fix: Fixes issue with cached static gump strings. Fixes bad gump colors (#1771)
### Summary - Fixes an issue that causes CUO to crash due to bad string caching in static gumps - Fixes wrong/bad 16bit html gump hues. - Moves `C16232` (16-bit to 32-bit) and `C32216` (32-bit to 16-bit) to Utility class for broader use. TODO: - Some gumps have different 32bit (for string content) vs 16bit (for localized content) strings. Does this matter?
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27 changed files with 129 additions and 155 deletions
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@ -50,7 +50,7 @@ namespace Server.Engines.MLQuests.Objectives
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{
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var amount = DesiredAmount.ToString();
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g.AddHtmlLocalized(98, y, 350, 16, 1072205, 0x15F90); // Obtain
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g.AddHtmlLocalized(98, y, 350, 16, 1072205, 0x5F90); // Obtain
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g.AddLabel(143, y, 0x481, amount);
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if (Name.Number > 0)
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@ -67,7 +67,7 @@ namespace Server.Engines.MLQuests.Objectives
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{
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if (Name.Number > 0)
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{
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g.AddHtmlLocalized(98, y, 312, 32, Name.Number, 0x15F90);
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g.AddHtmlLocalized(98, y, 312, 32, Name.Number, 0x5F90);
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}
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else if (Name.String != null)
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{
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@ -207,11 +207,11 @@ namespace Server.Engines.MLQuests.Objectives
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{
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base.WriteToGump(g, ref y);
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g.AddHtmlLocalized(103, y, 120, 16, 3000087, 0x15F90); // Total
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g.AddHtmlLocalized(103, y, 120, 16, 3000087, 0x5F90); // Total
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g.AddLabel(223, y, 0x481, GetCurrentTotal().ToString());
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y += 16;
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g.AddHtmlLocalized(103, y, 120, 16, 1074782, 0x15F90); // Return to
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g.AddHtmlLocalized(103, y, 120, 16, 1074782, 0x5F90); // Return to
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g.AddLabel(223, y, 0x481, QuesterNameAttribute.GetQuesterNameFor(Instance.QuesterType));
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y += 16;
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}
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