Fixed issue with decay erroneously triggering world save warnings.
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parent
0c7efa2419
commit
5be90584b6
4 changed files with 32 additions and 20 deletions
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@ -39,6 +39,8 @@ namespace Server {
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public ParallelSaveStrategy( int processorCount ) {
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this.processorCount = processorCount;
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_decayQueue = new Queue<Item>();
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}
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private int GetThreadCount() {
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@ -51,7 +53,7 @@ namespace Server {
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private SequentialFileWriter mobileData, mobileIndex;
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private SequentialFileWriter guildData, guildIndex;
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private List<Item> decaying;
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private Queue<Item> _decayQueue;
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private Consumer[] consumers;
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private int cycle;
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@ -95,12 +97,14 @@ namespace Server {
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Commit();
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CloseFiles();
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}
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if ( decaying != null ) {
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foreach ( Item item in decaying ) {
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if ( item.OnDecay() ) {
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item.Delete();
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}
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public override void ProcessDecay() {
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while ( _decayQueue.Count > 0 ) {
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Item item = _decayQueue.Dequeue();
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if ( item.OnDecay() ) {
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item.Delete();
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}
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}
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}
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@ -192,11 +196,7 @@ namespace Server {
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}
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if ( item.Decays && item.Parent == null && item.Map != Map.Internal && DateTime.Now > ( item.LastMoved + item.DecayTime ) ) {
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if ( decaying == null ) {
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decaying = new List<Item>();
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}
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decaying.Add( item );
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_decayQueue.Enqueue( item );
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}
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}
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@ -46,5 +46,7 @@ namespace Server {
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public abstract string Name { get; }
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public abstract void Save( SaveMetrics metrics );
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public abstract void ProcessDecay();
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}
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}
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@ -34,7 +34,10 @@ namespace Server {
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get { return "Standard"; }
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}
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private Queue<Item> _decayQueue;
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public StandardSaveStrategy() {
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_decayQueue = new Queue<Item>();
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}
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public override void Save( SaveMetrics metrics ) {
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@ -109,8 +112,9 @@ namespace Server {
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idx.Write( ( int ) items.Count );
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foreach ( Item item in items.Values ) {
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if ( item.Decays && item.Parent == null && item.Map != Map.Internal && ( item.LastMoved + item.DecayTime ) <= DateTime.Now )
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decaying.Add( item );
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if ( item.Decays && item.Parent == null && item.Map != Map.Internal && ( item.LastMoved + item.DecayTime ) <= DateTime.Now ) {
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_decayQueue.Enqueue( item );
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}
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long start = bin.Position;
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@ -136,13 +140,6 @@ namespace Server {
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idx.Close();
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tdb.Close();
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bin.Close();
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for ( int i = 0; i < decaying.Count; ++i ) {
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Item item = decaying[i];
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if ( item.OnDecay() )
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item.Delete();
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}
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}
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protected void SaveGuilds( SaveMetrics metrics ) {
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@ -177,5 +174,15 @@ namespace Server {
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idx.Close();
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bin.Close();
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}
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public override void ProcessDecay() {
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while ( _decayQueue.Count > 0 ) {
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Item item = _decayQueue.Dequeue();
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if ( item.OnDecay() ) {
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item.Delete();
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}
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}
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}
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}
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}
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@ -787,8 +787,11 @@ namespace Server {
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watch.Stop();
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m_Saving = false;
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ProcessSafetyQueues();
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strategy.ProcessDecay();
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Console.WriteLine( "done in {0:F2} seconds.", watch.Elapsed.TotalSeconds );
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if ( message )
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