young player protection is ignored in champ spawns
Changed default restart time to 10 minutes.
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4 changed files with 22 additions and 8 deletions
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@ -70,7 +70,7 @@ namespace Server.Engines.CannedEvil
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m_Idol = new IdolOfTheChampion( this );
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m_ExpireDelay = TimeSpan.FromMinutes( 10.0 );
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m_RestartDelay = TimeSpan.FromMinutes( 5.0 );
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m_RestartDelay = TimeSpan.FromMinutes( 10.0 );
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m_DamageEntries = new Dictionary<Mobile, int>();
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@ -1232,6 +1232,8 @@ namespace Server.Engines.CannedEvil
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public class ChampionSpawnRegion : BaseRegion
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{
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public override bool YoungProtected { get { return false; } }
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private ChampionSpawn m_Spawn;
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public ChampionSpawn ChampionSpawn
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