LibUv Networking (#65)

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Kamron Batman 2019-12-26 18:08:50 -08:00 • committed by GitHub
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// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
namespace Libuv.Internal
{
public class UvPipeHandle : UvStreamHandle
{
public UvPipeHandle(ILibuvTrace logger) : base(logger)
{
}
public void Init(UvLoopHandle loop, Action<Action<IntPtr>, IntPtr> queueCloseHandle, bool ipc = false)
{
CreateHandle(
loop.Libuv,
loop.ThreadId,
loop.Libuv.handle_size(LibuvFunctions.HandleType.NAMED_PIPE), queueCloseHandle);
_uv.pipe_init(loop, this, ipc);
}
public void Open(IntPtr fileDescriptor)
{
_uv.pipe_open(this, fileDescriptor);
}
public void Bind(string name)
{
_uv.pipe_bind(this, name);
}
public int PendingCount() => _uv.pipe_pending_count(this);
}
}