fix: Fixes issue with cached static gump strings. Fixes bad gump colors (#1771)

### Summary
- Fixes an issue that causes CUO to crash due to bad string caching in static gumps
- Fixes wrong/bad 16bit html gump hues.
- Moves `C16232` (16-bit to 32-bit) and `C32216` (32-bit to 16-bit) to Utility class for broader use.

TODO:
- Some gumps have different 32bit (for string content) vs 16bit (for localized content) strings. Does this matter?
This commit is contained in:
Kamron Batman 2024-05-10 22:44:16 -07:00 • committed by GitHub
parent a001eb03da
commit 622250b8f4
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GPG key ID: B5690EEEBB952194
27 changed files with 129 additions and 155 deletions

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@ -27,7 +27,7 @@ namespace Server.Engines.MLQuests.Objectives
{
var amount = DesiredAmount.ToString();
g.AddHtmlLocalized(98, y, 312, 16, 1072204, 0x15F90); // Slay
g.AddHtmlLocalized(98, y, 312, 16, 1072204, 0x5F90); // Slay
g.AddLabel(133, y, 0x481, amount);
if (Name.Number > 0)
@ -43,11 +43,11 @@ namespace Server.Engines.MLQuests.Objectives
if (Area != null)
{
g.AddHtmlLocalized(103, y, 312, 20, 1018327, 0x15F90); // Location
g.AddHtmlLocalized(103, y, 312, 20, 1018327, 0x5F90); // Location
if (Area.Name.Number > 0)
{
g.AddHtmlLocalized(223, y, 312, 20, Area.Name.Number, 0xFFFFFF);
g.AddHtmlLocalized(223, y, 312, 20, Area.Name.Number, 0x7FFF);
}
else if (Area.Name.String != null)
{
@ -127,11 +127,11 @@ namespace Server.Engines.MLQuests.Objectives
base.WriteToGump(g, ref y);
g.AddHtmlLocalized(103, y, 120, 16, 3000087, 0x15F90); // Total
g.AddHtmlLocalized(103, y, 120, 16, 3000087, 0x5F90); // Total
g.AddLabel(223, y, 0x481, Slain.ToString());
y += 16;
g.AddHtmlLocalized(103, y, 120, 16, 1074782, 0x15F90); // Return to
g.AddHtmlLocalized(103, y, 120, 16, 1074782, 0x5F90); // Return to
g.AddLabel(223, y, 0x481, QuesterNameAttribute.GetQuesterNameFor(Instance.QuesterType));
y += 16;
}