fix: Codegens construction items (#1520)
This commit is contained in:
parent
972949455b
commit
5dc2d09392
83 changed files with 972 additions and 1859 deletions
|
|
@ -1,623 +1,216 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public abstract partial class BaseFloor : Item
|
||||
{
|
||||
public abstract class BaseFloor : Item
|
||||
public BaseFloor(int itemID, int count) : base(Utility.Random(itemID, count)) => Movable = false;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StonePaversLight : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public StonePaversLight() : base(0x519, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StonePaversMedium : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public StonePaversMedium() : base(0x51D, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StonePaversDark : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public StonePaversDark() : base(0x521, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreyFlagstones : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public GreyFlagstones() : base(0x4FC, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class SandFlagstones : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public SandFlagstones() : base(0x500, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class MarbleFloor : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public MarbleFloor() : base(0x50D, 2)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreenMarbleFloor : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public GreenMarbleFloor() : base(0x50F, 2)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreyMarbleFloor : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public GreyMarbleFloor() : base(0x511, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class CobblestonesFloor : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public CobblestonesFloor() : base(0x515, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class SandstoneFloorN : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public SandstoneFloorN() : base(0x525, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class SandstoneFloorW : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public SandstoneFloorW() : base(0x529, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class DarkSandstoneFloorN : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public DarkSandstoneFloorN() : base(0x52F, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class DarkSandstoneFloorW : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public DarkSandstoneFloorW() : base(0x533, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class BricksFloor1 : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public BricksFloor1() : base(0x4E2, 8)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class BricksFloor2 : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public BricksFloor2() : base(0x537, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class CaveFloorCenter : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public CaveFloorCenter() : base(0x53B, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class CaveFloorSouth : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public CaveFloorSouth() : base(0x541, 3)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class CaveFloorEast : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public CaveFloorEast() : base(0x544, 3)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class CaveFloorWest : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public CaveFloorWest() : base(0x54A, 3)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class CaveFloorNorth : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public CaveFloorNorth() : base(0x54D, 3)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class MarblePavers : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public MarblePavers() : base(0x495, 4)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class BlueSlateFloorCenter : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public BlueSlateFloorCenter() : base(0x49B, 1)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreySlateFloor : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public GreySlateFloor() : base(0x49C, 1)
|
||||
{
|
||||
public BaseFloor(int itemID, int count) : base(Utility.Random(itemID, count)) => Movable = false;
|
||||
|
||||
public BaseFloor(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class StonePaversLight : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public StonePaversLight() : base(0x519, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public StonePaversLight(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class StonePaversMedium : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public StonePaversMedium() : base(0x51D, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public StonePaversMedium(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class StonePaversDark : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public StonePaversDark() : base(0x521, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public StonePaversDark(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class GreyFlagstones : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public GreyFlagstones() : base(0x4FC, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public GreyFlagstones(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SandFlagstones : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public SandFlagstones() : base(0x500, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public SandFlagstones(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MarbleFloor : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public MarbleFloor() : base(0x50D, 2)
|
||||
{
|
||||
}
|
||||
|
||||
public MarbleFloor(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class GreenMarbleFloor : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public GreenMarbleFloor() : base(0x50F, 2)
|
||||
{
|
||||
}
|
||||
|
||||
public GreenMarbleFloor(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class GreyMarbleFloor : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public GreyMarbleFloor() : base(0x511, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public GreyMarbleFloor(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class CobblestonesFloor : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public CobblestonesFloor() : base(0x515, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public CobblestonesFloor(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SandstoneFloorN : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public SandstoneFloorN() : base(0x525, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public SandstoneFloorN(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SandstoneFloorW : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public SandstoneFloorW() : base(0x529, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public SandstoneFloorW(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class DarkSandstoneFloorN : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public DarkSandstoneFloorN() : base(0x52F, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public DarkSandstoneFloorN(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class DarkSandstoneFloorW : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public DarkSandstoneFloorW() : base(0x533, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public DarkSandstoneFloorW(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BricksFloor1 : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public BricksFloor1() : base(0x4E2, 8)
|
||||
{
|
||||
}
|
||||
|
||||
public BricksFloor1(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BricksFloor2 : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public BricksFloor2() : base(0x537, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public BricksFloor2(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class CaveFloorCenter : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public CaveFloorCenter() : base(0x53B, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public CaveFloorCenter(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class CaveFloorSouth : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public CaveFloorSouth() : base(0x541, 3)
|
||||
{
|
||||
}
|
||||
|
||||
public CaveFloorSouth(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class CaveFloorEast : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public CaveFloorEast() : base(0x544, 3)
|
||||
{
|
||||
}
|
||||
|
||||
public CaveFloorEast(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class CaveFloorWest : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public CaveFloorWest() : base(0x54A, 3)
|
||||
{
|
||||
}
|
||||
|
||||
public CaveFloorWest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class CaveFloorNorth : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public CaveFloorNorth() : base(0x54D, 3)
|
||||
{
|
||||
}
|
||||
|
||||
public CaveFloorNorth(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class MarblePavers : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public MarblePavers() : base(0x495, 4)
|
||||
{
|
||||
}
|
||||
|
||||
public MarblePavers(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BlueSlateFloorCenter : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public BlueSlateFloorCenter() : base(0x49B, 1)
|
||||
{
|
||||
}
|
||||
|
||||
public BlueSlateFloorCenter(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class GreySlateFloor : BaseFloor
|
||||
{
|
||||
[Constructible]
|
||||
public GreySlateFloor() : base(0x49C, 1)
|
||||
{
|
||||
}
|
||||
|
||||
public GreySlateFloor(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue