Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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1834 changed files with 10245 additions and 10437 deletions

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@ -24,15 +24,15 @@ namespace Server.Factions
public Mobile Mobile{ get{ return m_Mobile; } }
public Faction Faction{ get{ return m_Faction; } }
public List<PlayerState> Owner { get { return m_Owner; } }
public List<PlayerState> Owner => m_Owner;
public MerchantTitle MerchantTitle{ get{ return m_MerchantTitle; } set{ m_MerchantTitle = value; Invalidate(); } }
public Town Sheriff{ get{ return m_Sheriff; } set{ m_Sheriff = value; Invalidate(); } }
public Town Finance{ get{ return m_Finance; } set{ m_Finance = value; Invalidate(); } }
public List<SilverGivenEntry> SilverGiven { get { return m_SilverGiven; } }
public List<SilverGivenEntry> SilverGiven => m_SilverGiven;
public int KillPoints {
get { return m_KillPoints; }
set {
public int KillPoints {
get { return m_KillPoints; }
set {
if ( m_KillPoints != value ) {
if ( value > m_KillPoints ) {
if ( m_KillPoints <= 0 ) {
@ -41,7 +41,7 @@ namespace Server.Factions
Invalidate();
return;
}
m_Owner.Remove( this );
m_Owner.Insert( m_Faction.ZeroRankOffset, this );
@ -104,9 +104,9 @@ namespace Server.Factions
private int m_RankIndex = -1;
public int RankIndex { get { return m_RankIndex; } set { if ( m_RankIndex != value ) { m_RankIndex = value; m_InvalidateRank = true; } } }
public RankDefinition Rank {
get {
public RankDefinition Rank {
get {
if ( m_InvalidateRank ) {
RankDefinition[] ranks = m_Faction.Definition.Ranks;
int percent;
@ -252,4 +252,4 @@ namespace Server.Factions
return ((PlayerState)obj).m_KillPoints - m_KillPoints;
}
}
}
}