LibUv Networking (#65)

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Kamron Batman 2019-12-26 18:08:50 -08:00 • committed by GitHub
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// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Runtime.InteropServices;
namespace Libuv.Internal
{
public class UvRequest : UvMemory
{
protected UvRequest(ILibuvTrace logger) : base(logger, GCHandleType.Normal)
{
}
public virtual void Init(LibuvThread thread)
{
#if DEBUG
// Store weak handles to all UvRequest objects so we can do leak detection
// while running tests
thread.Requests.Add(new WeakReference(this));
#endif
}
protected override bool ReleaseHandle()
{
DestroyMemory(handle);
handle = IntPtr.Zero;
return true;
}
}
}