feat: Splits Server in Core and Application (#1806)
> [!Note] > **Developer Note** > Now developers will only need to build/run the Application project instead of everything. > When adding new projects, make sure to: > 1. Add a reference to that project in the Application project. > 2. Add the dll file to the Distribution/Data/assemblies.json file ### Summary - Adds an application project - Consolidates process restarts to use `Core.Kill(true)` - Removes some old messaging, for example processor optimization - Fixes missing build cleanup
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43 changed files with 572 additions and 585 deletions
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@ -1,11 +1,11 @@
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using Server.Network;
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namespace Server.Items
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namespace Server.Items;
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public sealed class MapDetails : Packet
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{
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public sealed class MapDetails : Packet
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public MapDetails(MapItem map) : base(0x90, 19)
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{
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public MapDetails(MapItem map) : base(0x90, 19)
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{
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Stream.Write(map.Serial);
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Stream.Write((short)0x139D);
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Stream.Write((short)map.Bounds.Start.X);
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@ -15,12 +15,12 @@ namespace Server.Items
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Stream.Write((short)map.Width);
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Stream.Write((short)map.Height);
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}
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}
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}
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public sealed class MapDetailsNew : Packet
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public sealed class MapDetailsNew : Packet
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{
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public MapDetailsNew(MapItem map) : base(0xF5, 21)
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{
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public MapDetailsNew(MapItem map) : base(0xF5, 21)
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{
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Stream.Write(map.Serial);
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Stream.Write((short)0x139D);
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Stream.Write((short)map.Bounds.Start.X);
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@ -31,38 +31,37 @@ namespace Server.Items
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Stream.Write((short)map.Height);
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Stream.Write((short)(map.Facet?.MapID ?? 0));
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}
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}
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}
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public class MapCommand : Packet
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public class MapCommand : Packet
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{
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public MapCommand(MapItem map, int command, int number, int x, int y) : base(0x56, 11)
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{
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public MapCommand(MapItem map, int command, int number, int x, int y) : base(0x56, 11)
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{
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Stream.Write(map.Serial);
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Stream.Write((byte)command);
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Stream.Write((byte)number);
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Stream.Write((short)x);
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Stream.Write((short)y);
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}
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}
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public sealed class MapDisplay : MapCommand
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{
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public MapDisplay(MapItem map) : base(map, 5, 0, 0, 0)
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{
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}
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}
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public sealed class MapAddPin : MapCommand
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{
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public MapAddPin(MapItem map, Point2D point) : base(map, 1, 0, point.X, point.Y)
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{
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}
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}
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public sealed class MapSetEditable : MapCommand
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{
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public MapSetEditable(MapItem map, bool editable) : base(map, 7, editable ? 1 : 0, 0, 0)
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{
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}
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}
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}
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public sealed class MapDisplay : MapCommand
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{
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public MapDisplay(MapItem map) : base(map, 5, 0, 0, 0)
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{
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}
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}
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public sealed class MapAddPin : MapCommand
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{
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public MapAddPin(MapItem map, Point2D point) : base(map, 1, 0, point.X, point.Y)
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{
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}
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}
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public sealed class MapSetEditable : MapCommand
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{
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public MapSetEditable(MapItem map, bool editable) : base(map, 7, editable ? 1 : 0, 0, 0)
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{
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}
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}
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