Missing System Message "Your pet looks happier" (regardless of loyalty)
http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/ Not all powerscrolls do drop - Ninjitsu, Bushido etc. http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/ Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/ Hag Quest - Stew, can't eat it http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/ Giant Blue Beetles shouldn't need beating into submission after being tamed once http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/ Greater Dragon Fame/Karma Doesn't Match OSI http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/ Resizing Houses, you can resize a house by using a command under the house sign http://www.runuo.com/community/threads/ready-resizing-houses.414762/ Crafted Shield Resists are wrong on RunUO http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/ Yomotsu Mines, you should not be able to recall out of there. http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/ Missing Necro Icons in the Buff/Debuff Bar http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/ Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message http://www.runuo.com/community/threads/ready-chivalry-spells.450757/ Tinker tools use a different graphic on OSI http://www.runuo.com/community/threads/ready-tinker-tools.460690/ Tinkering should not be required when crafted a Tetsubo http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/ Carpentry-Small+Large Beds -Wrong Success Chance http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/ Telekinesis, various changes to behaviour with items http://www.runuo.com/community/threads/ready-telekinesis.455250/ Forensic Evaluation Various issues http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/ Animate Dead Corpses, you cannot carve the corpse after it's used http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/ You should be able to use begging skill while riding http://www.runuo.com/community/threads/ready-begging-while-riding.466174/ Crafting Mod Lower Requirements should only appear on shields http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/ You should be revealed While Taking Poison/Strangle Damage http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/ Insurance messages don't do the math! http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/ Slayers should work on area of effect spells http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/ You should not be able to use any travel spell in Heartwood http://www.runuo.com/community/threads/ready-heartwood.457379/ Welcome Back To The House Friend message does not show post-AoS http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/ Giant Beetle speed should be very fast when magery spells are cast on it http://www.runuo.com/community/threads/ready-giant-beetle.417848/
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parent
07e45156e5
commit
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54 changed files with 682 additions and 130 deletions
40
Scripts/Engines/Quests/Witch Apprentice/Items/HagCauldron.cs
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Scripts/Engines/Quests/Witch Apprentice/Items/HagCauldron.cs
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using System;
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using Server;
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namespace Server.Items
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{
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public class HagCauldron : BaseAddon
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{
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[Constructable]
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public HagCauldron()
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{
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AddonComponent pot;
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pot = new AddonComponent(2420);
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AddComponent(pot, 0, 0, 0); //pot w/ support
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AddonComponent fire;
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fire = new AddonComponent(4012); //fire pit
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fire.Light = LightType.Circle150;
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AddComponent(fire, 0, 0, 0);
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}
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public HagCauldron( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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76
Scripts/Engines/Quests/Witch Apprentice/Items/HagStew.cs
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Scripts/Engines/Quests/Witch Apprentice/Items/HagStew.cs
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using System;
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using Server;
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namespace Server.Items
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{
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public class HagStew : BaseAddon
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{
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[Constructable]
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public HagStew()
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{
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AddonComponent stew;
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stew = new AddonComponent(2416);
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stew.Name = "stew";
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stew.Visible = true;
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AddComponent(stew, 0, 0, -7); //stew
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}
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public override void OnComponentUsed(AddonComponent stew, Mobile from)
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{
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if (!from.InRange(GetWorldLocation(), 2))
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from.SendMessage("You are too far away.");
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else
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{
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{
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stew.Visible = false;
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BreadLoaf hagstew = new BreadLoaf(); //this decides your fillrate
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hagstew.Eat(from);
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Timer m_timer = new ShowStew(stew);
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m_timer.Start();
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}
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}
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}
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public class ShowStew : Timer
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{
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private AddonComponent stew;
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public ShowStew(AddonComponent ac) : base(TimeSpan.FromSeconds(30))
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{
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stew = ac;
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Priority = TimerPriority.OneSecond;
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}
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protected override void OnTick()
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{
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if ( stew.Visible == false )
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{
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Stop();
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stew.Visible = true;
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return;
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}
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}
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}
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public HagStew( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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