diff --git a/Projects/Server.Tests/Tests/Network/Packets/Outgoing/MessagePacketTests.cs b/Projects/Server.Tests/Tests/Network/Packets/Outgoing/MessagePacketTests.cs
index cf9e83ca8..b5eb423f1 100644
--- a/Projects/Server.Tests/Tests/Network/Packets/Outgoing/MessagePacketTests.cs
+++ b/Projects/Server.Tests/Tests/Network/Packets/Outgoing/MessagePacketTests.cs
@@ -46,6 +46,29 @@ public class MessageTests
AssertThat.Equal(result, expected);
}
+ [Fact]
+ public void TestMessageLocalizedInterpolated()
+ {
+ var serial = (Serial)0x1024;
+ var graphic = 0x100;
+ var messageType = MessageType.Label;
+ var hue = 1024;
+ var font = 3;
+ var number = 150000;
+ var name = "Stuff";
+ var argValue = 42;
+
+ var expected = new MessageLocalized(
+ serial, graphic, messageType, hue, font, number, name, $"value: {argValue}"
+ ).Compile();
+
+ using var ns = PacketTestUtilities.CreateTestNetState();
+ ns.SendMessageLocalized(serial, graphic, messageType, hue, font, number, name, $"value: {argValue}");
+
+ var result = ns.SendBuffer.GetReadSpan();
+ AssertThat.Equal(result, expected);
+ }
+
[Fact]
public void TestMessageLocalizedAffix()
{
@@ -91,6 +114,59 @@ public class MessageTests
AssertThat.Equal(result, expected);
}
+ [Fact]
+ public void TestMessageLocalizedAffixInterpolated()
+ {
+ var serial = (Serial)0x1024;
+ var graphic = 0x100;
+ var messageType = MessageType.Label;
+ var hue = 1024;
+ var font = 3;
+ var number = 150000;
+ var name = "Stuff";
+ var affixType = AffixType.System;
+ var affix = "Affix";
+ var argValue = 42;
+
+ var expected = new MessageLocalizedAffix(
+ serial, graphic, messageType, hue, font, number, name, affixType, affix, $"value: {argValue}"
+ ).Compile();
+
+ using var ns = PacketTestUtilities.CreateTestNetState();
+ ns.SendMessageLocalizedAffix(
+ serial, graphic, messageType, hue, font, number, name, affixType, affix,
+ $"value: {argValue}"
+ );
+
+ var result = ns.SendBuffer.GetReadSpan();
+ AssertThat.Equal(result, expected);
+ }
+
+ [Fact]
+ public void TestUnicodeMessageInterpolated()
+ {
+ var serial = (Serial)0x1024;
+ var graphic = 0x100;
+ var messageType = MessageType.Label;
+ var hue = 1024;
+ var font = 3;
+ var lang = "ENU";
+ var name = "Stuff";
+ var who = "Alice";
+
+ var expected = new UnicodeMessage(
+ serial, graphic, messageType, hue, font, lang, name, $"hello, {who}"
+ ).Compile();
+
+ using var ns = PacketTestUtilities.CreateTestNetState();
+ ns.SendMessage(
+ serial, graphic, messageType, hue, font, false, lang, name, $"hello, {who}"
+ );
+
+ var result = ns.SendBuffer.GetReadSpan();
+ AssertThat.Equal(result, expected);
+ }
+
[Fact]
public void TestAsciiMessage()
{
diff --git a/Projects/Server/Items/Item.Messages.cs b/Projects/Server/Items/Item.Messages.cs
new file mode 100644
index 000000000..b8e24aa17
--- /dev/null
+++ b/Projects/Server/Items/Item.Messages.cs
@@ -0,0 +1,139 @@
+/*************************************************************************
+ * ModernUO *
+ * Copyright 2019-2026 - ModernUO Development Team *
+ * Email: hi@modernuo.com *
+ * File: Item.Messages.cs *
+ * *
+ * This program is free software: you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation, either version 3 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program. If not, see . *
+ *************************************************************************/
+
+using System;
+using System.Runtime.CompilerServices;
+using Server.Buffers;
+using Server.Network;
+
+namespace Server;
+
+public partial class Item
+{
+ private readonly struct PublicVisibilityFilter : IBroadcastFilter
+ {
+ private readonly Item _source;
+ private readonly Point3D _worldLoc;
+
+ public PublicVisibilityFilter(Item source, Point3D worldLoc)
+ {
+ _source = source;
+ _worldLoc = worldLoc;
+ }
+
+ public bool Allow(NetState state)
+ {
+ var m = state.Mobile;
+ return m.CanSee(_source) && m.InRange(_worldLoc, _source.GetUpdateRange(m));
+ }
+ }
+
+ public void PublicOverheadMessage(MessageType type, int hue, bool ascii, ReadOnlySpan text)
+ {
+ var worldLoc = GetWorldLocation();
+ OutgoingMessagePackets.BroadcastMessage(
+ m_Map, worldLoc, GetMaxUpdateRange(),
+ Serial, m_ItemID, type, hue, 3, ascii, "ENU", Name, text,
+ new PublicVisibilityFilter(this, worldLoc)
+ );
+ }
+
+ public void PublicOverheadMessage(MessageType type, int hue, int number, ReadOnlySpan args = default)
+ {
+ var worldLoc = GetWorldLocation();
+ OutgoingMessagePackets.BroadcastMessageLocalized(
+ m_Map, worldLoc, GetMaxUpdateRange(),
+ Serial, m_ItemID, type, hue, 3, number, Name, args,
+ new PublicVisibilityFilter(this, worldLoc)
+ );
+ }
+
+ public void SendLocalizedMessageTo(Mobile to, int number, ReadOnlySpan args = default)
+ {
+ if (Deleted || !to.CanSee(this))
+ {
+ return;
+ }
+
+ to?.NetState?.SendMessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", args);
+ }
+
+ public void SendLocalizedMessageTo(Mobile to, int number, AffixType affixType, ReadOnlySpan affix, ReadOnlySpan args)
+ {
+ if (Deleted || !to.CanSee(this))
+ {
+ return;
+ }
+
+ to?.NetState?.SendMessageLocalizedAffix(
+ Serial,
+ ItemID,
+ MessageType.Regular,
+ 0x3B2,
+ 3,
+ number,
+ "",
+ affixType,
+ affix,
+ args
+ );
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void SendLocalizedMessageTo(Mobile to, int number, int hue, ReadOnlySpan args = default)
+ => to?.NetState?.SendMessageLocalized(Serial, ItemID, MessageType.Regular, hue, 3, number, "", args);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void SendMessageTo(Mobile to, ReadOnlySpan text, int hue = 0x3B2)
+ => to?.NetState?.SendMessage(Serial, ItemID, MessageType.Regular, hue, 3, false, "ENU", "", text);
+
+ // ---------- Interpolated handler overloads ----------
+
+ public void PublicOverheadMessage(MessageType type, int hue, bool ascii, ref RawInterpolatedStringHandler text)
+ {
+ PublicOverheadMessage(type, hue, ascii, text.Text);
+ text.Clear();
+ }
+
+ public void PublicOverheadMessage(MessageType type, int hue, int number, ref RawInterpolatedStringHandler args)
+ {
+ PublicOverheadMessage(type, hue, number, args.Text);
+ args.Clear();
+ }
+
+ public void SendLocalizedMessageTo(Mobile to, int number, ref RawInterpolatedStringHandler args)
+ {
+ SendLocalizedMessageTo(to, number, args.Text);
+ args.Clear();
+ }
+
+ public void SendLocalizedMessageTo(Mobile to, int number, AffixType affixType, ReadOnlySpan affix, ref RawInterpolatedStringHandler args)
+ {
+ SendLocalizedMessageTo(to, number, affixType, affix, args.Text);
+ args.Clear();
+ }
+
+ public void SendLocalizedMessageTo(Mobile to, int number, int hue, ref RawInterpolatedStringHandler args)
+ {
+ SendLocalizedMessageTo(to, number, hue, args.Text);
+ args.Clear();
+ }
+
+ public void SendMessageTo(Mobile to, int hue, ref RawInterpolatedStringHandler text)
+ {
+ SendMessageTo(to, text.Text, hue);
+ text.Clear();
+ }
+}
diff --git a/Projects/Server/Items/Item.cs b/Projects/Server/Items/Item.cs
index fbb79a414..0e75c175b 100644
--- a/Projects/Server/Items/Item.cs
+++ b/Projects/Server/Items/Item.cs
@@ -3312,68 +3312,6 @@ public partial class Item : IHued, IComparable- , ISpawnable, IObjectPropert
Delete();
}
- public void PublicOverheadMessage(MessageType type, int hue, bool ascii, string text)
- {
- if (m_Map == null)
- {
- return;
- }
-
- var worldLoc = GetWorldLocation();
-
- var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)].InitializePacket();
-
- foreach (var state in m_Map.GetClientsInRange(worldLoc, GetMaxUpdateRange()))
- {
- var m = state.Mobile;
-
- if (m.CanSee(this) && m.InRange(worldLoc, GetUpdateRange(m)))
- {
- var length = OutgoingMessagePackets.CreateMessage(
- buffer, Serial, m_ItemID, type, hue, 3, ascii, "ENU", Name, text
- );
-
- if (length != buffer.Length)
- {
- buffer = buffer[..length]; // Adjust to the actual size
- }
-
- state.Send(buffer);
- }
- }
- }
-
- public void PublicOverheadMessage(MessageType type, int hue, int number, string args = "")
- {
- if (m_Map == null)
- {
- return;
- }
-
- var worldLoc = GetWorldLocation();
-
- var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedLength(args)].InitializePacket();
-
- foreach (var state in m_Map.GetClientsInRange(worldLoc, GetMaxUpdateRange()))
- {
- var m = state.Mobile;
-
- if (m.CanSee(this) && m.InRange(worldLoc, GetUpdateRange(m)))
- {
- var length = OutgoingMessagePackets.CreateMessageLocalized(
- buffer, Serial, m_ItemID, type, hue, 3, number, Name, args
- );
-
- if (length != buffer.Length)
- {
- buffer = buffer[..length]; // Adjust to the actual size
- }
-
- state.Send(buffer);
- }
- }
- }
-
public virtual void OnAfterDelete()
{
}
@@ -3898,37 +3836,6 @@ public partial class Item : IHued, IComparable
- , ISpawnable, IObjectPropert
);
}
- public void SendLocalizedMessageTo(Mobile to, int number, string args = "")
- {
- if (Deleted || !to.CanSee(this))
- {
- return;
- }
-
- to.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", args);
- }
-
- public void SendLocalizedMessageTo(Mobile to, int number, AffixType affixType, string affix, string args)
- {
- if (Deleted || !to.CanSee(this))
- {
- return;
- }
-
- to.NetState.SendMessageLocalizedAffix(
- Serial,
- ItemID,
- MessageType.Regular,
- 0x3B2,
- 3,
- number,
- "",
- affixType,
- affix,
- args
- );
- }
-
public virtual void OnSnoop(Mobile from)
{
}
diff --git a/Projects/Server/Mobiles/Mobile.Messages.cs b/Projects/Server/Mobiles/Mobile.Messages.cs
new file mode 100644
index 000000000..29331c5c6
--- /dev/null
+++ b/Projects/Server/Mobiles/Mobile.Messages.cs
@@ -0,0 +1,389 @@
+/*************************************************************************
+ * ModernUO *
+ * Copyright 2019-2026 - ModernUO Development Team *
+ * Email: hi@modernuo.com *
+ * File: Mobile.Messages.cs *
+ * *
+ * This program is free software: you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation, either version 3 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program. If not, see . *
+ *************************************************************************/
+
+using System;
+using System.Runtime.CompilerServices;
+using Server.Buffers;
+using Server.Network;
+
+namespace Server;
+
+public partial class Mobile
+{
+ // ---------- Broadcast filter structs ----------
+
+ private readonly struct PublicVisibilityFilter : IBroadcastFilter
+ {
+ private readonly Mobile _source;
+ private readonly bool _noLineOfSight;
+ private readonly AccessLevel _accessLevel;
+
+ public PublicVisibilityFilter(Mobile source, bool noLineOfSight, AccessLevel accessLevel)
+ {
+ _source = source;
+ _noLineOfSight = noLineOfSight;
+ _accessLevel = accessLevel;
+ }
+
+ public bool Allow(NetState state) =>
+ state.Mobile.AccessLevel >= _accessLevel &&
+ state.Mobile.CanSee(_source) &&
+ (_noLineOfSight || state.Mobile.InLOS(_source));
+ }
+
+ private readonly struct LocalizedVisibilityFilter : IBroadcastFilter
+ {
+ private readonly Mobile _source;
+ private readonly bool _noLineOfSight;
+
+ public LocalizedVisibilityFilter(Mobile source, bool noLineOfSight)
+ {
+ _source = source;
+ _noLineOfSight = noLineOfSight;
+ }
+
+ public bool Allow(NetState state) => state.Mobile.CanSee(_source) && (_noLineOfSight || state.Mobile.InLOS(_source));
+ }
+
+ private readonly struct NonlocalVisibilityFilter : IBroadcastFilter
+ {
+ private readonly Mobile _source;
+ private readonly NetState _exclude;
+
+ public NonlocalVisibilityFilter(Mobile source, NetState exclude)
+ {
+ _source = source;
+ _exclude = exclude;
+ }
+
+ public bool Allow(NetState state) => state != _exclude && state.Mobile.CanSee(_source);
+ }
+
+ // ---------- Say / Emote / Whisper / Yell ----------
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void Say(bool ascii, ReadOnlySpan text) =>
+ PublicOverheadMessage(MessageType.Regular, SpeechHue, ascii, text);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void Say(ReadOnlySpan text) =>
+ PublicOverheadMessage(MessageType.Regular, SpeechHue, false, text);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void Say(int number, AffixType type, ReadOnlySpan affix, ReadOnlySpan args) =>
+ PublicOverheadMessage(MessageType.Regular, SpeechHue, number, type, affix, args);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void Say(int number, ReadOnlySpan args = default) =>
+ PublicOverheadMessage(MessageType.Regular, SpeechHue, number, args);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void Emote(ReadOnlySpan text) =>
+ PublicOverheadMessage(MessageType.Emote, EmoteHue, false, text);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void Emote(int number, ReadOnlySpan args = default) =>
+ PublicOverheadMessage(MessageType.Emote, EmoteHue, number, args);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void Whisper(ReadOnlySpan text) =>
+ PublicOverheadMessage(MessageType.Whisper, WhisperHue, false, text);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void Whisper(int number, ReadOnlySpan args = default) =>
+ PublicOverheadMessage(MessageType.Whisper, WhisperHue, number, args);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void Yell(ReadOnlySpan text) =>
+ PublicOverheadMessage(MessageType.Yell, YellHue, false, text);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void Yell(int number, ReadOnlySpan args = default) =>
+ PublicOverheadMessage(MessageType.Yell, YellHue, number, args);
+
+ // ---------- PublicOverheadMessage ----------
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void PublicOverheadMessage(
+ MessageType type, int hue, bool ascii, ReadOnlySpan text, bool noLineOfSight = true,
+ AccessLevel accessLevel = AccessLevel.Player
+ ) => OutgoingMessagePackets.BroadcastMessage(
+ m_Map, m_Location,
+ Serial, Body, type, hue, 3, ascii, Language, Name, text,
+ new PublicVisibilityFilter(this, noLineOfSight, accessLevel)
+ );
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void PublicOverheadMessage(
+ MessageType type, int hue, int number, ReadOnlySpan args = default, bool noLineOfSight = true
+ ) => OutgoingMessagePackets.BroadcastMessageLocalized(
+ m_Map, m_Location,
+ Serial, Body, type, hue, 3, number, Name, args,
+ new LocalizedVisibilityFilter(this, noLineOfSight));
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void PublicOverheadMessage(
+ MessageType type, int hue, int number, AffixType affixType, ReadOnlySpan affix,
+ ReadOnlySpan args = default, bool noLineOfSight = false,
+ AccessLevel accessLevel = AccessLevel.Player
+ ) => OutgoingMessagePackets.BroadcastMessageLocalizedAffix(
+ m_Map, m_Location,
+ Serial, Body, type, hue, 3, number, Name, affixType, affix, args,
+ new PublicVisibilityFilter(this, noLineOfSight, accessLevel)
+ );
+
+ // ---------- PrivateOverheadMessage ----------
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void PrivateOverheadMessage(MessageType type, int hue, bool ascii, ReadOnlySpan text, NetState state) =>
+ state.SendMessage(Serial, Body, type, hue, 3, ascii, m_Language, Name, text);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void PrivateOverheadMessage(MessageType type, int hue, int number, NetState state) =>
+ PrivateOverheadMessage(type, hue, number, default, state);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void PrivateOverheadMessage(MessageType type, int hue, int number, ReadOnlySpan args, NetState state) =>
+ state.SendMessageLocalized(Serial, Body, type, hue, 3, number, Name, args);
+
+ // ---------- LocalOverheadMessage ----------
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void LocalOverheadMessage(MessageType type, int hue, bool ascii, ReadOnlySpan text) =>
+ m_NetState.SendMessage(Serial, Body, type, hue, 3, ascii, m_Language, Name, text);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void LocalOverheadMessage(MessageType type, int hue, int number, ReadOnlySpan args = default) =>
+ m_NetState.SendMessageLocalized(Serial, Body, type, hue, 3, number, Name, args);
+
+ // ---------- NonlocalOverheadMessage ----------
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void NonlocalOverheadMessage(MessageType type, int hue, int number, ReadOnlySpan args = default) =>
+ OutgoingMessagePackets.BroadcastMessageLocalized(
+ m_Map, m_Location,
+ Serial, Body, type, hue, 3, number, Name, args,
+ new NonlocalVisibilityFilter(this, m_NetState)
+ );
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void NonlocalOverheadMessage(MessageType type, int hue, bool ascii, ReadOnlySpan text) =>
+ OutgoingMessagePackets.BroadcastMessage(
+ m_Map, m_Location,
+ Serial, Body, type, hue, 3, ascii, Language, Name, text,
+ new NonlocalVisibilityFilter(this, m_NetState)
+ );
+
+ // ---------- SendLocalizedMessage / SendMessage / SendAsciiMessage ----------
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void SendLocalizedMessage(int number, ReadOnlySpan args = default, int hue = 0x3B2) =>
+ m_NetState.SendMessageLocalized(Serial.MinusOne, -1, MessageType.Regular, hue, 3, number, "System", args);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void SendLocalizedMessage(
+ int number, bool append, ReadOnlySpan affix, ReadOnlySpan args = default, int hue = 0x3B2
+ ) => m_NetState.SendMessageLocalizedAffix(
+ Serial.MinusOne,
+ -1,
+ MessageType.Regular,
+ hue,
+ 3,
+ number,
+ "System",
+ (append ? AffixType.Append : AffixType.Prepend) | AffixType.System,
+ affix,
+ args
+ );
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void SendMessage(ReadOnlySpan text) => SendMessage(0x3B2, text);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void SendMessage(int hue, ReadOnlySpan text) =>
+ m_NetState.SendMessage(Serial.MinusOne, -1, MessageType.Regular, hue, 3, false, "ENU", "System", text);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void SendAsciiMessage(ReadOnlySpan text) => SendAsciiMessage(0x3B2, text);
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public void SendAsciiMessage(int hue, ReadOnlySpan text) =>
+ m_NetState.SendMessage(Serial.MinusOne, -1, MessageType.Regular, hue, 3, true, null, "System", text);
+
+ // ---------- Interpolated handler overloads ----------
+
+ public void Say(bool ascii, ref RawInterpolatedStringHandler text)
+ {
+ PublicOverheadMessage(MessageType.Regular, SpeechHue, ascii, text.Text);
+ text.Clear();
+ }
+
+ public void Say(ref RawInterpolatedStringHandler text)
+ {
+ PublicOverheadMessage(MessageType.Regular, SpeechHue, false, text.Text);
+ text.Clear();
+ }
+
+ public void Say(int number, AffixType type, ReadOnlySpan affix, ref RawInterpolatedStringHandler args)
+ {
+ PublicOverheadMessage(MessageType.Regular, SpeechHue, number, type, affix, args.Text);
+ args.Clear();
+ }
+
+ public void Say(int number, ref RawInterpolatedStringHandler args)
+ {
+ PublicOverheadMessage(MessageType.Regular, SpeechHue, number, args.Text);
+ args.Clear();
+ }
+
+ public void Emote(ref RawInterpolatedStringHandler text)
+ {
+ PublicOverheadMessage(MessageType.Emote, EmoteHue, false, text.Text);
+ text.Clear();
+ }
+
+ public void Emote(int number, ref RawInterpolatedStringHandler args)
+ {
+ PublicOverheadMessage(MessageType.Emote, EmoteHue, number, args.Text);
+ args.Clear();
+ }
+
+ public void Whisper(ref RawInterpolatedStringHandler text)
+ {
+ PublicOverheadMessage(MessageType.Whisper, WhisperHue, false, text.Text);
+ text.Clear();
+ }
+
+ public void Whisper(int number, ref RawInterpolatedStringHandler args)
+ {
+ PublicOverheadMessage(MessageType.Whisper, WhisperHue, number, args.Text);
+ args.Clear();
+ }
+
+ public void Yell(ref RawInterpolatedStringHandler text)
+ {
+ PublicOverheadMessage(MessageType.Yell, YellHue, false, text.Text);
+ text.Clear();
+ }
+
+ public void Yell(int number, ref RawInterpolatedStringHandler args)
+ {
+ PublicOverheadMessage(MessageType.Yell, YellHue, number, args.Text);
+ args.Clear();
+ }
+
+ public void PublicOverheadMessage(
+ MessageType type, int hue, bool ascii, ref RawInterpolatedStringHandler text, bool noLineOfSight = true,
+ AccessLevel accessLevel = AccessLevel.Player
+ )
+ {
+ PublicOverheadMessage(type, hue, ascii, text.Text, noLineOfSight, accessLevel);
+ text.Clear();
+ }
+
+ public void PublicOverheadMessage(MessageType type, int hue, int number, ref RawInterpolatedStringHandler args, bool noLineOfSight = true)
+ {
+ PublicOverheadMessage(type, hue, number, args.Text, noLineOfSight);
+ args.Clear();
+ }
+
+ public void PublicOverheadMessage(
+ MessageType type, int hue, int number, AffixType affixType, ReadOnlySpan affix,
+ ref RawInterpolatedStringHandler args, bool noLineOfSight = false,
+ AccessLevel accessLevel = AccessLevel.Player
+ )
+ {
+ PublicOverheadMessage(type, hue, number, affixType, affix, args.Text, noLineOfSight, accessLevel);
+ args.Clear();
+ }
+
+ public void PrivateOverheadMessage(
+ MessageType type, int hue, bool ascii, ref RawInterpolatedStringHandler text, NetState state
+ )
+ {
+ PrivateOverheadMessage(type, hue, ascii, text.Text, state);
+ text.Clear();
+ }
+
+ public void PrivateOverheadMessage(
+ MessageType type, int hue, int number, ref RawInterpolatedStringHandler args, NetState state
+ )
+ {
+ PrivateOverheadMessage(type, hue, number, args.Text, state);
+ args.Clear();
+ }
+
+ public void LocalOverheadMessage(MessageType type, int hue, bool ascii, ref RawInterpolatedStringHandler text)
+ {
+ LocalOverheadMessage(type, hue, ascii, text.Text);
+ text.Clear();
+ }
+
+ public void LocalOverheadMessage(MessageType type, int hue, int number, ref RawInterpolatedStringHandler args)
+ {
+ LocalOverheadMessage(type, hue, number, args.Text);
+ args.Clear();
+ }
+
+ public void NonlocalOverheadMessage(MessageType type, int hue, int number, ref RawInterpolatedStringHandler args)
+ {
+ NonlocalOverheadMessage(type, hue, number, args.Text);
+ args.Clear();
+ }
+
+ public void NonlocalOverheadMessage(MessageType type, int hue, bool ascii, ref RawInterpolatedStringHandler text)
+ {
+ NonlocalOverheadMessage(type, hue, ascii, text.Text);
+ text.Clear();
+ }
+
+ public void SendLocalizedMessage(int number, ref RawInterpolatedStringHandler args, int hue = 0x3B2)
+ {
+ SendLocalizedMessage(number, args.Text, hue);
+ args.Clear();
+ }
+
+ public void SendLocalizedMessage(
+ int number, bool append, ReadOnlySpan affix, ref RawInterpolatedStringHandler args, int hue = 0x3B2
+ )
+ {
+ SendLocalizedMessage(number, append, affix, args.Text, hue);
+ args.Clear();
+ }
+
+ public void SendMessage(ref RawInterpolatedStringHandler text)
+ {
+ SendMessage(0x3B2, text.Text);
+ text.Clear();
+ }
+
+ public void SendMessage(int hue, ref RawInterpolatedStringHandler text)
+ {
+ SendMessage(hue, text.Text);
+ text.Clear();
+ }
+
+ public void SendAsciiMessage(ref RawInterpolatedStringHandler text)
+ {
+ SendAsciiMessage(0x3B2, text.Text);
+ text.Clear();
+ }
+
+ public void SendAsciiMessage(int hue, ref RawInterpolatedStringHandler text)
+ {
+ SendAsciiMessage(hue, text.Text);
+ text.Clear();
+ }
+}
diff --git a/Projects/Server/Mobiles/Mobile.cs b/Projects/Server/Mobiles/Mobile.cs
index 385e70ad9..9c138641a 100644
--- a/Projects/Server/Mobiles/Mobile.cs
+++ b/Projects/Server/Mobiles/Mobile.cs
@@ -5611,9 +5611,9 @@ public partial class Mobile : IHued, IComparable, ISpawnable, IObjectPro
ProcessDelta();
- var regBuffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)].InitializePacket();
+ var regBuffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text.Length)].InitializePacket();
var mutBuffer =
- stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(mutatedText)].InitializePacket();
+ stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(mutatedText.Length)].InitializePacket();
// TODO: Should this be sorted like onSpeech is below?
for (var i = 0; i < hears.Count; ++i)
@@ -8089,29 +8089,6 @@ public partial class Mobile : IHued, IComparable, ISpawnable, IObjectPro
public void SayTo(Mobile to, int number, string args = "") =>
to.NetState.SendMessageLocalized(Serial, Body, MessageType.Regular, SpeechHue, 3, number, Name, args);
- public void Say(bool ascii, string text) => PublicOverheadMessage(MessageType.Regular, SpeechHue, ascii, text);
-
- public void Say(string text) => PublicOverheadMessage(MessageType.Regular, SpeechHue, false, text);
-
- public void Say(int number, AffixType type, string affix, string args) =>
- PublicOverheadMessage(MessageType.Regular, SpeechHue, number, type, affix, args);
-
- public void Say(int number, string args = "") => PublicOverheadMessage(MessageType.Regular, SpeechHue, number, args);
-
- public void Emote(string text) => PublicOverheadMessage(MessageType.Emote, EmoteHue, false, text);
-
- public void Emote(int number, string args = "") => PublicOverheadMessage(MessageType.Emote, EmoteHue, number, args);
-
- public void Whisper(string text) => PublicOverheadMessage(MessageType.Whisper, WhisperHue, false, text);
-
- public void Whisper(int number, string args = "") =>
- PublicOverheadMessage(MessageType.Whisper, WhisperHue, number, args);
-
- public void Yell(string text) => PublicOverheadMessage(MessageType.Yell, YellHue, false, text);
-
- public void Yell(int number, string args = "") =>
- PublicOverheadMessage(MessageType.Yell, YellHue, number, args);
-
public bool SendHuePicker(HuePicker p)
{
if (m_NetState != null)
@@ -8844,245 +8821,6 @@ public partial class Mobile : IHued, IComparable, ISpawnable, IObjectPro
public Direction GetDirectionTo(IPoint2D p, bool run = false) =>
p == null ? Direction.North | (run ? Direction.Running : 0) : GetDirectionTo(p.X, p.Y, run);
- public void PublicOverheadMessage(
- MessageType type, int hue, bool ascii, string text, bool noLineOfSight = true,
- AccessLevel accessLevel = AccessLevel.Player
- )
- {
- if (m_Map == null)
- {
- return;
- }
-
- var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)].InitializePacket();
-
- foreach (var state in m_Map.GetClientsInRange(m_Location))
- {
- if (
- state.Mobile.AccessLevel >= accessLevel &&
- state.Mobile.CanSee(this) &&
- (noLineOfSight || state.Mobile.InLOS(this))
- )
- {
- var length = OutgoingMessagePackets.CreateMessage(
- buffer,
- Serial,
- Body,
- type,
- hue,
- 3,
- ascii,
- Language,
- Name,
- text
- );
-
- if (length != buffer.Length)
- {
- buffer = buffer[..length]; // Adjust to the actual size
- }
-
- state.Send(buffer);
- }
- }
- }
-
- public void PublicOverheadMessage(MessageType type, int hue, int number, string args = "", bool noLineOfSight = true)
- {
- if (m_Map == null)
- {
- return;
- }
-
- var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedLength(args)].InitializePacket();
-
- foreach (var state in m_Map.GetClientsInRange(m_Location))
- {
- if (state.Mobile.CanSee(this) && (noLineOfSight || state.Mobile.InLOS(this)))
- {
- var length = OutgoingMessagePackets.CreateMessageLocalized(
- buffer,
- Serial,
- Body,
- type,
- hue,
- 3,
- number,
- Name,
- args
- );
-
- if (length != buffer.Length)
- {
- buffer = buffer[..length]; // Adjust to the actual size
- }
-
- state.Send(buffer);
- }
- }
- }
-
- public void PublicOverheadMessage(
- MessageType type, int hue, int number, AffixType affixType, string affix,
- string args = "", bool noLineOfSight = false,
- AccessLevel accessLevel = AccessLevel.Player
- )
- {
- if (m_Map == null)
- {
- return;
- }
-
- var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedAffixLength(affix, args)]
- .InitializePacket();
-
- foreach (var state in m_Map.GetClientsInRange(m_Location))
- {
- if (
- state.Mobile.AccessLevel >= accessLevel &&
- state.Mobile.CanSee(this) &&
- (noLineOfSight || state.Mobile.InLOS(this))
- )
- {
- var length = OutgoingMessagePackets.CreateMessageLocalizedAffix(
- buffer,
- Serial,
- Body,
- type,
- hue,
- 3,
- number,
- Name,
- affixType,
- affix,
- args
- );
-
- if (length != buffer.Length)
- {
- buffer = buffer[..length]; // Adjust to the actual size
- }
-
- state.Send(buffer);
- }
- }
- }
-
- public void PrivateOverheadMessage(MessageType type, int hue, bool ascii, string text, NetState state)
- {
- state.SendMessage(Serial, Body, type, hue, 3, ascii, m_Language, Name, text);
- }
-
- public void PrivateOverheadMessage(MessageType type, int hue, int number, NetState state) =>
- PrivateOverheadMessage(type, hue, number, "", state);
-
- public void PrivateOverheadMessage(MessageType type, int hue, int number, string args, NetState state) =>
- state.SendMessageLocalized(Serial, Body, type, hue, 3, number, Name, args);
-
- public void LocalOverheadMessage(MessageType type, int hue, bool ascii, string text) =>
- m_NetState.SendMessage(Serial, Body, type, hue, 3, ascii, m_Language, Name, text);
-
- public void LocalOverheadMessage(MessageType type, int hue, int number, string args = "") =>
- m_NetState.SendMessageLocalized(Serial, Body, type, hue, 3, number, Name, args);
-
- public void NonlocalOverheadMessage(MessageType type, int hue, int number, string args = "")
- {
- if (m_Map == null)
- {
- return;
- }
-
- var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedLength(args)].InitializePacket();
-
- foreach (var state in m_Map.GetClientsInRange(m_Location))
- {
- if (state != m_NetState && state.Mobile.CanSee(this))
- {
- var length = OutgoingMessagePackets.CreateMessageLocalized(
- buffer,
- Serial,
- Body,
- type,
- hue,
- 3,
- number,
- Name,
- args
- );
-
- if (length != buffer.Length)
- {
- buffer = buffer[..length]; // Adjust to the actual size
- }
-
- state.Send(buffer);
- }
- }
- }
-
- public void NonlocalOverheadMessage(MessageType type, int hue, bool ascii, string text)
- {
- if (m_Map == null)
- {
- return;
- }
-
- var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)].InitializePacket();
-
- foreach (var state in m_Map.GetClientsInRange(m_Location))
- {
- if (state != m_NetState && state.Mobile.CanSee(this))
- {
- var length = OutgoingMessagePackets.CreateMessage(
- buffer,
- Serial,
- Body,
- type,
- hue,
- 3,
- ascii,
- Language,
- Name,
- text
- );
-
- if (length != buffer.Length)
- {
- buffer = buffer[..length]; // Adjust to the actual size
- }
-
- state.Send(buffer);
- }
- }
- }
-
- public void SendLocalizedMessage(int number, string args = "", int hue = 0x3B2) =>
- m_NetState.SendMessageLocalized(Serial.MinusOne, -1, MessageType.Regular, hue, 3, number, "System", args);
-
- public void SendLocalizedMessage(int number, bool append, string affix, string args = "", int hue = 0x3B2) =>
- m_NetState.SendMessageLocalizedAffix(
- Serial.MinusOne,
- -1,
- MessageType.Regular,
- hue,
- 3,
- number,
- "System",
- (append ? AffixType.Append : AffixType.Prepend) | AffixType.System,
- affix,
- args
- );
-
- public void SendMessage(string text) => SendMessage(0x3B2, text);
-
- public void SendMessage(int hue, string text) =>
- m_NetState.SendMessage(Serial.MinusOne, -1, MessageType.Regular, hue, 3, false, "ENU", "System", text);
-
- public void SendAsciiMessage(string text) => SendAsciiMessage(0x3B2, text);
-
- public void SendAsciiMessage(int hue, string text) =>
- m_NetState.SendMessage(Serial.MinusOne, -1, MessageType.Regular, hue, 3, true, null, "System", text);
-
///
/// Overridable. Event invoked when the Mobile is double clicked. By default, this method can either dismount or open the
/// paperdoll.
diff --git a/Projects/Server/Network/Packets/IBroadcastFilter.cs b/Projects/Server/Network/Packets/IBroadcastFilter.cs
new file mode 100644
index 000000000..5068b0a21
--- /dev/null
+++ b/Projects/Server/Network/Packets/IBroadcastFilter.cs
@@ -0,0 +1,21 @@
+/*************************************************************************
+ * ModernUO *
+ * Copyright 2019-2026 - ModernUO Development Team *
+ * Email: hi@modernuo.com *
+ * File: IBroadcastFilter.cs *
+ * *
+ * This program is free software: you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation, either version 3 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program. If not, see . *
+ *************************************************************************/
+
+namespace Server.Network;
+
+public interface IBroadcastFilter
+{
+ bool Allow(NetState state);
+}
diff --git a/Projects/Server/Network/Packets/OutgoingMessagePackets.Broadcast.cs b/Projects/Server/Network/Packets/OutgoingMessagePackets.Broadcast.cs
new file mode 100644
index 000000000..dc48ff324
--- /dev/null
+++ b/Projects/Server/Network/Packets/OutgoingMessagePackets.Broadcast.cs
@@ -0,0 +1,182 @@
+/*************************************************************************
+ * ModernUO *
+ * Copyright 2019-2026 - ModernUO Development Team *
+ * Email: hi@modernuo.com *
+ * File: OutgoingMessagePackets.Broadcast.cs *
+ * *
+ * This program is free software: you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation, either version 3 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program. If not, see . *
+ *************************************************************************/
+
+using System;
+
+namespace Server.Network;
+
+public static partial class OutgoingMessagePackets
+{
+ public static void BroadcastMessageLocalized(
+ Map map, Point3D location,
+ Serial serial, int graphic, MessageType type, int hue, int font,
+ int number, ReadOnlySpan name, ReadOnlySpan args,
+ TFilter filter
+ ) where TFilter : struct, IBroadcastFilter
+ {
+ if (map == null)
+ {
+ return;
+ }
+
+ var buffer = stackalloc byte[GetMaxMessageLocalizedLength(args.Length)].InitializePacket();
+
+ foreach (var state in map.GetClientsInRange(location))
+ {
+ if (filter.Allow(state))
+ {
+ var length = CreateMessageLocalized(
+ buffer, serial, graphic, type, hue, font, number, name, args
+ );
+
+ if (length != buffer.Length)
+ {
+ buffer = buffer[..length];
+ }
+
+ state.Send(buffer);
+ }
+ }
+ }
+
+ public static void BroadcastMessageLocalized(
+ Map map, Point3D location, int range,
+ Serial serial, int graphic, MessageType type, int hue, int font,
+ int number, ReadOnlySpan name, ReadOnlySpan args,
+ TFilter filter
+ ) where TFilter : struct, IBroadcastFilter
+ {
+ if (map == null)
+ {
+ return;
+ }
+
+ var buffer = stackalloc byte[GetMaxMessageLocalizedLength(args.Length)].InitializePacket();
+
+ foreach (var state in map.GetClientsInRange(location, range))
+ {
+ if (filter.Allow(state))
+ {
+ var length = CreateMessageLocalized(
+ buffer, serial, graphic, type, hue, font, number, name, args
+ );
+
+ if (length != buffer.Length)
+ {
+ buffer = buffer[..length];
+ }
+
+ state.Send(buffer);
+ }
+ }
+ }
+
+ public static void BroadcastMessageLocalizedAffix(
+ Map map, Point3D location,
+ Serial serial, int graphic, MessageType type, int hue, int font,
+ int number, ReadOnlySpan name, AffixType affixType,
+ ReadOnlySpan affix, ReadOnlySpan args,
+ TFilter filter
+ ) where TFilter : struct, IBroadcastFilter
+ {
+ if (map == null)
+ {
+ return;
+ }
+
+ var buffer = stackalloc byte[GetMaxMessageLocalizedAffixLength(affix.Length, args.Length)].InitializePacket();
+
+ foreach (var state in map.GetClientsInRange(location))
+ {
+ if (filter.Allow(state))
+ {
+ var length = CreateMessageLocalizedAffix(
+ buffer, serial, graphic, type, hue, font, number, name, affixType, affix, args
+ );
+
+ if (length != buffer.Length)
+ {
+ buffer = buffer[..length];
+ }
+
+ state.Send(buffer);
+ }
+ }
+ }
+
+ public static void BroadcastMessage(
+ Map map, Point3D location,
+ Serial serial, int graphic, MessageType type, int hue, int font, bool ascii,
+ string lang, ReadOnlySpan name, ReadOnlySpan text,
+ TFilter filter
+ ) where TFilter : struct, IBroadcastFilter
+ {
+ if (map == null)
+ {
+ return;
+ }
+
+ var buffer = stackalloc byte[GetMaxMessageLength(text.Length)].InitializePacket();
+
+ foreach (var state in map.GetClientsInRange(location))
+ {
+ if (filter.Allow(state))
+ {
+ var length = CreateMessage(
+ buffer, serial, graphic, type, hue, font, ascii, lang, name, text
+ );
+
+ if (length != buffer.Length)
+ {
+ buffer = buffer[..length];
+ }
+
+ state.Send(buffer);
+ }
+ }
+ }
+
+ public static void BroadcastMessage(
+ Map map, Point3D location, int range,
+ Serial serial, int graphic, MessageType type, int hue, int font, bool ascii,
+ string lang, ReadOnlySpan name, ReadOnlySpan text,
+ TFilter filter
+ ) where TFilter : struct, IBroadcastFilter
+ {
+ if (map == null)
+ {
+ return;
+ }
+
+ var buffer = stackalloc byte[GetMaxMessageLength(text.Length)].InitializePacket();
+
+ foreach (var state in map.GetClientsInRange(location, range))
+ {
+ if (filter.Allow(state))
+ {
+ var length = CreateMessage(
+ buffer, serial, graphic, type, hue, font, ascii, lang, name, text
+ );
+
+ if (length != buffer.Length)
+ {
+ buffer = buffer[..length];
+ }
+
+ state.Send(buffer);
+ }
+ }
+ }
+}
diff --git a/Projects/Server/Network/Packets/OutgoingMessagePackets.Interpolated.cs b/Projects/Server/Network/Packets/OutgoingMessagePackets.Interpolated.cs
new file mode 100644
index 000000000..e1798688c
--- /dev/null
+++ b/Projects/Server/Network/Packets/OutgoingMessagePackets.Interpolated.cs
@@ -0,0 +1,57 @@
+/*************************************************************************
+ * ModernUO *
+ * Copyright 2019-2026 - ModernUO Development Team *
+ * Email: hi@modernuo.com *
+ * File: OutgoingMessagePackets.Interpolated.cs *
+ * *
+ * This program is free software: you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation, either version 3 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program. If not, see . *
+ *************************************************************************/
+
+using System;
+using Server.Buffers;
+
+namespace Server.Network;
+
+public static partial class OutgoingMessagePackets
+{
+ public static void SendMessageLocalized(
+ this NetState ns,
+ Serial serial, int graphic, MessageType type, int hue, int font, int number,
+ ReadOnlySpan name,
+ ref RawInterpolatedStringHandler args
+ )
+ {
+ ns.SendMessageLocalized(serial, graphic, type, hue, font, number, name, args.Text);
+ args.Clear();
+ }
+
+ public static void SendMessageLocalizedAffix(
+ this NetState ns,
+ Serial serial, int graphic, MessageType type, int hue, int font, int number,
+ ReadOnlySpan name, AffixType affixType, ReadOnlySpan affix,
+ ref RawInterpolatedStringHandler args
+ )
+ {
+ ns.SendMessageLocalizedAffix(
+ serial, graphic, type, hue, font, number, name, affixType, affix, args.Text
+ );
+ args.Clear();
+ }
+
+ public static void SendMessage(
+ this NetState ns,
+ Serial serial, int graphic, MessageType type, int hue, int font, bool ascii,
+ string lang, ReadOnlySpan name,
+ ref RawInterpolatedStringHandler text
+ )
+ {
+ ns.SendMessage(serial, graphic, type, hue, font, ascii, lang, name, text.Text);
+ text.Clear();
+ }
+}
diff --git a/Projects/Server/Network/Packets/OutgoingMessagePackets.cs b/Projects/Server/Network/Packets/OutgoingMessagePackets.cs
index cf13d3119..a531336b8 100644
--- a/Projects/Server/Network/Packets/OutgoingMessagePackets.cs
+++ b/Projects/Server/Network/Packets/OutgoingMessagePackets.cs
@@ -29,11 +29,12 @@ public enum AffixType : byte
System = 0x02
}
-public static class OutgoingMessagePackets
+public static partial class OutgoingMessagePackets
{
public static void SendMessageLocalized(
this NetState ns,
- Serial serial, int graphic, MessageType type, int hue, int font, int number, string name = "", string args = ""
+ Serial serial, int graphic, MessageType type, int hue, int font, int number,
+ ReadOnlySpan name = default, ReadOnlySpan args = default
)
{
if (ns.CannotSendPackets())
@@ -41,7 +42,7 @@ public static class OutgoingMessagePackets
return;
}
- var buffer = stackalloc byte[GetMaxMessageLocalizedLength(args)].InitializePacket();
+ var buffer = stackalloc byte[GetMaxMessageLocalizedLength(args.Length)].InitializePacket();
var length = CreateMessageLocalized(
buffer, serial, graphic, type, hue, font, number, name, args
);
@@ -50,11 +51,16 @@ public static class OutgoingMessagePackets
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public static int GetMaxMessageLocalizedLength(string args) => 50 + (args?.Length ?? 0) * 2;
+ public static int GetMaxMessageLocalizedLength(int argsCharCount) => 50 + argsCharCount * 2;
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static int GetMaxMessageLocalizedLength(ReadOnlySpan args) =>
+ GetMaxMessageLocalizedLength(args.Length);
public static int CreateMessageLocalized(
Span buffer,
- Serial serial, int graphic, MessageType type, int hue, int font, int number, string name = "", string args = ""
+ Serial serial, int graphic, MessageType type, int hue, int font, int number,
+ ReadOnlySpan name = default, ReadOnlySpan args = default
)
{
if (buffer[0] != 0)
@@ -62,9 +68,6 @@ public static class OutgoingMessagePackets
return buffer.Length;
}
- name ??= "";
- args ??= "";
-
if (hue == 0)
{
hue = 0x3B2;
@@ -88,8 +91,9 @@ public static class OutgoingMessagePackets
public static void SendMessageLocalizedAffix(
this NetState ns,
- Serial serial, int graphic, MessageType type, int hue, int font, int number, string name,
- AffixType affixType, string affix = "", string args = ""
+ Serial serial, int graphic, MessageType type, int hue, int font, int number,
+ ReadOnlySpan name, AffixType affixType,
+ ReadOnlySpan affix = default, ReadOnlySpan args = default
)
{
if (ns.CannotSendPackets())
@@ -97,7 +101,7 @@ public static class OutgoingMessagePackets
return;
}
- var buffer = stackalloc byte[GetMaxMessageLocalizedAffixLength(affix, args)].InitializePacket();
+ var buffer = stackalloc byte[GetMaxMessageLocalizedAffixLength(affix.Length, args.Length)].InitializePacket();
var length = CreateMessageLocalizedAffix(
buffer, serial, graphic, type, hue, font, number, name, affixType, affix, args
);
@@ -106,13 +110,18 @@ public static class OutgoingMessagePackets
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public static int GetMaxMessageLocalizedAffixLength(string affix, string args) =>
- 52 + (affix?.Length ?? 0) + (args?.Length ?? 0) * 2;
+ public static int GetMaxMessageLocalizedAffixLength(int affixCharCount, int argsCharCount) =>
+ 52 + affixCharCount + argsCharCount * 2;
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static int GetMaxMessageLocalizedAffixLength(ReadOnlySpan affix, ReadOnlySpan args) =>
+ GetMaxMessageLocalizedAffixLength(affix.Length, args.Length);
public static int CreateMessageLocalizedAffix(
Span buffer,
- Serial serial, int graphic, MessageType type, int hue, int font, int number, string name,
- AffixType affixType, string affix = "", string args = ""
+ Serial serial, int graphic, MessageType type, int hue, int font, int number,
+ ReadOnlySpan name, AffixType affixType,
+ ReadOnlySpan affix = default, ReadOnlySpan args = default
)
{
if (buffer[0] != 0)
@@ -120,10 +129,6 @@ public static class OutgoingMessagePackets
return buffer.Length;
}
- name ??= "";
- affix ??= "";
- args ??= "";
-
if (hue == 0)
{
hue = 0x3B2;
@@ -149,7 +154,8 @@ public static class OutgoingMessagePackets
public static void SendMessage(
this NetState ns,
- Serial serial, int graphic, MessageType type, int hue, int font, bool ascii, string lang, string name, string text
+ Serial serial, int graphic, MessageType type, int hue, int font, bool ascii,
+ string lang, ReadOnlySpan name, ReadOnlySpan text
)
{
if (ns.CannotSendPackets())
@@ -157,7 +163,7 @@ public static class OutgoingMessagePackets
return;
}
- var buffer = stackalloc byte[GetMaxMessageLength(text)].InitializePacket();
+ var buffer = stackalloc byte[GetMaxMessageLength(text.Length)].InitializePacket();
var length = CreateMessage(
buffer,
serial,
@@ -175,7 +181,10 @@ public static class OutgoingMessagePackets
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
- public static int GetMaxMessageLength(string text) => 50 + (text?.Length ?? 0) * 2;
+ public static int GetMaxMessageLength(int textCharCount) => 50 + textCharCount * 2;
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static int GetMaxMessageLength(ReadOnlySpan text) => GetMaxMessageLength(text.Length);
public static int CreateMessage(
Span buffer,
@@ -186,8 +195,8 @@ public static class OutgoingMessagePackets
int font,
bool ascii,
string lang,
- string name,
- string text
+ ReadOnlySpan name,
+ ReadOnlySpan text
)
{
if (buffer[0] != 0)
@@ -195,8 +204,6 @@ public static class OutgoingMessagePackets
return buffer.Length;
}
- name ??= "";
- text ??= "";
lang ??= "ENU";
if (hue == 0)
diff --git a/Projects/Server/World/World.cs b/Projects/Server/World/World.cs
index 209779f24..f25ec163b 100644
--- a/Projects/Server/World/World.cs
+++ b/Projects/Server/World/World.cs
@@ -110,7 +110,7 @@ public static class World
public static void Broadcast(int hue, bool ascii, string text)
{
- var length = OutgoingMessagePackets.GetMaxMessageLength(text);
+ var length = OutgoingMessagePackets.GetMaxMessageLength(text.Length);
var buffer = stackalloc byte[length].InitializePacket();
@@ -140,7 +140,7 @@ public static class World
public static void BroadcastStaff(int hue, bool ascii, string text)
{
- var length = OutgoingMessagePackets.GetMaxMessageLength(text);
+ var length = OutgoingMessagePackets.GetMaxMessageLength(text.Length);
var buffer = stackalloc byte[length].InitializePacket();
diff --git a/Projects/UOContent/Engines/ML Quests/MLQuestSystem.cs b/Projects/UOContent/Engines/ML Quests/MLQuestSystem.cs
index 077d1a7de..edde59c32 100644
--- a/Projects/UOContent/Engines/ML Quests/MLQuestSystem.cs
+++ b/Projects/UOContent/Engines/ML Quests/MLQuestSystem.cs
@@ -730,7 +730,7 @@ namespace Server.Engines.MLQuests
}
else if (quester is Item item)
{
- item.SendLocalizedMessageTo(pm, cliloc, args, SpeechColor);
+ item.SendLocalizedMessageTo(pm, cliloc, SpeechColor, args);
}
else
{
diff --git a/Projects/UOContent/Items/Special/Solen Items/PowderOfTranslocation.cs b/Projects/UOContent/Items/Special/Solen Items/PowderOfTranslocation.cs
index 5b0fbb08b..1a4e86786 100644
--- a/Projects/UOContent/Items/Special/Solen Items/PowderOfTranslocation.cs
+++ b/Projects/UOContent/Items/Special/Solen Items/PowderOfTranslocation.cs
@@ -88,11 +88,11 @@ public partial class PowderOfTranslocation : Item
// The ~1_translocationItem~ glows with green energy and absorbs magical power from the powder.
if (_transItemName.Number > 0)
{
- item.SendLocalizedMessageTo(from, 1054139, $"#{_transItemName.Number}", 0x43);
+ item.SendLocalizedMessageTo(from, 1054139, 0x43, $"#{_transItemName.Number}");
}
else if (_transItemName.String != null)
{
- item.SendLocalizedMessageTo(from, 1054139, _transItemName.String, 0x43);
+ item.SendLocalizedMessageTo(from, 1054139, 0x43, _transItemName.String);
}
}
}
diff --git a/Projects/UOContent/Misc/MessageHelper.cs b/Projects/UOContent/Misc/MessageHelper.cs
deleted file mode 100644
index 82eabc37f..000000000
--- a/Projects/UOContent/Misc/MessageHelper.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using Server.Network;
-
-namespace Server;
-
-public static class MessageHelper
-{
- public static void SendLocalizedMessageTo(this Item from, Mobile to, int number, int hue)
- {
- SendLocalizedMessageTo(from, to, number, "", hue);
- }
-
- public static void SendLocalizedMessageTo(this Item from, Mobile to, int number, string args, int hue)
- {
- to?.NetState.SendMessageLocalized(from.Serial, from.ItemID, MessageType.Regular, hue, 3, number, "", args);
- }
-
- public static void SendMessageTo(this Item from, Mobile to, string text, int hue)
- {
- to?.NetState.SendMessage(from.Serial, from.ItemID, MessageType.Regular, hue, 3, false, "ENU", "", text);
- }
-}