Serialization interfaces (#62)

This commit is contained in:
Leath Cooper 2019-12-30 15:16:35 -05:00 • committed by Kamron Batman
parent 5e2be2d7b6
commit 5c8821b11c
2406 changed files with 10100 additions and 9350 deletions

View file

@ -20,6 +20,7 @@
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Server.Guilds;
namespace Server
@ -48,9 +49,11 @@ namespace Server
{
PermitBackgroundWrite = permitBackgroundWrite;
SaveMobiles();
SaveItems();
SaveGuilds();
Task.WaitAll(new Task[3] {
Task.Factory.StartNew(() => SaveMobiles()),
Task.Factory.StartNew(() => SaveItems()),
Task.Factory.StartNew(() => SaveGuilds())
});
if (permitBackgroundWrite && UseSequentialWriters
) //If we're permitted to write in the background, but we don't anyways, then notify.
@ -61,9 +64,9 @@ namespace Server
{
Dictionary<Serial, Mobile> mobiles = World.Mobiles;
GenericWriter idx;
GenericWriter tdb;
GenericWriter bin;
IGenericWriter idx;
IGenericWriter tdb;
IGenericWriter bin;
if (UseSequentialWriters)
{
@ -78,39 +81,46 @@ namespace Server
bin = new AsyncWriter(World.MobileDataPath, true);
}
idx.Write(mobiles.Count);
foreach (Mobile m in mobiles.Values)
Task.Factory.StartNew(() =>
{
long start = bin.Position;
tdb.Write(World.m_MobileTypes.Count);
idx.Write(m.m_TypeRef);
idx.Write(m.Serial);
idx.Write(start);
for (int i = 0; i < World.m_MobileTypes.Count; ++i)
tdb.Write(World.m_MobileTypes[i].FullName);
m.Serialize(bin);
tdb.Close();
});
idx.Write((int)(bin.Position - start));
Parallel.ForEach(mobiles.Values, mobile => mobile.Serialize());
m.FreeCache();
}
Task.Factory.StartNew(() =>
{
idx.Write(mobiles.Count);
foreach (Mobile m in mobiles.Values)
{
long start = bin.Position;
tdb.Write(World.m_MobileTypes.Count);
idx.Write(m.m_TypeRef);
idx.Write(m.Serial);
idx.Write(start);
idx.Write((int)(m.SaveBuffer.Position));
for (int i = 0; i < World.m_MobileTypes.Count; ++i)
tdb.Write(World.m_MobileTypes[i].FullName);
m.SaveBuffer.WriteTo(bin);
m.FreeCache();
}
idx.Close();
tdb.Close();
bin.Close();
idx.Close();
bin.Close();
});
}
protected void SaveItems()
{
Dictionary<Serial, Item> items = World.Items;
GenericWriter idx;
GenericWriter tdb;
GenericWriter bin;
IGenericWriter idx;
IGenericWriter tdb;
IGenericWriter bin;
if (UseSequentialWriters)
{
@ -125,41 +135,47 @@ namespace Server
bin = new AsyncWriter(World.ItemDataPath, true);
}
Task.Factory.StartNew(() =>
{
tdb.Write(World.m_ItemTypes.Count);
for (int i = 0; i < World.m_ItemTypes.Count; ++i)
tdb.Write(World.m_ItemTypes[i].FullName);
tdb.Close();
});
Parallel.ForEach(items.Values, item => item.Serialize());
idx.Write(items.Count);
DateTime n = DateTime.UtcNow;
foreach (Item item in items.Values)
{
if (item.Decays && item.Parent == null && item.Map != Map.Internal && item.LastMoved + item.DecayTime <= n)
_decayQueue.Enqueue(item);
Task.Factory.StartNew(() => {
foreach (Item item in items.Values)
{
if (item.Decays && item.Parent == null && item.Map != Map.Internal && item.LastMoved + item.DecayTime <= n)
_decayQueue.Enqueue(item);
long start = bin.Position;
long start = bin.Position;
idx.Write(item.m_TypeRef);
idx.Write(item.Serial);
idx.Write(start);
idx.Write(item.m_TypeRef);
idx.Write(item.Serial);
idx.Write(start);
idx.Write((int)item.SaveBuffer.Position);
item.Serialize(bin);
item.SaveBuffer.WriteTo(bin);
item.FreeCache();
}
idx.Write((int)(bin.Position - start));
item.FreeCache();
}
tdb.Write(World.m_ItemTypes.Count);
for (int i = 0; i < World.m_ItemTypes.Count; ++i)
tdb.Write(World.m_ItemTypes[i].FullName);
idx.Close();
tdb.Close();
bin.Close();
idx.Close();
bin.Close();
});
}
protected void SaveGuilds()
{
GenericWriter idx;
GenericWriter bin;
IGenericWriter idx;
IGenericWriter bin;
if (UseSequentialWriters)
{
@ -172,22 +188,27 @@ namespace Server
bin = new AsyncWriter(World.GuildDataPath, true);
}
Parallel.ForEach(BaseGuild.List.Values, guild => guild.Serialize());
idx.Write(BaseGuild.List.Count);
foreach (BaseGuild guild in BaseGuild.List.Values)
Task.Factory.StartNew(() =>
{
long start = bin.Position;
foreach (BaseGuild guild in BaseGuild.List.Values)
{
long start = bin.Position;
idx.Write(0); //guilds have no typeid
idx.Write(guild.Id);
idx.Write(start);
idx.Write(0); //guilds have no typeid
idx.Write(guild.Id);
idx.Write(start);
idx.Write((int)(guild.SaveBuffer.Position));
guild.Serialize(bin);
guild.SaveBuffer.WriteTo(bin);
}
idx.Write((int)(bin.Position - start));
}
idx.Close();
bin.Close();
idx.Close();
bin.Close();
});
}
public override void ProcessDecay()
@ -200,4 +221,4 @@ namespace Server
}
}
}
}
}