fix: Codegens construction items (#1520)
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972949455b
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5dc2d09392
83 changed files with 972 additions and 1859 deletions
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@ -1,312 +1,109 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class StatueSouth : Item
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{
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public class StatueSouth : Item
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{
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[Constructible]
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public StatueSouth() : base(0x139A) => Weight = 10;
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[Constructible]
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public StatueSouth() : base(0x139A) => Weight = 10;
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public StatueSouth(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatueSouth2 : Item
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{
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[Constructible]
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public StatueSouth2() : base(0x1227) => Weight = 10;
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public StatueSouth2(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatueNorth : Item
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{
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[Constructible]
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public StatueNorth() : base(0x139B) => Weight = 10;
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public StatueNorth(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatueWest : Item
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{
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[Constructible]
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public StatueWest() : base(0x1226) => Weight = 10;
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public StatueWest(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatueEast : Item
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{
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[Constructible]
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public StatueEast() : base(0x139C) => Weight = 10;
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public StatueEast(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatueEast2 : Item
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{
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[Constructible]
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public StatueEast2() : base(0x1224) => Weight = 10;
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public StatueEast2(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatueSouthEast : Item
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{
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[Constructible]
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public StatueSouthEast() : base(0x1225) => Weight = 10;
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public StatueSouthEast(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class BustSouth : Item
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{
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[Constructible]
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public BustSouth() : base(0x12CB) => Weight = 10;
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public BustSouth(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class BustEast : Item
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{
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[Constructible]
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public BustEast() : base(0x12CA) => Weight = 10;
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public BustEast(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatuePegasus : Item
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{
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[Constructible]
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public StatuePegasus() : base(0x139D) => Weight = 10;
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public StatuePegasus(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class StatuePegasus2 : Item
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{
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[Constructible]
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public StatuePegasus2() : base(0x1228) => Weight = 10;
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public StatuePegasus2(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public class SmallTowerSculpture : Item
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{
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[Constructible]
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public SmallTowerSculpture() : base(0x241A) => Weight = 20.0;
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public SmallTowerSculpture(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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}
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[SerializationGenerator(0, false)]
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public partial class StatueSouth2 : Item
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{
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[Constructible]
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public StatueSouth2() : base(0x1227) => Weight = 10;
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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}
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[SerializationGenerator(0, false)]
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public partial class StatueNorth : Item
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{
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[Constructible]
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public StatueNorth() : base(0x139B) => Weight = 10;
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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}
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[SerializationGenerator(0, false)]
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public partial class StatueWest : Item
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{
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[Constructible]
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public StatueWest() : base(0x1226) => Weight = 10;
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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}
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[SerializationGenerator(0, false)]
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public partial class StatueEast : Item
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{
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[Constructible]
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public StatueEast() : base(0x139C) => Weight = 10;
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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}
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[SerializationGenerator(0, false)]
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public partial class StatueEast2 : Item
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{
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[Constructible]
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public StatueEast2() : base(0x1224) => Weight = 10;
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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}
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[SerializationGenerator(0, false)]
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public partial class StatueSouthEast : Item
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{
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[Constructible]
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public StatueSouthEast() : base(0x1225) => Weight = 10;
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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}
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[SerializationGenerator(0, false)]
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public partial class BustSouth : Item
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{
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[Constructible]
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public BustSouth() : base(0x12CB) => Weight = 10;
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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}
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[SerializationGenerator(0, false)]
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public partial class BustEast : Item
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{
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[Constructible]
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public BustEast() : base(0x12CA) => Weight = 10;
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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}
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[SerializationGenerator(0, false)]
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public partial class StatuePegasus : Item
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{
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[Constructible]
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public StatuePegasus() : base(0x139D) => Weight = 10;
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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}
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[SerializationGenerator(0, false)]
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public partial class StatuePegasus2 : Item
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{
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[Constructible]
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public StatuePegasus2() : base(0x1228) => Weight = 10;
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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}
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[SerializationGenerator(0, false)]
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public partial class SmallTowerSculpture : Item
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{
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[Constructible]
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public SmallTowerSculpture() : base(0x241A) => Weight = 20.0;
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}
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