksPerSecond;
|
||||
|
||||
private static bool m_UseHRT;
|
||||
|
||||
public static readonly bool Is64Bit = Environment.Is64BitProcess;
|
||||
internal static ConsoleEventHandler m_ConsoleEventHandler;
|
||||
|
||||
private static int m_CycleIndex = 1;
|
||||
|
|
@ -111,8 +106,6 @@ namespace Server
|
|||
}
|
||||
}
|
||||
|
||||
public static bool Service { get; private set; }
|
||||
|
||||
public static bool Debug { get; private set; }
|
||||
|
||||
internal static bool HaltOnWarning { get; private set; }
|
||||
|
|
@ -126,7 +119,7 @@ namespace Server
|
|||
|
||||
public static MultiTextWriter MultiConsoleOut { get; private set; }
|
||||
|
||||
public static bool UsingHighResolutionTiming => m_UseHRT && m_HighRes && !Unix;
|
||||
public static bool UsingHighResolutionTiming => m_HighRes && !Unix;
|
||||
|
||||
public static long TickCount => (long)Ticks;
|
||||
|
||||
|
|
@ -134,7 +127,7 @@ namespace Server
|
|||
{
|
||||
get
|
||||
{
|
||||
if (m_UseHRT && m_HighRes && !Unix) return Stopwatch.GetTimestamp() * m_HighFrequency;
|
||||
if (m_HighRes && !Unix) return Stopwatch.GetTimestamp() * m_HighFrequency;
|
||||
|
||||
return DateTime.UtcNow.Ticks * m_LowFrequency;
|
||||
}
|
||||
|
|
@ -188,21 +181,12 @@ namespace Server
|
|||
if (Debug)
|
||||
Utility.Separate(sb, "-debug", " ");
|
||||
|
||||
if (Service)
|
||||
Utility.Separate(sb, "-service", " ");
|
||||
|
||||
if (m_Profiling)
|
||||
Utility.Separate(sb, "-profile", " ");
|
||||
|
||||
if (!m_Cache)
|
||||
Utility.Separate(sb, "-nocache", " ");
|
||||
|
||||
if (HaltOnWarning)
|
||||
Utility.Separate(sb, "-haltonwarning", " ");
|
||||
|
||||
if (m_UseHRT)
|
||||
Utility.Separate(sb, "-usehrt", " ");
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
|
|
@ -216,14 +200,9 @@ namespace Server
|
|||
|
||||
public static string FindDataFile(string path)
|
||||
{
|
||||
var config = Configuration.Instance;
|
||||
if (config.DataDirectories.Count == 0)
|
||||
throw new InvalidOperationException(
|
||||
"Attempted to FindDataFile before DataDirectories list has been filled.");
|
||||
|
||||
string fullPath = null;
|
||||
|
||||
foreach (var p in config.DataDirectories)
|
||||
foreach (var p in ServerConfiguration.DataDirectories)
|
||||
{
|
||||
fullPath = Path.Combine(p, path);
|
||||
|
||||
|
|
@ -262,7 +241,7 @@ namespace Server
|
|||
// ignored
|
||||
}
|
||||
|
||||
if (!close && !Service)
|
||||
if (!close)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
|
@ -283,7 +262,7 @@ namespace Server
|
|||
|
||||
private static bool OnConsoleEvent(ConsoleEventType type)
|
||||
{
|
||||
if (World.Saving || (Service && type == ConsoleEventType.CTRL_LOGOFF_EVENT))
|
||||
if (World.Saving || type == ConsoleEventType.CTRL_LOGOFF_EVENT)
|
||||
return true;
|
||||
|
||||
Kill(); // Kill -> HandleClosed will handle waiting for the completion of flushing to disk
|
||||
|
|
@ -338,47 +317,25 @@ namespace Server
|
|||
foreach (var a in args)
|
||||
if (Insensitive.Equals(a, "-debug"))
|
||||
Debug = true;
|
||||
else if (Insensitive.Equals(a, "-service"))
|
||||
Service = true;
|
||||
else if (Insensitive.Equals(a, "-profile"))
|
||||
Profiling = true;
|
||||
else if (Insensitive.Equals(a, "-nocache"))
|
||||
m_Cache = false;
|
||||
else if (Insensitive.Equals(a, "-haltonwarning"))
|
||||
HaltOnWarning = true;
|
||||
else if (Insensitive.Equals(a, "-usehrt"))
|
||||
m_UseHRT = true;
|
||||
|
||||
try
|
||||
{
|
||||
if (Service)
|
||||
{
|
||||
if (!Directory.Exists("Logs"))
|
||||
Directory.CreateDirectory("Logs");
|
||||
|
||||
Console.SetOut(MultiConsoleOut = new MultiTextWriter(new FileLogger("Logs/Console.log")));
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.SetOut(MultiConsoleOut = new MultiTextWriter(Console.Out));
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
|
||||
Thread = Thread.CurrentThread;
|
||||
Process = Process.GetCurrentProcess();
|
||||
Assembly = Assembly.GetEntryAssembly();
|
||||
|
||||
if (Assembly == null)
|
||||
throw new Exception("Core: Assembly entry is missing.");
|
||||
|
||||
if (Thread != null)
|
||||
Thread.Name = "Core Thread";
|
||||
|
||||
if (BaseDirectory.Length > 0)
|
||||
Directory.SetCurrentDirectory(BaseDirectory);
|
||||
|
||||
var ver = Assembly.GetName().Version;
|
||||
var ver = Assembly.GetName().Version ?? new Version();
|
||||
|
||||
Console.ForegroundColor = ConsoleColor.Green;
|
||||
// Added to help future code support on forums, as a 'check' people can ask for to it see if they recompiled core or not
|
||||
|
|
@ -389,14 +346,6 @@ namespace Server
|
|||
Console.ResetColor();
|
||||
Console.WriteLine();
|
||||
|
||||
var config = Configuration.Instance;
|
||||
foreach (var dir in config.DataDirectories.Where(dir => !Directory.Exists(dir)))
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkYellow;
|
||||
Console.WriteLine("Core: Config directory {0} does not exist.", dir);
|
||||
Console.ResetColor();
|
||||
}
|
||||
|
||||
var ttObj = new Timer.TimerThread();
|
||||
timerThread = new Thread(ttObj.TimerMain)
|
||||
{
|
||||
|
|
@ -413,9 +362,8 @@ namespace Server
|
|||
if (ProcessorCount > 1)
|
||||
MultiProcessor = true;
|
||||
|
||||
if (MultiProcessor || Is64Bit)
|
||||
Console.WriteLine("Core: Optimizing for {0} {2}processor{1}", ProcessorCount, ProcessorCount == 1 ? "" : "s",
|
||||
Is64Bit ? "64-bit " : "");
|
||||
if (MultiProcessor)
|
||||
Console.WriteLine("Core: Optimizing for {0} processor{1}", ProcessorCount, ProcessorCount == 1 ? "" : "s");
|
||||
|
||||
if (IsWindows)
|
||||
{
|
||||
|
|
@ -426,13 +374,14 @@ namespace Server
|
|||
if (GCSettings.IsServerGC)
|
||||
Console.WriteLine("Core: Server garbage collection mode enabled");
|
||||
|
||||
if (m_UseHRT)
|
||||
Console.WriteLine("Core: Requested high resolution timing ({0})",
|
||||
UsingHighResolutionTiming ? "Supported" : "Unsupported");
|
||||
Console.WriteLine("Core: High resolution timing ({0})",
|
||||
UsingHighResolutionTiming ? "Supported" : "Unsupported");
|
||||
|
||||
Console.WriteLine("SecureRandomImpl: {0} ({1})", SecureRandomImpl.Name,
|
||||
SecureRandomImpl.IsHardwareRNG ? "Hardware" : "Software");
|
||||
|
||||
ServerConfiguration.LoadConfiguration();
|
||||
|
||||
// Load Assembly Scripts.CS.dll
|
||||
AssemblyHandler.LoadScripts();
|
||||
|
||||
|
|
|
|||
|
|
@ -208,7 +208,7 @@ namespace Server
|
|||
|
||||
for (var i = 0; i < 0x4000; ++i)
|
||||
{
|
||||
if (i == 1 || (i > 0 && (i & 0x1F) == 0)) bin.ReadInt32(); // header
|
||||
if (i == 1 || i > 0 && (i & 0x1F) == 0) bin.ReadInt32(); // header
|
||||
|
||||
var flags = (TileFlag)bin.ReadInt64();
|
||||
bin.ReadInt16(); // skip 2 bytes -- textureID
|
||||
|
|
|
|||
|
|
@ -130,24 +130,17 @@ namespace Server
|
|||
{
|
||||
Console.WriteLine("failed");
|
||||
|
||||
if (!Core.Service)
|
||||
{
|
||||
Console.WriteLine("Error: Type '{0}' was not found. Delete all of those types? (y/n)", typeName);
|
||||
Console.WriteLine("Error: Type '{0}' was not found. Delete all of those types? (y/n)", typeName);
|
||||
|
||||
if (Console.ReadKey(true).Key == ConsoleKey.Y)
|
||||
{
|
||||
types.Add(null);
|
||||
Console.Write("World: Loading...");
|
||||
continue;
|
||||
}
|
||||
|
||||
Console.WriteLine("Types will not be deleted. An exception will be thrown.");
|
||||
}
|
||||
else
|
||||
if (Console.ReadKey(true).Key == ConsoleKey.Y)
|
||||
{
|
||||
Console.WriteLine("Error: Type '{0}' was not found.", typeName);
|
||||
types.Add(null);
|
||||
Console.Write("World: Loading...");
|
||||
continue;
|
||||
}
|
||||
|
||||
Console.WriteLine("Types will not be deleted. An exception will be thrown.");
|
||||
|
||||
throw new Exception($"Bad type '{typeName}'");
|
||||
}
|
||||
|
||||
|
|
@ -454,46 +447,39 @@ namespace Server
|
|||
Console.WriteLine(" - Type: {0}", failedType);
|
||||
Console.WriteLine(" - Serial: {0}", failedSerial);
|
||||
|
||||
if (!Core.Service)
|
||||
Console.WriteLine("Delete the object? (y/n)");
|
||||
|
||||
if (Console.ReadKey(true).Key == ConsoleKey.Y)
|
||||
{
|
||||
Console.WriteLine("Delete the object? (y/n)");
|
||||
|
||||
if (Console.ReadKey(true).Key == ConsoleKey.Y)
|
||||
if (failedType != typeof(BaseGuild))
|
||||
{
|
||||
if (failedType != typeof(BaseGuild))
|
||||
Console.WriteLine("Delete all objects of that type? (y/n)");
|
||||
|
||||
if (Console.ReadKey(true).Key == ConsoleKey.Y)
|
||||
{
|
||||
Console.WriteLine("Delete all objects of that type? (y/n)");
|
||||
|
||||
if (Console.ReadKey(true).Key == ConsoleKey.Y)
|
||||
{
|
||||
if (failedMobiles)
|
||||
for (var i = 0; i < mobiles.Count;)
|
||||
if (mobiles[i].TypeID == failedTypeID)
|
||||
mobiles.RemoveAt(i);
|
||||
else
|
||||
++i;
|
||||
else if (failedItems)
|
||||
for (var i = 0; i < items.Count;)
|
||||
if (items[i].TypeID == failedTypeID)
|
||||
items.RemoveAt(i);
|
||||
else
|
||||
++i;
|
||||
}
|
||||
if (failedMobiles)
|
||||
for (var i = 0; i < mobiles.Count;)
|
||||
if (mobiles[i].TypeID == failedTypeID)
|
||||
mobiles.RemoveAt(i);
|
||||
else
|
||||
++i;
|
||||
else if (failedItems)
|
||||
for (var i = 0; i < items.Count;)
|
||||
if (items[i].TypeID == failedTypeID)
|
||||
items.RemoveAt(i);
|
||||
else
|
||||
++i;
|
||||
}
|
||||
|
||||
SaveIndex(mobiles, MobileIndexPath);
|
||||
SaveIndex(items, ItemIndexPath);
|
||||
SaveIndex(guilds, GuildIndexPath);
|
||||
}
|
||||
|
||||
Console.WriteLine("After pressing return an exception will be thrown and the server will terminate.");
|
||||
Console.ReadLine();
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("An exception will be thrown and the server will terminate.");
|
||||
SaveIndex(mobiles, MobileIndexPath);
|
||||
SaveIndex(items, ItemIndexPath);
|
||||
SaveIndex(guilds, GuildIndexPath);
|
||||
}
|
||||
|
||||
Console.WriteLine("After pressing return an exception will be thrown and the server will terminate.");
|
||||
Console.ReadLine();
|
||||
|
||||
throw new Exception(
|
||||
$"Load failed (items={failedItems}, mobiles={failedMobiles}, guilds={failedGuilds}, type={failedType}, serial={failedSerial})",
|
||||
failed);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue