LibUv Networking (#65)
This commit is contained in:
parent
ec6629fbe9
commit
5e2be2d7b6
69 changed files with 5612 additions and 586 deletions
31
Projects/Server/LibUv/Internal/UvRequest.cs
Normal file
31
Projects/Server/LibUv/Internal/UvRequest.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
// Copyright (c) .NET Foundation. All rights reserved.
|
||||
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Libuv.Internal
|
||||
{
|
||||
public class UvRequest : UvMemory
|
||||
{
|
||||
protected UvRequest(ILibuvTrace logger) : base(logger, GCHandleType.Normal)
|
||||
{
|
||||
}
|
||||
|
||||
public virtual void Init(LibuvThread thread)
|
||||
{
|
||||
#if DEBUG
|
||||
// Store weak handles to all UvRequest objects so we can do leak detection
|
||||
// while running tests
|
||||
thread.Requests.Add(new WeakReference(this));
|
||||
#endif
|
||||
}
|
||||
|
||||
protected override bool ReleaseHandle()
|
||||
{
|
||||
DestroyMemory(handle);
|
||||
handle = IntPtr.Zero;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue