Upgrades code style - First batch (#22)
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8ee42c8ea2
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1834 changed files with 10245 additions and 10437 deletions
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@ -12,7 +12,7 @@ namespace Server.Engines.Harvest
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public double ReqSkill { get { return m_ReqSkill; } set { m_ReqSkill = value; } }
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public double Chance { get { return m_Chance; } set { m_Chance = value; } }
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public TextDefinition SuccessMessage { get { return m_SuccessMessage; } }
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public TextDefinition SuccessMessage => m_SuccessMessage;
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public void SendSuccessTo( Mobile m )
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{
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@ -28,4 +28,4 @@ namespace Server.Engines.Harvest
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m_SuccessMessage = message;
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}
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}
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}
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}
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@ -77,15 +77,13 @@ namespace Server.Engines.Harvest
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x /= m_BankWidth;
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y /= m_BankHeight;
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Dictionary<Point2D, HarvestBank> banks = null;
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m_BanksByMap.TryGetValue( map, out banks );
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m_BanksByMap.TryGetValue( map, out Dictionary<Point2D, HarvestBank> banks );
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if ( banks == null )
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m_BanksByMap[map] = banks = new Dictionary<Point2D, HarvestBank>();
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Point2D key = new Point2D( x, y );
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HarvestBank bank = null;
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banks.TryGetValue( key, out bank );
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banks.TryGetValue( key, out HarvestBank bank );
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if ( bank == null )
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banks[key] = bank = new HarvestBank( this, GetVeinAt( map, x, y ) );
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@ -176,4 +174,4 @@ namespace Server.Engines.Harvest
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}
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}
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}
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}
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}
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@ -11,7 +11,7 @@ namespace Server.Engines.Harvest
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{
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private List<HarvestDefinition> m_Definitions;
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public List<HarvestDefinition> Definitions { get { return m_Definitions; } }
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public List<HarvestDefinition> Definitions => m_Definitions;
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public HarvestSystem()
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{
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@ -66,7 +66,7 @@ namespace Server.Engines.Harvest
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public virtual object GetLock( Mobile from, Item tool, HarvestDefinition def, object toHarvest )
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{
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/* Here we prevent multiple harvesting.
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*
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*
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* Some options:
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* - 'return tool;' : This will allow the player to harvest more than once concurrently, but only if they use multiple tools. This seems to be as OSI.
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* - 'return GetType();' : This will disallow multiple harvesting of the same type. That is, we couldn't mine more than once concurrently, but we could be both mining and lumberjacking.
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@ -114,7 +114,7 @@ namespace Server.Engines.Harvest
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OnBadHarvestTarget( from, tool, toHarvest );
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return;
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}
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if ( !CheckRange( from, tool, def, map, loc, true ) )
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return;
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else if ( !CheckResources( from, tool, def, map, loc, true ) )
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@ -503,4 +503,4 @@ namespace Server
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{
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}
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}
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}
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}
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