Updates networking to make pipe writer awaitable (#290)
- [X] Updates result so it is preallocated - [X] Updates PipeWriter so it is awaitable - [X] Simplifies NetState code to match changes - [X] Adds a byte for empty checking so incoming/outgoing can have full pipes. Bumps release version
This commit is contained in:
parent
99bfff40df
commit
5f7e4bf050
8 changed files with 292 additions and 210 deletions
|
|
@ -19,13 +19,13 @@ namespace Server.Tests.Network
|
|||
secondMobile.RawName = null;
|
||||
|
||||
var account = new MockAccount(new[] { firstMobile, null, secondMobile });
|
||||
var oldPacket = new ChangeCharacter(account).Compile();
|
||||
var expected = new ChangeCharacter(account).Compile();
|
||||
|
||||
using var ns = PacketTestUtilities.CreateTestNetState();
|
||||
Packets.SendChangeCharacter(ns, account);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), oldPacket);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -37,8 +37,8 @@ namespace Server.Tests.Network
|
|||
|
||||
Packets.SendClientVersionRequest(ns);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), expected);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -49,8 +49,8 @@ namespace Server.Tests.Network
|
|||
using var ns = PacketTestUtilities.CreateTestNetState();
|
||||
Packets.SendCharacterDeleteResult(ns, DeleteResultType.BadRequest);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), expected);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -61,8 +61,8 @@ namespace Server.Tests.Network
|
|||
using var ns = PacketTestUtilities.CreateTestNetState();
|
||||
Packets.SendPopupMessage(ns, PMMessage.LoginSyncError);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), expected);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
|
|
@ -83,8 +83,8 @@ namespace Server.Tests.Network
|
|||
var expected = new SupportedFeatures(ns).Compile();
|
||||
Packets.SendSupportedFeature(ns);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), expected);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -104,8 +104,8 @@ namespace Server.Tests.Network
|
|||
using var ns = PacketTestUtilities.CreateTestNetState();
|
||||
Packets.SendLoginConfirmation(ns, m);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), expected);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -116,8 +116,8 @@ namespace Server.Tests.Network
|
|||
using var ns = PacketTestUtilities.CreateTestNetState();
|
||||
Packets.SendLoginComplete(ns);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), expected);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -134,8 +134,8 @@ namespace Server.Tests.Network
|
|||
using var ns = PacketTestUtilities.CreateTestNetState();
|
||||
Packets.SendCharacterListUpdate(ns, acct);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), expected);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -160,8 +160,8 @@ namespace Server.Tests.Network
|
|||
|
||||
Packets.SendCharacterList(ns);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), expected);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -185,8 +185,8 @@ namespace Server.Tests.Network
|
|||
|
||||
Packets.SendCharacterList(ns);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), expected);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -198,8 +198,8 @@ namespace Server.Tests.Network
|
|||
using var ns = PacketTestUtilities.CreateTestNetState();
|
||||
Packets.SendAccountLoginRejected(ns, reason);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), expected);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -217,8 +217,8 @@ namespace Server.Tests.Network
|
|||
|
||||
Packets.SendAccountLoginAck(ns);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), expected);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -233,8 +233,8 @@ namespace Server.Tests.Network
|
|||
|
||||
Packets.SendPlayServerAck(ns, si, authId);
|
||||
|
||||
ns.SendPipe.Reader.TryRead(out var buffer);
|
||||
AssertThat.Equal(buffer.GetSpan(0), expected);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -26,20 +26,18 @@ namespace Server.Tests.Network
|
|||
DelayedExecute(() =>
|
||||
{
|
||||
; // Write some data into the pipe
|
||||
writer.GetAvailable(out var buffer);
|
||||
Assert.True(buffer.Length == 99);
|
||||
buffer[0] = 0x1;
|
||||
buffer[1] = 0x2;
|
||||
buffer[2] = 0x3;
|
||||
var result = writer.TryGetMemory();
|
||||
Assert.True(result.Buffer[0].Count == 99);
|
||||
result.Buffer[0][0] = 0x1;
|
||||
result.Buffer[0][1] = 0x2;
|
||||
result.Buffer[0][2] = 0x3;
|
||||
|
||||
writer.Advance(3);
|
||||
writer.Flush();
|
||||
});
|
||||
|
||||
var segments = new ArraySegment<byte>[2];
|
||||
await reader.Read(segments);
|
||||
|
||||
Assert.Equal(3, segments[0].Count);
|
||||
var result = await reader.Read();
|
||||
Assert.Equal(3, result.Buffer[0].Count);
|
||||
}
|
||||
|
||||
private bool _signal;
|
||||
|
|
@ -53,11 +51,11 @@ namespace Server.Tests.Network
|
|||
|
||||
while (count < 0x8000000)
|
||||
{
|
||||
reader.TryRead(out var buffer);
|
||||
var result = reader.TryRead();
|
||||
|
||||
var first = buffer.GetSpan(0);
|
||||
var first = result.Buffer[0];
|
||||
|
||||
for (int i = 0; i < first.Length; i++)
|
||||
for (int i = 0; i < first.Count; i++)
|
||||
{
|
||||
Assert.True(first[i] == expected_value);
|
||||
count++;
|
||||
|
|
@ -68,8 +66,8 @@ namespace Server.Tests.Network
|
|||
}
|
||||
}
|
||||
|
||||
var second = buffer.GetSpan(1);
|
||||
for (int i = 0; i < second.Length; i++)
|
||||
var second = result.Buffer[1];
|
||||
for (int i = 0; i < second.Count; i++)
|
||||
{
|
||||
Assert.True(second[i] == expected_value);
|
||||
count++;
|
||||
|
|
@ -80,7 +78,7 @@ namespace Server.Tests.Network
|
|||
}
|
||||
}
|
||||
|
||||
reader.Advance((uint)buffer.Length);
|
||||
reader.Advance((uint)result.Length);
|
||||
}
|
||||
|
||||
_signal = true;
|
||||
|
|
@ -100,14 +98,14 @@ namespace Server.Tests.Network
|
|||
|
||||
while (count < 0x8000000)
|
||||
{
|
||||
writer.GetAvailable(out var buffer);
|
||||
var result = writer.TryGetMemory();
|
||||
|
||||
if (buffer.Length < 16)
|
||||
if (result.Length < 16)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
buffer.CopyFrom(new[] {
|
||||
result.CopyFrom(new[] {
|
||||
expected_value, expected_value, expected_value, expected_value,
|
||||
expected_value, expected_value, expected_value, expected_value,
|
||||
expected_value, expected_value, expected_value, expected_value,
|
||||
|
|
@ -136,33 +134,33 @@ namespace Server.Tests.Network
|
|||
var reader = pipe.Reader;
|
||||
var writer = pipe.Writer;
|
||||
|
||||
writer.GetAvailable(out var buffer);
|
||||
var result = writer.TryGetMemory();
|
||||
|
||||
Assert.Equal(9, buffer.Length);
|
||||
Assert.Equal(9, result.Length);
|
||||
Assert.Equal(0u, reader.GetAvailable());
|
||||
reader.TryRead(out buffer);
|
||||
Assert.Equal(0, buffer.Length);
|
||||
result = reader.TryRead();
|
||||
Assert.Equal(0, result.Length);
|
||||
|
||||
writer.Advance(7);
|
||||
writer.GetAvailable(out buffer);
|
||||
Assert.Equal(2, buffer.Length);
|
||||
result = writer.TryGetMemory();
|
||||
Assert.Equal(2, result.Length);
|
||||
Assert.Equal(7u, reader.GetAvailable());
|
||||
reader.TryRead(out buffer);
|
||||
Assert.Equal(7, buffer.Length);
|
||||
result = reader.TryRead();
|
||||
Assert.Equal(7, result.Length);
|
||||
|
||||
reader.Advance(4);
|
||||
writer.GetAvailable(out buffer);
|
||||
Assert.Equal(6, buffer.Length);
|
||||
result = writer.TryGetMemory();
|
||||
Assert.Equal(6, result.Length);
|
||||
Assert.Equal(3u, reader.GetAvailable());
|
||||
reader.TryRead(out buffer);
|
||||
Assert.Equal(3, buffer.Length);
|
||||
result = reader.TryRead();
|
||||
Assert.Equal(3, result.Length);
|
||||
|
||||
writer.Advance(3);
|
||||
writer.GetAvailable(out buffer);
|
||||
Assert.Equal(3, buffer.Length);
|
||||
result = writer.TryGetMemory();
|
||||
Assert.Equal(3, result.Length);
|
||||
Assert.Equal(6u, reader.GetAvailable());
|
||||
reader.TryRead(out buffer);
|
||||
Assert.Equal(6, buffer.Length);
|
||||
result = reader.TryRead();
|
||||
Assert.Equal(6, result.Length);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -191,19 +189,19 @@ namespace Server.Tests.Network
|
|||
var reader = pipe.Reader;
|
||||
var writer = pipe.Writer;
|
||||
|
||||
writer.GetAvailable(out var buffer);
|
||||
Assert.True(buffer.Length == 9);
|
||||
var result = writer.TryGetMemory();
|
||||
Assert.Equal(9, result.Length);
|
||||
|
||||
buffer.CopyFrom(new byte[] { 0, 1, 2, 3, 4, 5, 6, 7, 8 });
|
||||
result.CopyFrom(new byte[] { 0, 1, 2, 3, 4, 5, 6, 7, 8 });
|
||||
|
||||
writer.Advance(9);
|
||||
writer.Flush();
|
||||
|
||||
Assert.Equal(9u, reader.GetAvailable());
|
||||
|
||||
reader.TryRead(out buffer);
|
||||
result = reader.TryRead();
|
||||
|
||||
var first = buffer.GetSpan(0);
|
||||
var first = result.Buffer[0];
|
||||
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
|
|
@ -211,9 +209,9 @@ namespace Server.Tests.Network
|
|||
}
|
||||
|
||||
reader.Advance(4);
|
||||
reader.TryRead(out buffer);
|
||||
first = buffer.GetSpan(0);
|
||||
Assert.Equal(5, buffer.Length);
|
||||
result = reader.TryRead();
|
||||
Assert.Equal(5, result.Length);
|
||||
first = result.Buffer[0];
|
||||
Assert.Equal(4, first[0]);
|
||||
Assert.Equal(5, first[1]);
|
||||
Assert.Equal(6, first[2]);
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@ namespace Server.Network
|
|||
{
|
||||
}
|
||||
|
||||
public CircularBufferReader(CircularBuffer<byte> buffer) : this(buffer.GetSpan(0), buffer.GetSpan(1))
|
||||
public CircularBufferReader(ArraySegment<byte>[] buffer) : this(buffer[0], buffer[1])
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -33,6 +33,10 @@ namespace System.Buffers
|
|||
{
|
||||
}
|
||||
|
||||
public CircularBufferWriter(ArraySegment<byte>[] buffer) : this(buffer[0], buffer[1])
|
||||
{
|
||||
}
|
||||
|
||||
public CircularBufferWriter(Span<byte> first, Span<byte> second)
|
||||
{
|
||||
_first = first;
|
||||
|
|
|
|||
|
|
@ -36,8 +36,8 @@ namespace Server.Network
|
|||
|
||||
public partial class NetState : IComparable<NetState>, IDisposable
|
||||
{
|
||||
private static int RecvPipeSize = 1024 * 64;
|
||||
private static int SendPipeSize = 1024 * 256;
|
||||
private static int RecvPipeSize = 1024 * 64 + 1;
|
||||
private static int SendPipeSize = 1024 * 256 + 1;
|
||||
private static int GumpCap = 512;
|
||||
private static int HuePickerCap = 512;
|
||||
private static int MenuCap = 512;
|
||||
|
|
@ -369,9 +369,17 @@ namespace Server.Network
|
|||
NetworkState.Resume(ref m_NetworkState);
|
||||
}
|
||||
|
||||
public bool GetSendBuffer(out CircularBuffer<byte> cBuffer)
|
||||
{
|
||||
var result = SendPipe.Writer.TryGetMemory();
|
||||
cBuffer = new CircularBuffer<byte>(result.Buffer);
|
||||
|
||||
return !(result.IsClosed || result.Length <= 0);
|
||||
}
|
||||
|
||||
public virtual void Send(ref CircularBuffer<byte> buffer, int length)
|
||||
{
|
||||
if (Connection == null || BlockAllPackets || buffer.Length == 0 || length <= 0)
|
||||
if (Connection == null || BlockAllPackets || length <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -407,15 +415,16 @@ namespace Server.Network
|
|||
|
||||
if (buffer.Length > 0 && length > 0)
|
||||
{
|
||||
if (!SendPipe.Writer.GetAvailable(out var pipeBuffer))
|
||||
var result = writer.TryGetMemory();
|
||||
if (result.IsClosed)
|
||||
{
|
||||
p.OnSend();
|
||||
return;
|
||||
}
|
||||
|
||||
if (pipeBuffer.Length >= length)
|
||||
if (result.Length >= length)
|
||||
{
|
||||
pipeBuffer.CopyFrom(buffer.AsSpan(0, length));
|
||||
result.CopyFrom(buffer.AsSpan(0, length));
|
||||
writer.Advance((uint)length);
|
||||
|
||||
// Flush at the end of the game loop
|
||||
|
|
@ -461,24 +470,23 @@ namespace Server.Network
|
|||
private async void SendTask(object state)
|
||||
{
|
||||
var reader = SendPipe.Reader;
|
||||
var segments = new ArraySegment<byte>[2];
|
||||
|
||||
try
|
||||
{
|
||||
while (m_Running)
|
||||
{
|
||||
var result = await reader.Read(segments);
|
||||
if (result.Closed)
|
||||
var result = await reader.Read();
|
||||
if (result.IsClosed)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (segments[0].Count + segments[1].Count <= 0)
|
||||
if (result.Length <= 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var bytesWritten = await Connection.SendAsync(segments, SocketFlags.None);
|
||||
var bytesWritten = await Connection.SendAsync(result.Buffer, SocketFlags.None);
|
||||
|
||||
if (bytesWritten > 0)
|
||||
{
|
||||
|
|
@ -510,7 +518,6 @@ namespace Server.Network
|
|||
{
|
||||
var socket = Connection;
|
||||
var writer = RecvPipe.Writer;
|
||||
var segments = new ArraySegment<byte>[2];
|
||||
|
||||
try
|
||||
{
|
||||
|
|
@ -521,24 +528,25 @@ namespace Server.Network
|
|||
continue;
|
||||
}
|
||||
|
||||
// TODO: Make awaitable
|
||||
if (!writer.GetAvailable(segments))
|
||||
var result = await writer.GetMemory();
|
||||
|
||||
if (result.IsClosed)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (segments[0].Count + segments[1].Count <= 0)
|
||||
if (result.Length <= 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var bytesWritten = await socket.ReceiveAsync(segments, SocketFlags.None);
|
||||
var bytesWritten = await socket.ReceiveAsync(result.Buffer, SocketFlags.None);
|
||||
if (bytesWritten <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
DecodePacket(segments, ref bytesWritten);
|
||||
DecodePacket(result.Buffer, ref bytesWritten);
|
||||
|
||||
writer.Advance((uint)bytesWritten);
|
||||
m_NextCheckActivity = Core.TickCount + 90000;
|
||||
|
|
@ -583,12 +591,14 @@ namespace Server.Network
|
|||
// Process as many packets as we can synchronously
|
||||
while (true)
|
||||
{
|
||||
if (!reader.TryRead(out var buffer) || buffer.Length <= 0)
|
||||
var result = reader.TryRead();
|
||||
|
||||
if (result.IsClosed || result.Length <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var bytesProcessed = PacketHandlers.ProcessPacket(this, ref buffer);
|
||||
var bytesProcessed = PacketHandlers.ProcessPacket(this, result.Buffer);
|
||||
|
||||
if (bytesProcessed <= 0)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -277,9 +277,9 @@ namespace Server.Network
|
|||
}
|
||||
}
|
||||
|
||||
public static int ProcessPacket(NetState ns, ref CircularBuffer<byte> buffer)
|
||||
public static int ProcessPacket(NetState ns, ArraySegment<byte>[] buffer)
|
||||
{
|
||||
var reader = new CircularBufferReader(ref buffer);
|
||||
var reader = new CircularBufferReader(buffer);
|
||||
|
||||
var packetId = reader.ReadByte();
|
||||
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ namespace Server.Network
|
|||
*/
|
||||
public static void SendChangeCharacter(NetState ns, IAccount a)
|
||||
{
|
||||
if (ns == null || a == null || !ns.SendPipe.Writer.GetAvailable(out var buffer))
|
||||
if (ns == null || a == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -109,7 +109,7 @@ namespace Server.Network
|
|||
*/
|
||||
public static void SendClientVersionRequest(NetState ns)
|
||||
{
|
||||
if (ns != null && ns.SendPipe.Writer.GetAvailable(out var buffer))
|
||||
if (ns != null && ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
buffer[0] = 0xBD; // Packet ID
|
||||
buffer[1] = 0x00;
|
||||
|
|
@ -127,7 +127,7 @@ namespace Server.Network
|
|||
*/
|
||||
public static void SendCharacterDeleteResult(NetState ns, DeleteResultType res)
|
||||
{
|
||||
if (ns != null && ns.SendPipe.Writer.GetAvailable(out var buffer))
|
||||
if (ns != null && ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
buffer[0] = 0x85; // Packet ID
|
||||
buffer[1] = (byte)res;
|
||||
|
|
@ -144,7 +144,7 @@ namespace Server.Network
|
|||
*/
|
||||
public static void SendPopupMessage(NetState ns, PMMessage msg)
|
||||
{
|
||||
if (ns != null && ns.SendPipe.Writer.GetAvailable(out var buffer))
|
||||
if (ns != null && ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
buffer[0] = 0x53; // Packet ID
|
||||
buffer[1] = (byte)msg;
|
||||
|
|
@ -161,7 +161,7 @@ namespace Server.Network
|
|||
*/
|
||||
public static void SendSupportedFeature(NetState ns)
|
||||
{
|
||||
if (ns == null || !ns.SendPipe.Writer.GetAvailable(out var buffer))
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -206,7 +206,7 @@ namespace Server.Network
|
|||
*/
|
||||
public static void SendLoginConfirmation(NetState ns, Mobile m)
|
||||
{
|
||||
if (ns == null || !ns.SendPipe.Writer.GetAvailable(out var buffer))
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -247,7 +247,7 @@ namespace Server.Network
|
|||
*/
|
||||
public static void SendLoginComplete(NetState ns)
|
||||
{
|
||||
if (ns != null && ns.SendPipe.Writer.GetAvailable(out var buffer))
|
||||
if (ns != null && ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
buffer[0] = 0x55; // Packet ID
|
||||
|
||||
|
|
@ -263,7 +263,7 @@ namespace Server.Network
|
|||
*/
|
||||
public static void SendCharacterListUpdate(NetState ns, IAccount a)
|
||||
{
|
||||
if (ns == null || a == null || !ns.SendPipe.Writer.GetAvailable(out var buffer))
|
||||
if (ns == null || a == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -316,7 +316,7 @@ namespace Server.Network
|
|||
{
|
||||
var acct = ns?.Account;
|
||||
|
||||
if (acct == null || !ns.SendPipe.Writer.GetAvailable(out var buffer))
|
||||
if (acct == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -415,7 +415,7 @@ namespace Server.Network
|
|||
*/
|
||||
public static void SendAccountLoginRejected(NetState ns, ALRReason reason)
|
||||
{
|
||||
if (ns != null && ns.SendPipe.Writer.GetAvailable(out var buffer))
|
||||
if (ns != null && ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
buffer[0] = 0x82; // Packet ID
|
||||
buffer[1] = (byte)reason;
|
||||
|
|
@ -432,7 +432,7 @@ namespace Server.Network
|
|||
*/
|
||||
public static void SendAccountLoginAck(NetState ns)
|
||||
{
|
||||
if (ns == null || !ns.SendPipe.Writer.GetAvailable(out var buffer))
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -469,7 +469,7 @@ namespace Server.Network
|
|||
*/
|
||||
public static void SendPlayServerAck(NetState ns, ServerInfo si, int authId)
|
||||
{
|
||||
if (ns == null || !ns.SendPipe.Writer.GetAvailable(out var buffer))
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -14,7 +14,6 @@
|
|||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
|
|
@ -27,78 +26,125 @@ namespace Server.Network
|
|||
public bool IsCompleted { get; }
|
||||
|
||||
public T GetResult();
|
||||
|
||||
public void OnCompleted(Action continuation);
|
||||
}
|
||||
|
||||
public class Pipe<T>
|
||||
{
|
||||
public readonly struct Result
|
||||
public struct Result
|
||||
{
|
||||
public bool Closed { get; }
|
||||
public ArraySegment<T>[] Buffer { get; }
|
||||
public bool IsClosed { get; set; }
|
||||
|
||||
public Result(bool closed) => Closed = closed;
|
||||
public int Length
|
||||
{
|
||||
get
|
||||
{
|
||||
var length = 0;
|
||||
for (int i = 0; i < Buffer.Length; i++)
|
||||
{
|
||||
length += Buffer[i].Count;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
}
|
||||
|
||||
public void CopyFrom(ReadOnlySpan<T> bytes)
|
||||
{
|
||||
var remaining = bytes.Length;
|
||||
var offset = 0;
|
||||
|
||||
if (remaining == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < Buffer.Length; i++)
|
||||
{
|
||||
var buffer = Buffer[i];
|
||||
var sz = Math.Min(remaining, buffer.Count);
|
||||
bytes.Slice(offset, sz).CopyTo(buffer);
|
||||
|
||||
remaining -= sz;
|
||||
offset += sz;
|
||||
|
||||
if (remaining == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
throw new OutOfMemoryException();
|
||||
}
|
||||
|
||||
public Result(int segments)
|
||||
{
|
||||
IsClosed = false;
|
||||
Buffer = new ArraySegment<T>[segments];
|
||||
}
|
||||
}
|
||||
|
||||
public class PipeWriter<T>
|
||||
public class PipeWriter : IPipeTask<Result>
|
||||
{
|
||||
private readonly Pipe<T> _pipe;
|
||||
|
||||
public PipeWriter(Pipe<T> pipe) => _pipe = pipe;
|
||||
private Result _result = new Result(2);
|
||||
|
||||
internal PipeWriter(Pipe<T> pipe) => _pipe = pipe;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool GetAvailable(ArraySegment<T>[] segments)
|
||||
public uint GetAvailable()
|
||||
{
|
||||
var read = _pipe._readIdx;
|
||||
var write = _pipe._writeIdx;
|
||||
|
||||
if (read <= write)
|
||||
{
|
||||
var readZero = read == 0;
|
||||
var sz = _pipe.Size - write - (readZero ? 1 : 0);
|
||||
if (read == 0)
|
||||
{
|
||||
return _pipe.Size - write - 1;
|
||||
}
|
||||
|
||||
segments[0] = sz == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)write, (int)sz);
|
||||
segments[1] = readZero ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, 0, (int)read - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
var sz = read - write - 1;
|
||||
|
||||
segments[0] = sz == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)write, (int)sz);
|
||||
segments[1] = ArraySegment<T>.Empty;
|
||||
return _pipe.Size - write + (read - 1);
|
||||
}
|
||||
|
||||
return !_pipe._closed;
|
||||
return read - write - 1;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool GetAvailable(out CircularBuffer<T> buffer)
|
||||
public Result TryGetMemory()
|
||||
{
|
||||
var read = _pipe._readIdx;
|
||||
var write = _pipe._writeIdx;
|
||||
|
||||
Span<T> first;
|
||||
Span<T> second;
|
||||
_result.IsClosed = _pipe._closed;
|
||||
|
||||
if (read <= write)
|
||||
{
|
||||
var readZero = read == 0;
|
||||
var sz = _pipe.Size - write - (readZero ? 1 : 0);
|
||||
|
||||
first = sz == 0 ? Span<T>.Empty : _pipe._buffer.AsSpan((int)write, (int)sz);
|
||||
second = readZero ? Span<T>.Empty : _pipe._buffer.AsSpan(0, (int)read - 1);
|
||||
_result.Buffer[0] = sz == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)write, (int)sz);
|
||||
_result.Buffer[1] = readZero ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, 0, (int)read - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
var sz = read - write - 1;
|
||||
|
||||
first = sz == 0 ? Span<T>.Empty : _pipe._buffer.AsSpan((int)write, (int)sz);
|
||||
second = Span<T>.Empty;
|
||||
_result.Buffer[0] = sz == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)write, (int)sz);
|
||||
_result.Buffer[1] = ArraySegment<T>.Empty;
|
||||
}
|
||||
|
||||
buffer = new CircularBuffer<T>(first, second);
|
||||
return _result;
|
||||
}
|
||||
|
||||
return !_pipe._closed;
|
||||
public IPipeTask<Result> GetMemory()
|
||||
{
|
||||
if (_pipe._writeAwaitBeginning)
|
||||
{
|
||||
throw new Exception("Double await on reader");
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void Advance(uint count)
|
||||
|
|
@ -171,7 +217,12 @@ namespace Server.Network
|
|||
|
||||
public void Flush()
|
||||
{
|
||||
var waiting = _pipe._awaitBeginning;
|
||||
if (_pipe._readIdx == _pipe._writeIdx)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var waiting = _pipe._readAwaitBeginning;
|
||||
|
||||
if (!waiting)
|
||||
{
|
||||
|
|
@ -182,20 +233,48 @@ namespace Server.Network
|
|||
|
||||
do
|
||||
{
|
||||
continuation = _pipe._readerContinuation;
|
||||
continuation = _pipe._readContinuation;
|
||||
} while (continuation == null);
|
||||
|
||||
_pipe._readerContinuation = null;
|
||||
_pipe._awaitBeginning = false;
|
||||
_pipe._readContinuation = null;
|
||||
_pipe._readAwaitBeginning = false;
|
||||
|
||||
ThreadPool.UnsafeQueueUserWorkItem(state => continuation(), true);
|
||||
}
|
||||
|
||||
#region Awaitable
|
||||
|
||||
// The following makes it possible to await the writer. Do not use any of this directly.
|
||||
|
||||
public IPipeTask<Result> GetAwaiter() => this;
|
||||
|
||||
public bool IsCompleted
|
||||
{
|
||||
get
|
||||
{
|
||||
if (GetAvailable() > 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
_pipe._writeAwaitBeginning = true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public Result GetResult() => TryGetMemory();
|
||||
|
||||
public void OnCompleted(Action continuation) => _pipe._writeContinuation = continuation;
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public class PipeReader<T> : IPipeTask<Result>
|
||||
public class PipeReader : IPipeTask<Result>
|
||||
{
|
||||
private readonly Pipe<T> _pipe;
|
||||
|
||||
private Result _result = new Result(2);
|
||||
|
||||
internal PipeReader(Pipe<T> pipe) => _pipe = pipe;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
|
@ -212,61 +291,37 @@ namespace Server.Network
|
|||
return write + _pipe.Size - read;
|
||||
}
|
||||
|
||||
private ArraySegment<T>[] _segments;
|
||||
|
||||
public IPipeTask<Result> Read(ArraySegment<T>[] segments)
|
||||
public Result TryRead()
|
||||
{
|
||||
if (_pipe._awaitBeginning)
|
||||
var read = _pipe._readIdx;
|
||||
var write = _pipe._writeIdx;
|
||||
|
||||
_result.IsClosed = _pipe._closed;
|
||||
|
||||
if (read <= write)
|
||||
{
|
||||
_result.Buffer[0] = write - read == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)read, (int)(write - read));
|
||||
_result.Buffer[1] = ArraySegment<T>.Empty;
|
||||
}
|
||||
else
|
||||
{
|
||||
_result.Buffer[0] = _pipe.Size - read == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)read, (int)(_pipe.Size - read));
|
||||
_result.Buffer[1] = write == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, 0, (int)write);
|
||||
}
|
||||
|
||||
return _result;
|
||||
}
|
||||
|
||||
public IPipeTask<Result> Read()
|
||||
{
|
||||
if (_pipe._readAwaitBeginning)
|
||||
{
|
||||
throw new Exception("Double await on reader");
|
||||
}
|
||||
|
||||
_segments = segments;
|
||||
return this;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool TryRead(out CircularBuffer<T> buffer)
|
||||
{
|
||||
var read = _pipe._readIdx;
|
||||
var write = _pipe._writeIdx;
|
||||
|
||||
Span<T> first;
|
||||
Span<T> second;
|
||||
|
||||
if (read <= write)
|
||||
{
|
||||
first = write - read == 0 ? Span<T>.Empty : _pipe._buffer.AsSpan((int)read, (int)(write - read));
|
||||
second = Span<T>.Empty;
|
||||
}
|
||||
else
|
||||
{
|
||||
first = _pipe.Size - read == 0 ? Span<T>.Empty : _pipe._buffer.AsSpan((int)read, (int)(_pipe.Size - read));
|
||||
second = write == 0 ? Span<T>.Empty : _pipe._buffer.AsSpan(0, (int)write);
|
||||
}
|
||||
|
||||
buffer = new CircularBuffer<T>(first, second);
|
||||
return !_pipe._closed;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TryRead(ArraySegment<T>[] segments)
|
||||
{
|
||||
var read = _pipe._readIdx;
|
||||
var write = _pipe._writeIdx;
|
||||
|
||||
if (read <= write)
|
||||
{
|
||||
segments[0] = write - read == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)read, (int)(write - read));
|
||||
segments[1] = ArraySegment<T>.Empty;
|
||||
}
|
||||
else
|
||||
{
|
||||
segments[0] = _pipe.Size - read == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, (int)read, (int)(_pipe.Size - read));
|
||||
segments[1] = write == 0 ? ArraySegment<T>.Empty : new ArraySegment<T>(_pipe._buffer, 0, (int)write);
|
||||
}
|
||||
}
|
||||
|
||||
public void Advance(uint count)
|
||||
{
|
||||
var read = _pipe._readIdx;
|
||||
|
|
@ -306,6 +361,33 @@ namespace Server.Network
|
|||
_pipe._readIdx = read;
|
||||
}
|
||||
|
||||
public void Commit()
|
||||
{
|
||||
if (_pipe._readIdx == (_pipe._writeIdx + 1) % _pipe.Size)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var waiting = _pipe._writeAwaitBeginning;
|
||||
|
||||
if (!waiting)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Action continuation;
|
||||
|
||||
do
|
||||
{
|
||||
continuation = _pipe._writeContinuation;
|
||||
} while (continuation == null);
|
||||
|
||||
_pipe._writeContinuation = null;
|
||||
_pipe._readAwaitBeginning = false;
|
||||
|
||||
ThreadPool.UnsafeQueueUserWorkItem(state => continuation(), true);
|
||||
}
|
||||
|
||||
#region Awaitable
|
||||
|
||||
// The following makes it possible to await the reader. Do not use any of this directly.
|
||||
|
|
@ -321,29 +403,14 @@ namespace Server.Network
|
|||
return true;
|
||||
}
|
||||
|
||||
_pipe._awaitBeginning = true;
|
||||
_pipe._readAwaitBeginning = true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public Result GetResult()
|
||||
{
|
||||
if (_pipe._closed)
|
||||
{
|
||||
_segments = null;
|
||||
return new Result(true);
|
||||
}
|
||||
public Result GetResult() => TryRead();
|
||||
|
||||
if (_segments != null)
|
||||
{
|
||||
TryRead(_segments);
|
||||
_segments = null;
|
||||
}
|
||||
|
||||
return new Result(false);
|
||||
}
|
||||
|
||||
public void OnCompleted(Action continuation) => _pipe._readerContinuation = continuation;
|
||||
public void OnCompleted(Action continuation) => _pipe._readContinuation = continuation;
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
|
@ -353,8 +420,8 @@ namespace Server.Network
|
|||
private volatile uint _readIdx;
|
||||
private bool _closed;
|
||||
|
||||
public PipeWriter<T> Writer { get; }
|
||||
public PipeReader<T> Reader { get; }
|
||||
public PipeWriter Writer { get; }
|
||||
public PipeReader Reader { get; }
|
||||
|
||||
public uint Size => (uint)_buffer.Length;
|
||||
|
||||
|
|
@ -365,13 +432,16 @@ namespace Server.Network
|
|||
_readIdx = 0;
|
||||
_closed = false;
|
||||
|
||||
Writer = new PipeWriter<T>(this);
|
||||
Reader = new PipeReader<T>(this);
|
||||
Writer = new PipeWriter(this);
|
||||
Reader = new PipeReader(this);
|
||||
}
|
||||
|
||||
#region Awaitable
|
||||
private volatile bool _awaitBeginning;
|
||||
private volatile Action _readerContinuation;
|
||||
private volatile bool _readAwaitBeginning;
|
||||
private volatile Action _readContinuation;
|
||||
|
||||
private volatile bool _writeAwaitBeginning;
|
||||
private volatile Action _writeContinuation;
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue