Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -80,7 +80,7 @@ namespace Server.Engines.Quests.Ninja
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public bool TaughtHowToUseSkills
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{
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get{ return m_TaughtHowToUseSkills; }
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get{ return m_TaughtHowToUseSkills; }
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set{ m_TaughtHowToUseSkills = value; }
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}
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@ -152,8 +152,8 @@ namespace Server.Engines.Quests.Ninja
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{
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get
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{
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/* Bring the note to Elite Ninja Zoel and speak with him again.
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* He is near the cave entrance. You can hand the note to Zoel
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/* Bring the note to Elite Ninja Zoel and speak with him again.
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* He is near the cave entrance. You can hand the note to Zoel
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* by dragging it and dropping it on his body.
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*/
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return 1063185;
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@ -208,7 +208,7 @@ namespace Server.Engines.Quests.Ninja
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{
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get
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{
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// Go back through the blue teleporter and tell Daimyo Emino what you’ve overheard.
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// Go back through the blue teleporter and tell Daimyo Emino what you<EFBFBD>ve overheard.
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return 1063197;
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}
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}
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@ -229,9 +229,9 @@ namespace Server.Engines.Quests.Ninja
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{
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get
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{
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/* Take the white teleporter and check the chests for the sword.
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* Leave everything else behind. Avoid damage from traps you may
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* encounter. To use a potion, make sure at least one hand is
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/* Take the white teleporter and check the chests for the sword.
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* Leave everything else behind. Avoid damage from traps you may
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* encounter. To use a potion, make sure at least one hand is
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* free and double click on the bottle.
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*/
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return 1063200;
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@ -262,8 +262,8 @@ namespace Server.Engines.Quests.Ninja
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{
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get
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{
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/* Walk through the hallway being careful
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* to avoid the traps. You may be able to
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/* Walk through the hallway being careful
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* to avoid the traps. You may be able to
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* time the traps to avoid injury.
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*/
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return 1063202;
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@ -338,7 +338,7 @@ namespace Server.Engines.Quests.Ninja
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{
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}
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public override int MaxProgress{ get{ return 3; } }
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public override int MaxProgress => 3;
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public override void RenderProgress( BaseQuestGump gump )
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{
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@ -390,4 +390,4 @@ namespace Server.Engines.Quests.Ninja
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{
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}
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}
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}
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}
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