From 5ea926bf1c13a69031253420947c92ba7f386630 Mon Sep 17 00:00:00 2001 From: Bohica <53943479+Bohicatv@users.noreply.github.com> Date: Thu, 26 Feb 2026 19:14:19 -0800 Subject: [PATCH] fix: Fixes slayer assignment (#2344) --- Projects/UOContent/Misc/LootPack.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Projects/UOContent/Misc/LootPack.cs b/Projects/UOContent/Misc/LootPack.cs index 6f86f17d0..e5bd810b0 100644 --- a/Projects/UOContent/Misc/LootPack.cs +++ b/Projects/UOContent/Misc/LootPack.cs @@ -764,8 +764,7 @@ namespace Server { weapon.Slayer = SlayerName.Silver; } - - if (from != null && weapon.AccuracyLevel == 0 && weapon.DamageLevel == 0 && + else if (from != null && weapon.AccuracyLevel == 0 && weapon.DamageLevel == 0 && weapon.DurabilityLevel == 0 && weapon.Slayer == SlayerName.None && Utility.Random(100) < 5) { weapon.Slayer = SlayerGroup.GetLootSlayerType(from.GetType());