Serialization interfaces (#62)
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2406 changed files with 10100 additions and 9350 deletions
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@ -431,7 +431,7 @@ namespace Server.Engines.MLQuests
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m_Flags &= ~flag;
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}
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public void Serialize(GenericWriter writer)
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public void Serialize(IGenericWriter writer)
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{
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// Version info is written in MLQuestPersistence.Serialize
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@ -446,7 +446,7 @@ namespace Server.Engines.MLQuests
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objInstance.Serialize(writer);
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}
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public static MLQuestInstance Deserialize(GenericReader reader, int version, PlayerMobile pm)
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public static MLQuestInstance Deserialize(IGenericReader reader, int version, PlayerMobile pm)
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{
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MLQuest quest = MLQuestSystem.ReadQuestRef(reader);
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