Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -250,7 +250,7 @@ namespace Server.Engines.Events
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public override bool BleedImmune => true;
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public override Poison PoisonImmune { get { return Poison.Regular; } }
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public override Poison PoisonImmune => Poison.Regular;
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public ZombieSkeleton( Serial serial )
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: base( serial )
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@ -5,7 +5,7 @@ namespace Server.Items.Holiday
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{
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public class PaintedEvilJesterMask : BasePaintedMask
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{
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public override string MaskName { get { return "Evil Jester Mask"; } }
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public override string MaskName => "Evil Jester Mask";
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[Constructible]
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public PaintedEvilJesterMask()
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@ -5,7 +5,7 @@ namespace Server.Items.Holiday
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{
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public class PaintedPorcelainMask : BasePaintedMask
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{
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public override string MaskName { get { return "Porcelain Mask"; } }
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public override string MaskName => "Porcelain Mask";
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[Constructible]
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public PaintedPorcelainMask()
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