feat: New Jail System (#2215)
New Jail System for MUO ---------------------------- Commands: [jail [player] [reason] - Jail with time escalation per offense (5 to 120 minutes, GM only) [unjail [player] - Manual release from jail regardless of time (GM only) [jailinfo [player] - Check jail status and history (GM only) [jailrecord - Checks their own jail record stats (player access) Jail/Unjail can be found in the client view of a player in Admin Gump  Jail record gump, invoked with [jailrecord (30 second cooldown) 
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8 changed files with 669 additions and 4 deletions
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Projects/UOContent/Migrations/Server.Systems.JailSystem.JailRecord.v0.json
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Projects/UOContent/Migrations/Server.Systems.JailSystem.JailRecord.v0.json
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{
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"version": 0,
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"type": "Server.Systems.JailSystem.JailRecord",
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"properties": [
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{
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"name": "JailCount",
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"type": "int",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "LastJailed",
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"type": "System.DateTime",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "JailEndTime",
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"type": "System.DateTime",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "LastJailReason",
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"type": "string",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "JailedBy",
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"type": "Server.Mobile",
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"rule": "SerializableInterfaceMigrationRule"
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}
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]
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}
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