fix: Fixes issue with cached static gump strings. Fixes bad gump colors (#1771)
### Summary - Fixes an issue that causes CUO to crash due to bad string caching in static gumps - Fixes wrong/bad 16bit html gump hues. - Moves `C16232` (16-bit to 32-bit) and `C32216` (32-bit to 16-bit) to Utility class for broader use. TODO: - Some gumps have different 32bit (for string content) vs 16bit (for localized content) strings. Does this matter?
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27 changed files with 129 additions and 155 deletions
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@ -291,7 +291,7 @@ namespace Server.Engines.ConPVP
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{
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if (part.Players[0] is PlayerMobile pm && pm.DuelPlayer != null)
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{
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name = name.Color(pm.DuelPlayer.Eliminated ? 0x6633333 : 0x336666);
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name = name.Color(pm.DuelPlayer.Eliminated ? 0x663333 : 0x336666);
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}
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}
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@ -327,7 +327,7 @@ namespace Server.Engines.ConPVP
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{
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if (mob is PlayerMobile pm && pm.DuelPlayer != null)
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{
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name = name.Color(pm.DuelPlayer.Eliminated ? 0x6633333 : 0x336666);
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name = name.Color(pm.DuelPlayer.Eliminated ? 0x663333 : 0x336666);
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}
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}
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