fix(core): Converts mobile stats packets (#360)

- [X] Converts mobile stats packets
- [X] Removes human racial from non-players
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Kamron Batman 2020-12-27 14:44:03 -08:00 committed by GitHub
parent d73afdba8e
commit 5b69f1d389
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10 changed files with 413 additions and 423 deletions

View file

@ -1,23 +1,8 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: AttributeNormalizer.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
namespace Server.Network
{
public static class AttributeNormalizer
{
public static int Maximum { get; set; } = 25;
public static int Maximum { get; set; } = 100;
public static bool Enabled { get; set; } = true;

View file

@ -17,92 +17,6 @@ using System.Threading;
namespace Server.Network
{
public sealed class MobileHits : Packet
{
public MobileHits(Mobile m) : base(0xA1, 9)
{
Stream.Write(m.Serial);
Stream.Write((short)m.HitsMax);
Stream.Write((short)m.Hits);
}
}
public sealed class MobileHitsN : Packet
{
public MobileHitsN(Mobile m) : base(0xA1, 9)
{
Stream.Write(m.Serial);
AttributeNormalizer.Write(Stream, m.Hits, m.HitsMax);
}
}
public sealed class MobileMana : Packet
{
public MobileMana(Mobile m) : base(0xA2, 9)
{
Stream.Write(m.Serial);
Stream.Write((short)m.ManaMax);
Stream.Write((short)m.Mana);
}
}
public sealed class MobileManaN : Packet
{
public MobileManaN(Mobile m) : base(0xA2, 9)
{
Stream.Write(m.Serial);
AttributeNormalizer.Write(Stream, m.Mana, m.ManaMax);
}
}
public sealed class MobileStam : Packet
{
public MobileStam(Mobile m) : base(0xA3, 9)
{
Stream.Write(m.Serial);
Stream.Write((short)m.StamMax);
Stream.Write((short)m.Stam);
}
}
public sealed class MobileStamN : Packet
{
public MobileStamN(Mobile m) : base(0xA3, 9)
{
Stream.Write(m.Serial);
AttributeNormalizer.Write(Stream, m.Stam, m.StamMax);
}
}
public sealed class MobileAttributes : Packet
{
public MobileAttributes(Mobile m) : base(0x2D, 17)
{
Stream.Write(m.Serial);
Stream.Write((short)m.HitsMax);
Stream.Write((short)m.Hits);
Stream.Write((short)m.ManaMax);
Stream.Write((short)m.Mana);
Stream.Write((short)m.StamMax);
Stream.Write((short)m.Stam);
}
}
public sealed class MobileAttributesN : Packet
{
public MobileAttributesN(Mobile m) : base(0x2D, 17)
{
Stream.Write(m.Serial);
AttributeNormalizer.Write(Stream, m.Hits, m.HitsMax);
AttributeNormalizer.Write(Stream, m.Mana, m.ManaMax);
AttributeNormalizer.Write(Stream, m.Stam, m.StamMax);
}
}
public sealed class MobileName : Packet
{
public MobileName(Mobile m) : base(0x98)

View file

@ -25,6 +25,9 @@ namespace Server.Network
public const int DeathAnimationPacketLength = 13;
public const int MobileMovingPacketLength = 17;
public const int MobileMovingPacketCacheLength = MobileMovingPacketLength * 8 * 2; // 8 notoriety, 2 client versions
public const int AttributeMaximum = 100;
public const int MobileAttributePacketLength = 9;
public const int MobileAttributesPacketLength = 17;
public static void CreateBondedStatus(Span<byte> buffer, Serial serial, bool bonded)
{
@ -135,5 +138,119 @@ namespace Server.Network
ns.Send(buffer);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void WriteAttribute(this ref SpanWriter writer, int max, int cur, bool normalize = false, bool reverse = false)
{
if (normalize && max != 0)
{
if (reverse)
{
writer.Write((short)(cur * AttributeMaximum / max));
writer.Write((short)AttributeMaximum);
}
else
{
writer.Write((short)AttributeMaximum);
writer.Write((short)(cur * AttributeMaximum / max));
}
}
else
{
if (reverse)
{
writer.Write((short)cur);
writer.Write((short)max);
}
else
{
writer.Write((short)max);
writer.Write((short)cur);
}
}
}
public static void SendMobileHits(this NetState ns, Mobile m, bool normalize = false)
{
if (ns == null)
{
return;
}
Span<byte> span = stackalloc byte[MobileAttributePacketLength];
CreateMobileHits(ref span, m, normalize);
ns.Send(span);
}
public static void CreateMobileHits(ref Span<byte> buffer, Mobile m, bool normalize = false)
{
var writer = new SpanWriter(buffer);
writer.Write((byte)0xA1); // Packet ID
writer.Write(m.Serial);
writer.WriteAttribute(m.HitsMax, m.Hits, normalize);
}
public static void SendMobileMana(this NetState ns, Mobile m, bool normalize = false)
{
if (ns == null)
{
return;
}
Span<byte> span = stackalloc byte[MobileAttributePacketLength];
CreateMobileMana(ref span, m, normalize);
ns.Send(span);
}
public static void CreateMobileMana(ref Span<byte> buffer, Mobile m, bool normalize = false)
{
var writer = new SpanWriter(buffer);
writer.Write((byte)0xA2); // Packet ID
writer.Write(m.Serial);
writer.WriteAttribute(m.ManaMax, m.Mana, normalize);
}
public static void SendMobileStam(this NetState ns, Mobile m, bool normalize = false)
{
if (ns == null)
{
return;
}
Span<byte> span = stackalloc byte[MobileAttributePacketLength];
CreateMobileStam(ref span, m, normalize);
ns.Send(span);
}
public static void CreateMobileStam(ref Span<byte> buffer, Mobile m, bool normalize = false)
{
var writer = new SpanWriter(buffer);
writer.Write((byte)0xA3); // Packet ID
writer.Write(m.Serial);
writer.WriteAttribute(m.StamMax, m.Stam, normalize);
}
public static void SendMobileAttributes(this NetState ns, Mobile m, bool normalize = false)
{
if (ns == null)
{
return;
}
Span<byte> span = stackalloc byte[MobileAttributesPacketLength];
CreateMobileAttributes(ref span, m, normalize);
ns.Send(span);
}
public static void CreateMobileAttributes(ref Span<byte> buffer, Mobile m, bool normalize = false)
{
var writer = new SpanWriter(buffer);
writer.Write((byte)0x2D); // Packet ID
writer.Write(m.Serial);
writer.WriteAttribute(m.HitsMax, m.Hits, normalize);
writer.WriteAttribute(m.ManaMax, m.Mana, normalize);
writer.WriteAttribute(m.StamMax, m.Stam, normalize);
}
}
}