fix: Codegens construction items (#1520)
This commit is contained in:
parent
972949455b
commit
5dc2d09392
83 changed files with 972 additions and 1859 deletions
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@ -1,101 +1,34 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class BarrelLid : Item
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{
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public class BarrelLid : Item
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{
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[Constructible]
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public BarrelLid() : base(0x1DB8) => Weight = 2;
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public BarrelLid(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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[Flippable(0x1EB1, 0x1EB2, 0x1EB3, 0x1EB4)]
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public class BarrelStaves : Item
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{
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[Constructible]
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public BarrelStaves() : base(0x1EB1) => Weight = 1;
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public BarrelStaves(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class BarrelHoops : Item
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{
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[Constructible]
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public BarrelHoops() : base(0x1DB7) => Weight = 5;
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public BarrelHoops(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1011228; // Barrel hoops
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class BarrelTap : Item
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{
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[Constructible]
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public BarrelTap() : base(0x1004) => Weight = 1;
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public BarrelTap(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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[Constructible]
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public BarrelLid() : base(0x1DB8) => Weight = 2;
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}
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[Flippable(0x1EB1, 0x1EB2, 0x1EB3, 0x1EB4)]
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[SerializationGenerator(0, false)]
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public partial class BarrelStaves : Item
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{
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[Constructible]
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public BarrelStaves() : base(0x1EB1) => Weight = 1;
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}
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[SerializationGenerator(0, false)]
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public partial class BarrelHoops : Item
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{
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[Constructible]
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public BarrelHoops() : base(0x1DB7) => Weight = 5;
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public override int LabelNumber => 1011228; // Barrel hoops
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}
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[SerializationGenerator(0, false)]
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public partial class BarrelTap : Item
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{
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[Constructible]
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public BarrelTap() : base(0x1004) => Weight = 1;
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}
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@ -1,34 +1,13 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[Furniture]
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[Flippable(0xF65, 0xF67, 0xF69)]
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[TypeAlias("Server.Items.Easle")]
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[SerializationGenerator(0, false)]
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public partial class Easel : Item
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{
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[Furniture]
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[Flippable(0xF65, 0xF67, 0xF69)]
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[TypeAlias("Server.Items.Easle")]
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public class Easel : Item
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{
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[Constructible]
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public Easel() : base(0xF65) => Weight = 25.0;
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public Easel(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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if (Weight == 10.0)
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{
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Weight = 25.0;
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}
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}
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}
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[Constructible]
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public Easel() : base(0xF65) => Weight = 25.0;
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}
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@ -1,32 +1,16 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class MeltedWax : Item
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{
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public class MeltedWax : Item
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[Constructible]
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public MeltedWax() : base(0x122A)
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{
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[Constructible]
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public MeltedWax() : base(0x122A)
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{
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Movable = false;
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Hue = 0x835;
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}
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public MeltedWax(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1016492; // melted wax
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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Movable = false;
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Hue = 0x835;
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}
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public override int LabelNumber => 1016492; // melted wax
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}
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@ -1,64 +1,21 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[Furniture]
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[Flippable(0xEBB, 0xEBC)]
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[SerializationGenerator(0, false)]
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public partial class TallMusicStand : Item
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{
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[Furniture]
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[Flippable(0xEBB, 0xEBC)]
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public class TallMusicStand : Item
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{
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[Constructible]
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public TallMusicStand() : base(0xEBB) => Weight = 10.0;
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public TallMusicStand(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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if (Weight == 8.0)
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{
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Weight = 10.0;
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}
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}
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}
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[Furniture]
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[Flippable(0xEB6, 0xEB8)]
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public class ShortMusicStand : Item
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{
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[Constructible]
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public ShortMusicStand() : base(0xEB6) => Weight = 10.0;
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public ShortMusicStand(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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if (Weight == 6.0)
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{
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Weight = 10.0;
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}
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}
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}
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[Constructible]
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public TallMusicStand() : base(0xEBB) => Weight = 10.0;
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}
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[Furniture]
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[Flippable(0xEB6, 0xEB8)]
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[SerializationGenerator(0, false)]
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public partial class ShortMusicStand : Item
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{
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[Constructible]
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public ShortMusicStand() : base(0xEB6) => Weight = 10.0;
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}
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@ -1,28 +1,12 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class Obelisk : Item
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{
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public class Obelisk : Item
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{
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[Constructible]
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public Obelisk() : base(0x1184) => Movable = false;
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[Constructible]
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public Obelisk() : base(0x1184) => Movable = false;
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public Obelisk(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1016474; // an obelisk
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public override int LabelNumber => 1016474; // an obelisk
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}
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@ -1,54 +1,21 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[Furniture]
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[Flippable(0x24D0, 0x24D1, 0x24D2, 0x24D3, 0x24D4)]
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[SerializationGenerator(0, false)]
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public partial class BambooScreen : Item
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{
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[Furniture]
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[Flippable(0x24D0, 0x24D1, 0x24D2, 0x24D3, 0x24D4)]
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public class BambooScreen : Item
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{
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[Constructible]
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public BambooScreen() : base(0x24D0) => Weight = 20.0;
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public BambooScreen(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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[Furniture]
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[Flippable(0x24CB, 0x24CC, 0x24CD, 0x24CE, 0x24CF)]
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public class ShojiScreen : Item
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{
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[Constructible]
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public ShojiScreen() : base(0x24CB) => Weight = 20.0;
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public ShojiScreen(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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[Constructible]
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public BambooScreen() : base(0x24D0) => Weight = 20.0;
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}
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[Furniture]
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[Flippable(0x24CB, 0x24CC, 0x24CD, 0x24CE, 0x24CF)]
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[SerializationGenerator(0, false)]
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public partial class ShojiScreen : Item
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{
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[Constructible]
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public ShojiScreen() : base(0x24CB) => Weight = 20.0;
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}
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@ -1,312 +1,109 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class StatueSouth : Item
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{
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public class StatueSouth : Item
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{
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[Constructible]
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public StatueSouth() : base(0x139A) => Weight = 10;
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[Constructible]
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public StatueSouth() : base(0x139A) => Weight = 10;
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public StatueSouth(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatueSouth2 : Item
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{
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[Constructible]
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public StatueSouth2() : base(0x1227) => Weight = 10;
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public StatueSouth2(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatueNorth : Item
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{
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[Constructible]
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public StatueNorth() : base(0x139B) => Weight = 10;
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public StatueNorth(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatueWest : Item
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{
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[Constructible]
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public StatueWest() : base(0x1226) => Weight = 10;
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public StatueWest(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatueEast : Item
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{
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[Constructible]
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public StatueEast() : base(0x139C) => Weight = 10;
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public StatueEast(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatueEast2 : Item
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{
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[Constructible]
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public StatueEast2() : base(0x1224) => Weight = 10;
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public StatueEast2(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class StatueSouthEast : Item
|
||||
{
|
||||
[Constructible]
|
||||
public StatueSouthEast() : base(0x1225) => Weight = 10;
|
||||
|
||||
public StatueSouthEast(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BustSouth : Item
|
||||
{
|
||||
[Constructible]
|
||||
public BustSouth() : base(0x12CB) => Weight = 10;
|
||||
|
||||
public BustSouth(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BustEast : Item
|
||||
{
|
||||
[Constructible]
|
||||
public BustEast() : base(0x12CA) => Weight = 10;
|
||||
|
||||
public BustEast(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class StatuePegasus : Item
|
||||
{
|
||||
[Constructible]
|
||||
public StatuePegasus() : base(0x139D) => Weight = 10;
|
||||
|
||||
public StatuePegasus(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class StatuePegasus2 : Item
|
||||
{
|
||||
[Constructible]
|
||||
public StatuePegasus2() : base(0x1228) => Weight = 10;
|
||||
|
||||
public StatuePegasus2(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SmallTowerSculpture : Item
|
||||
{
|
||||
[Constructible]
|
||||
public SmallTowerSculpture() : base(0x241A) => Weight = 20.0;
|
||||
|
||||
public SmallTowerSculpture(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StatueSouth2 : Item
|
||||
{
|
||||
[Constructible]
|
||||
public StatueSouth2() : base(0x1227) => Weight = 10;
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StatueNorth : Item
|
||||
{
|
||||
[Constructible]
|
||||
public StatueNorth() : base(0x139B) => Weight = 10;
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StatueWest : Item
|
||||
{
|
||||
[Constructible]
|
||||
public StatueWest() : base(0x1226) => Weight = 10;
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StatueEast : Item
|
||||
{
|
||||
[Constructible]
|
||||
public StatueEast() : base(0x139C) => Weight = 10;
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StatueEast2 : Item
|
||||
{
|
||||
[Constructible]
|
||||
public StatueEast2() : base(0x1224) => Weight = 10;
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StatueSouthEast : Item
|
||||
{
|
||||
[Constructible]
|
||||
public StatueSouthEast() : base(0x1225) => Weight = 10;
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class BustSouth : Item
|
||||
{
|
||||
[Constructible]
|
||||
public BustSouth() : base(0x12CB) => Weight = 10;
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class BustEast : Item
|
||||
{
|
||||
[Constructible]
|
||||
public BustEast() : base(0x12CA) => Weight = 10;
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StatuePegasus : Item
|
||||
{
|
||||
[Constructible]
|
||||
public StatuePegasus() : base(0x139D) => Weight = 10;
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StatuePegasus2 : Item
|
||||
{
|
||||
[Constructible]
|
||||
public StatuePegasus2() : base(0x1228) => Weight = 10;
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class SmallTowerSculpture : Item
|
||||
{
|
||||
[Constructible]
|
||||
public SmallTowerSculpture() : base(0x241A) => Weight = 20.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,74 +1,24 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Vase : Item
|
||||
{
|
||||
public class Vase : Item
|
||||
{
|
||||
[Constructible]
|
||||
public Vase() : base(0xB46) => Weight = 10;
|
||||
|
||||
public Vase(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class LargeVase : Item
|
||||
{
|
||||
[Constructible]
|
||||
public LargeVase() : base(0xB45) => Weight = 15;
|
||||
|
||||
public LargeVase(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SmallUrn : Item
|
||||
{
|
||||
[Constructible]
|
||||
public SmallUrn() : base(0x241C) => Weight = 20.0;
|
||||
|
||||
public SmallUrn(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
[Constructible]
|
||||
public Vase() : base(0xB46) => Weight = 10;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class LargeVase : Item
|
||||
{
|
||||
[Constructible]
|
||||
public LargeVase() : base(0xB45) => Weight = 15;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class SmallUrn : Item
|
||||
{
|
||||
[Constructible]
|
||||
public SmallUrn() : base(0x241C) => Weight = 20.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,42 +1,26 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Vines : Item
|
||||
{
|
||||
public class Vines : Item
|
||||
[Constructible]
|
||||
public Vines() : this(Utility.Random(8))
|
||||
{
|
||||
[Constructible]
|
||||
public Vines() : this(Utility.Random(8))
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public Vines(int v) : base(0xCEB)
|
||||
{
|
||||
if (v is < 0 or > 7)
|
||||
{
|
||||
v = 0;
|
||||
}
|
||||
|
||||
ItemID += v;
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public Vines(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public Vines(int v) : base(0xCEB)
|
||||
{
|
||||
if (v is < 0 or > 7)
|
||||
{
|
||||
v = 0;
|
||||
}
|
||||
|
||||
ItemID += v;
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue