Upgrades code style - First batch (#22)
This commit is contained in:
parent
8ee42c8ea2
commit
632e8b4757
1834 changed files with 10245 additions and 10437 deletions
|
|
@ -11,7 +11,7 @@ namespace Server.Items
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public ChampionSkullType Type{ get{ return m_Type; } set{ m_Type = value; InvalidateProperties(); } }
|
||||
|
||||
public override int LabelNumber{ get{ return 1049479 + (int)m_Type; } }
|
||||
public override int LabelNumber => 1049479 + (int)m_Type;
|
||||
|
||||
[Constructible]
|
||||
public ChampionSkull( ChampionSkullType type ) : base( 0x1AE1 )
|
||||
|
|
@ -59,15 +59,15 @@ namespace Server.Items
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if( version == 0 )
|
||||
{
|
||||
if ( LootType != LootType.Cursed )
|
||||
LootType = LootType.Cursed;
|
||||
|
||||
|
||||
if ( Insured )
|
||||
Insured = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue