Upgrades code style - First batch (#22)
This commit is contained in:
parent
8ee42c8ea2
commit
632e8b4757
1834 changed files with 10245 additions and 10437 deletions
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@ -5,11 +5,11 @@ namespace Server.Items
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{
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public class ArmorOfFortune : StuddedChest
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{
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public override int LabelNumber{ get{ return 1061098; } } // Armor of Fortune
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public override int ArtifactRarity{ get{ return 11; } }
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public override int LabelNumber => 1061098; // Armor of Fortune
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public override int ArtifactRarity => 11;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public ArmorOfFortune()
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@ -31,7 +31,7 @@ namespace Server.Items
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -39,4 +39,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class BrambleCoat : WoodlandChest
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{
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public override int LabelNumber{ get{ return 1072925; } } // Bramble Coat
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public override int LabelNumber => 1072925; // Bramble Coat
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public override int BasePhysicalResistance{ get{ return 10; } }
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public override int BaseFireResistance{ get{ return 8; } }
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public override int BaseColdResistance{ get{ return 7; } }
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public override int BasePoisonResistance{ get{ return 8; } }
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public override int BaseEnergyResistance{ get{ return 7; } }
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public override int BasePhysicalResistance => 10;
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public override int BaseFireResistance => 8;
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public override int BaseColdResistance => 7;
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public override int BasePoisonResistance => 8;
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public override int BaseEnergyResistance => 7;
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[Constructible]
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public BrambleCoat()
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@ -43,4 +43,4 @@ namespace Server.Items
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int version = reader.ReadEncodedInt();
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}
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}
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}
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}
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class IronwoodCrown : RavenHelm
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{
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public override int LabelNumber{ get{ return 1072924; } } // Ironwood Crown
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public override int LabelNumber => 1072924; // Ironwood Crown
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public override int BasePhysicalResistance{ get{ return 10; } }
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public override int BaseFireResistance{ get{ return 6; } }
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public override int BaseColdResistance{ get{ return 7; } }
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public override int BasePoisonResistance{ get{ return 7; } }
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public override int BaseEnergyResistance{ get{ return 10; } }
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public override int BasePhysicalResistance => 10;
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public override int BaseFireResistance => 6;
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public override int BaseColdResistance => 7;
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public override int BasePoisonResistance => 7;
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public override int BaseEnergyResistance => 10;
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[Constructible]
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public IronwoodCrown()
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@ -28,14 +28,14 @@ namespace Server.Items
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public IronwoodCrown( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -43,4 +43,4 @@ namespace Server.Items
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int version = reader.ReadEncodedInt();
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}
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}
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}
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}
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@ -5,11 +5,11 @@ namespace Server.Items
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{
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public class SongWovenMantle : LeafArms
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{
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public override int LabelNumber{ get{ return 1072931; } } // Song Woven Mantle
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public override int LabelNumber => 1072931; // Song Woven Mantle
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public override int BasePhysicalResistance{ get{ return 14; } }
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public override int BaseColdResistance{ get{ return 14; } }
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public override int BaseEnergyResistance{ get{ return 16; } }
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public override int BasePhysicalResistance => 14;
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public override int BaseColdResistance => 14;
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public override int BaseEnergyResistance => 16;
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[Constructible]
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public SongWovenMantle()
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@ -40,4 +40,4 @@ namespace Server.Items
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int version = reader.ReadEncodedInt();
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}
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}
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}
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}
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@ -5,10 +5,10 @@ namespace Server.Items
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{
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public class SpellWovenBritches : LeafLegs
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{
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public override int LabelNumber{ get{ return 1072929; } } // Spell Woven Britches
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public override int LabelNumber => 1072929; // Spell Woven Britches
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public override int BaseFireResistance{ get{ return 15; } }
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public override int BasePoisonResistance{ get{ return 16; } }
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public override int BaseFireResistance => 15;
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public override int BasePoisonResistance => 16;
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[Constructible]
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public SpellWovenBritches()
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@ -40,4 +40,4 @@ namespace Server.Items
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int version = reader.ReadEncodedInt();
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}
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}
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}
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}
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@ -5,10 +5,10 @@ namespace Server.Items
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{
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public class StitchersMittens : LeafGloves
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{
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public override int LabelNumber{ get{ return 1072932; } } // Stitcher's Mittens
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public override int LabelNumber => 1072932; // Stitcher's Mittens
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public override int BasePhysicalResistance{ get{ return 20; } }
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public override int BaseColdResistance{ get{ return 20; } }
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public override int BasePhysicalResistance => 20;
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public override int BaseColdResistance => 20;
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[Constructible]
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public StitchersMittens()
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@ -40,4 +40,4 @@ namespace Server.Items
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}
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}
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}
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}
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@ -5,14 +5,14 @@ namespace Server.Items
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{
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public class GauntletsOfNobility : RingmailGloves
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{
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public override int LabelNumber{ get{ return 1061092; } } // Gauntlets of Nobility
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public override int ArtifactRarity{ get{ return 11; } }
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public override int LabelNumber => 1061092; // Gauntlets of Nobility
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public override int ArtifactRarity => 11;
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public override int BasePhysicalResistance{ get{ return 18; } }
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public override int BasePoisonResistance{ get{ return 20; } }
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public override int BasePhysicalResistance => 18;
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public override int BasePoisonResistance => 20;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public GauntletsOfNobility()
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@ -33,7 +33,7 @@ namespace Server.Items
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -50,4 +50,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class HelmOfInsight : PlateHelm
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{
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public override int LabelNumber{ get{ return 1061096; } } // Helm of Insight
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public override int ArtifactRarity{ get{ return 11; } }
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public override int LabelNumber => 1061096; // Helm of Insight
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public override int ArtifactRarity => 11;
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public override int BaseEnergyResistance{ get{ return 17; } }
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public override int BaseEnergyResistance => 17;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public HelmOfInsight()
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@ -33,7 +33,7 @@ namespace Server.Items
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -44,4 +44,4 @@ namespace Server.Items
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EnergyBonus = 0;
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}
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}
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}
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}
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class HolyKnightsBreastplate : PlateChest
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{
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public override int LabelNumber{ get{ return 1061097; } } // Holy Knight's Breastplate
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public override int ArtifactRarity{ get{ return 11; } }
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public override int LabelNumber => 1061097; // Holy Knight's Breastplate
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public override int ArtifactRarity => 11;
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public override int BasePhysicalResistance{ get{ return 35; } }
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public override int BasePhysicalResistance => 35;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public HolyKnightsBreastplate()
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@ -31,7 +31,7 @@ namespace Server.Items
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -42,4 +42,4 @@ namespace Server.Items
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PhysicalBonus = 0;
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}
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}
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}
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}
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@ -5,14 +5,14 @@ namespace Server.Items
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{
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public class InquisitorsResolution : PlateGloves
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{
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public override int LabelNumber{ get{ return 1060206; } } // The Inquisitor's Resolution
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public override int ArtifactRarity{ get{ return 10; } }
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public override int LabelNumber => 1060206; // The Inquisitor's Resolution
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public override int ArtifactRarity => 10;
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public override int BaseColdResistance{ get{ return 22; } }
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public override int BaseEnergyResistance{ get{ return 17; } }
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public override int BaseColdResistance => 22;
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public override int BaseEnergyResistance => 17;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public InquisitorsResolution()
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@ -33,7 +33,7 @@ namespace Server.Items
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -47,4 +47,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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@ -5,14 +5,14 @@ namespace Server.Items
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{
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public class JackalsCollar : PlateGorget
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{
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public override int LabelNumber{ get{ return 1061594; } } // Jackal's Collar
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public override int ArtifactRarity{ get{ return 11; } }
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public override int LabelNumber => 1061594; // Jackal's Collar
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public override int ArtifactRarity => 11;
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public override int BaseFireResistance{ get{ return 23; } }
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public override int BaseColdResistance{ get{ return 17; } }
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public override int BaseFireResistance => 23;
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public override int BaseColdResistance => 17;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public JackalsCollar()
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@ -32,7 +32,7 @@ namespace Server.Items
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -49,4 +49,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class LeggingsOfBane : ChainLegs
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{
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public override int LabelNumber{ get{ return 1061100; } } // Leggings of Bane
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public override int ArtifactRarity{ get{ return 11; } }
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public override int LabelNumber => 1061100; // Leggings of Bane
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public override int ArtifactRarity => 11;
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public override int BasePoisonResistance{ get{ return 36; } }
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public override int BasePoisonResistance => 36;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public LeggingsOfBane()
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@ -33,7 +33,7 @@ namespace Server.Items
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writer.Write( (int) 2 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -58,4 +58,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class MidnightBracers : BoneArms
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{
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public override int LabelNumber{ get{ return 1061093; } } // Midnight Bracers
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public override int ArtifactRarity{ get{ return 11; } }
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public override int LabelNumber => 1061093; // Midnight Bracers
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public override int ArtifactRarity => 11;
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public override int BasePhysicalResistance{ get{ return 23; } }
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public override int BasePhysicalResistance => 23;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public MidnightBracers()
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@ -32,7 +32,7 @@ namespace Server.Items
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -43,4 +43,4 @@ namespace Server.Items
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PhysicalBonus = 0;
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}
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}
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}
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}
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@ -5,13 +5,13 @@ namespace Server.Items
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{
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public class OrnateCrownOfTheHarrower : BoneHelm
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{
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public override int LabelNumber{ get{ return 1061095; } } // Ornate Crown of the Harrower
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public override int ArtifactRarity{ get{ return 11; } }
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public override int LabelNumber => 1061095; // Ornate Crown of the Harrower
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public override int ArtifactRarity => 11;
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public override int BasePoisonResistance{ get{ return 17; } }
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public override int BasePoisonResistance => 17;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public OrnateCrownOfTheHarrower()
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@ -32,7 +32,7 @@ namespace Server.Items
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -48,4 +48,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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@ -5,15 +5,15 @@ namespace Server.Items
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{
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public class ShadowDancerLeggings : LeatherLegs
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{
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public override int LabelNumber{ get{ return 1061598; } } // Shadow Dancer Leggings
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public override int ArtifactRarity{ get{ return 11; } }
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public override int LabelNumber => 1061598; // Shadow Dancer Leggings
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public override int ArtifactRarity => 11;
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public override int BasePhysicalResistance{ get{ return 17; } }
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public override int BasePoisonResistance{ get{ return 18; } }
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public override int BaseEnergyResistance{ get{ return 18; } }
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public override int BasePhysicalResistance => 17;
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public override int BasePoisonResistance => 18;
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public override int BaseEnergyResistance => 18;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public ShadowDancerLeggings()
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@ -34,7 +34,7 @@ namespace Server.Items
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -52,4 +52,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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|
|
@ -5,14 +5,14 @@ namespace Server.Items
|
|||
{
|
||||
public class TunicOfFire : ChainChest
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1061099; } } // Tunic of Fire
|
||||
public override int ArtifactRarity{ get{ return 11; } }
|
||||
public override int LabelNumber => 1061099; // Tunic of Fire
|
||||
public override int ArtifactRarity => 11;
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 24; } }
|
||||
public override int BaseFireResistance{ get{ return 34; } }
|
||||
public override int BasePhysicalResistance => 24;
|
||||
public override int BaseFireResistance => 34;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public TunicOfFire()
|
||||
|
|
@ -33,7 +33,7 @@ namespace Server.Items
|
|||
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -53,4 +53,4 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,14 +5,14 @@ namespace Server.Items
|
|||
{
|
||||
public class VoiceOfTheFallenKing : LeatherGorget
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1061094; } } // Voice of the Fallen King
|
||||
public override int ArtifactRarity{ get{ return 11; } }
|
||||
public override int LabelNumber => 1061094; // Voice of the Fallen King
|
||||
public override int ArtifactRarity => 11;
|
||||
|
||||
public override int BaseColdResistance{ get{ return 18; } }
|
||||
public override int BaseEnergyResistance{ get{ return 18; } }
|
||||
public override int BaseColdResistance => 18;
|
||||
public override int BaseEnergyResistance => 18;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public VoiceOfTheFallenKing()
|
||||
|
|
@ -33,7 +33,7 @@ namespace Server.Items
|
|||
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -33,7 +33,7 @@ namespace Server.Items
|
|||
|
||||
|
||||
/* Armor internals work differently now (Jun 19 2003)
|
||||
*
|
||||
*
|
||||
* The attributes defined below default to -1.
|
||||
* If the value is -1, the corresponding virtual 'Aos/Old' property is used.
|
||||
* If not, the attribute value itself is used. Here's the list:
|
||||
|
|
@ -129,8 +129,8 @@ namespace Server.Items
|
|||
return m_ArmorBase;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_ArmorBase = value; Invalidate();
|
||||
{
|
||||
m_ArmorBase = value; Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -289,11 +289,11 @@ namespace Server.Items
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public int HitPoints
|
||||
{
|
||||
get
|
||||
get
|
||||
{
|
||||
return m_HitPoints;
|
||||
}
|
||||
set
|
||||
set
|
||||
{
|
||||
if ( value != m_HitPoints && MaxHitPoints > 0 )
|
||||
{
|
||||
|
|
@ -317,7 +317,7 @@ namespace Server.Items
|
|||
set{ m_Crafter = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public ArmorQuality Quality
|
||||
{
|
||||
|
|
@ -425,11 +425,11 @@ namespace Server.Items
|
|||
public virtual int BasePoisonResistance{ get{ return 0; } }
|
||||
public virtual int BaseEnergyResistance{ get{ return 0; } }
|
||||
|
||||
public override int PhysicalResistance{ get{ return BasePhysicalResistance + GetProtOffset() + GetResourceAttrs().ArmorPhysicalResist + m_PhysicalBonus; } }
|
||||
public override int FireResistance{ get{ return BaseFireResistance + GetProtOffset() + GetResourceAttrs().ArmorFireResist + m_FireBonus; } }
|
||||
public override int ColdResistance{ get{ return BaseColdResistance + GetProtOffset() + GetResourceAttrs().ArmorColdResist + m_ColdBonus; } }
|
||||
public override int PoisonResistance{ get{ return BasePoisonResistance + GetProtOffset() + GetResourceAttrs().ArmorPoisonResist + m_PoisonBonus; } }
|
||||
public override int EnergyResistance{ get{ return BaseEnergyResistance + GetProtOffset() + GetResourceAttrs().ArmorEnergyResist + m_EnergyBonus; } }
|
||||
public override int PhysicalResistance => BasePhysicalResistance + GetProtOffset() + GetResourceAttrs().ArmorPhysicalResist + m_PhysicalBonus;
|
||||
public override int FireResistance => BaseFireResistance + GetProtOffset() + GetResourceAttrs().ArmorFireResist + m_FireBonus;
|
||||
public override int ColdResistance => BaseColdResistance + GetProtOffset() + GetResourceAttrs().ArmorColdResist + m_ColdBonus;
|
||||
public override int PoisonResistance => BasePoisonResistance + GetProtOffset() + GetResourceAttrs().ArmorPoisonResist + m_PoisonBonus;
|
||||
public override int EnergyResistance => BaseEnergyResistance + GetProtOffset() + GetResourceAttrs().ArmorEnergyResist + m_EnergyBonus;
|
||||
|
||||
public virtual int InitMinHits{ get{ return 0; } }
|
||||
public virtual int InitMaxHits{ get{ return 0; } }
|
||||
|
|
@ -1163,7 +1163,7 @@ namespace Server.Items
|
|||
return base.AllowSecureTrade( from, to, newOwner, accepted );
|
||||
}
|
||||
|
||||
public virtual Race RequiredRace { get { return null; } }
|
||||
public virtual Race RequiredRace => null;
|
||||
|
||||
public override bool CanEquip( Mobile from )
|
||||
{
|
||||
|
|
@ -1292,7 +1292,7 @@ namespace Server.Items
|
|||
int Absorbed = (int)(HalfAr + HalfAr*Utility.RandomDouble());
|
||||
|
||||
damageTaken -= Absorbed;
|
||||
if ( damageTaken < 0 )
|
||||
if ( damageTaken < 0 )
|
||||
damageTaken = 0;
|
||||
|
||||
if ( Absorbed < 2 )
|
||||
|
|
|
|||
|
|
@ -6,25 +6,25 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x144e, 0x1453 )]
|
||||
public class BoneArms : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 4; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 25; } }
|
||||
public override int InitMaxHits{ get{ return 30; } }
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override int AosStrReq{ get{ return 55; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus{ get{ return -2; } }
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int RevertArmorBase{ get{ return 4; } }
|
||||
public override int ArmorBase => 30;
|
||||
public override int RevertArmorBase => 4;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
[Constructible]
|
||||
public BoneArms() : base( 0x144E )
|
||||
|
|
@ -35,7 +35,7 @@ namespace Server.Items
|
|||
public BoneArms( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -44,11 +44,11 @@ namespace Server.Items
|
|||
if ( Weight == 1.0 )
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,25 +6,25 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x144f, 0x1454 )]
|
||||
public class BoneChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 4; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 25; } }
|
||||
public override int InitMaxHits{ get{ return 30; } }
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override int AosStrReq{ get{ return 60; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus{ get{ return -6; } }
|
||||
public override int OldDexBonus => -6;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int RevertArmorBase{ get{ return 11; } }
|
||||
public override int ArmorBase => 30;
|
||||
public override int RevertArmorBase => 11;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
[Constructible]
|
||||
public BoneChest() : base( 0x144F )
|
||||
|
|
@ -35,7 +35,7 @@ namespace Server.Items
|
|||
public BoneChest( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -44,11 +44,11 @@ namespace Server.Items
|
|||
if ( Weight == 1.0 )
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,25 +6,25 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1450, 0x1455 )]
|
||||
public class BoneGloves : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 4; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 25; } }
|
||||
public override int InitMaxHits{ get{ return 30; } }
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override int AosStrReq{ get{ return 55; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus{ get{ return -1; } }
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int RevertArmorBase{ get{ return 2; } }
|
||||
public override int ArmorBase => 30;
|
||||
public override int RevertArmorBase => 2;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
[Constructible]
|
||||
public BoneGloves() : base( 0x1450 )
|
||||
|
|
@ -35,7 +35,7 @@ namespace Server.Items
|
|||
public BoneGloves( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -44,11 +44,11 @@ namespace Server.Items
|
|||
if ( Weight == 1.0 )
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,25 +6,25 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1452, 0x1457 )]
|
||||
public class BoneLegs : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 4; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 25; } }
|
||||
public override int InitMaxHits{ get{ return 30; } }
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override int AosStrReq{ get{ return 55; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus{ get{ return -4; } }
|
||||
public override int OldDexBonus => -4;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int RevertArmorBase{ get{ return 7; } }
|
||||
public override int ArmorBase => 30;
|
||||
public override int RevertArmorBase => 7;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
[Constructible]
|
||||
public BoneLegs() : base( 0x1452 )
|
||||
|
|
@ -35,17 +35,17 @@ namespace Server.Items
|
|||
public BoneLegs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,23 +6,23 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x13bf, 0x13c4 )]
|
||||
public class ChainChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 4; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 4; } }
|
||||
public override int BasePoisonResistance{ get{ return 1; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 1;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 45; } }
|
||||
public override int InitMaxHits{ get{ return 60; } }
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq{ get{ return 60; } }
|
||||
public override int OldStrReq{ get{ return 20; } }
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int OldDexBonus{ get{ return -5; } }
|
||||
public override int OldDexBonus => -5;
|
||||
|
||||
public override int ArmorBase{ get{ return 28; } }
|
||||
public override int ArmorBase => 28;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Chainmail; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
|
||||
|
||||
[Constructible]
|
||||
public ChainChest() : base( 0x13BF )
|
||||
|
|
@ -33,17 +33,17 @@ namespace Server.Items
|
|||
public ChainChest( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class ChainHatsuburi : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 2; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 75; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq{ get{ return 50; } }
|
||||
public override int OldStrReq{ get{ return 50; } }
|
||||
public override int AosStrReq => 50;
|
||||
public override int OldStrReq => 50;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Chainmail; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
|
||||
|
||||
[Constructible]
|
||||
public ChainHatsuburi() : base( 0x2774 )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public ChainHatsuburi( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,23 +6,23 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x13be, 0x13c3 )]
|
||||
public class ChainLegs : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 4; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 4; } }
|
||||
public override int BasePoisonResistance{ get{ return 1; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 1;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 45; } }
|
||||
public override int InitMaxHits{ get{ return 60; } }
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq{ get{ return 60; } }
|
||||
public override int OldStrReq{ get{ return 20; } }
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int OldDexBonus{ get{ return -3; } }
|
||||
public override int OldDexBonus => -3;
|
||||
|
||||
public override int ArmorBase{ get{ return 28; } }
|
||||
public override int ArmorBase => 28;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Chainmail; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
|
||||
|
||||
[Constructible]
|
||||
public ChainLegs() : base( 0x13BE )
|
||||
|
|
@ -33,17 +33,17 @@ namespace Server.Items
|
|||
public ChainLegs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,26 +6,26 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x144e, 0x1453 )]
|
||||
public class DaemonArms : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 6; } }
|
||||
public override int BaseFireResistance{ get{ return 6; } }
|
||||
public override int BaseColdResistance{ get{ return 7; } }
|
||||
public override int BasePoisonResistance{ get{ return 5; } }
|
||||
public override int BaseEnergyResistance{ get{ return 7; } }
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override int AosStrReq{ get{ return 55; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus{ get{ return -2; } }
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase{ get{ return 46; } }
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override int LabelNumber{ get{ return 1041371; } } // daemon bone arms
|
||||
public override int LabelNumber => 1041371; // daemon bone arms
|
||||
|
||||
[Constructible]
|
||||
public DaemonArms() : base( 0x144E )
|
||||
|
|
@ -39,7 +39,7 @@ namespace Server.Items
|
|||
public DaemonArms( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -49,7 +49,7 @@ namespace Server.Items
|
|||
if ( Weight == 1.0 )
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -60,4 +60,4 @@ namespace Server.Items
|
|||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,26 +6,26 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x144f, 0x1454 )]
|
||||
public class DaemonChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 6; } }
|
||||
public override int BaseFireResistance{ get{ return 6; } }
|
||||
public override int BaseColdResistance{ get{ return 7; } }
|
||||
public override int BasePoisonResistance{ get{ return 5; } }
|
||||
public override int BaseEnergyResistance{ get{ return 7; } }
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override int AosStrReq{ get{ return 60; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus{ get{ return -6; } }
|
||||
public override int OldDexBonus => -6;
|
||||
|
||||
public override int ArmorBase{ get{ return 46; } }
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override int LabelNumber{ get{ return 1041372; } } // daemon bone armor
|
||||
public override int LabelNumber => 1041372; // daemon bone armor
|
||||
|
||||
[Constructible]
|
||||
public DaemonChest() : base( 0x144F )
|
||||
|
|
@ -39,14 +39,14 @@ namespace Server.Items
|
|||
public DaemonChest( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -60,4 +60,4 @@ namespace Server.Items
|
|||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,26 +6,26 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1450, 0x1455 )]
|
||||
public class DaemonGloves : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 6; } }
|
||||
public override int BaseFireResistance{ get{ return 6; } }
|
||||
public override int BaseColdResistance{ get{ return 7; } }
|
||||
public override int BasePoisonResistance{ get{ return 5; } }
|
||||
public override int BaseEnergyResistance{ get{ return 7; } }
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override int AosStrReq{ get{ return 55; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus{ get{ return -1; } }
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
public override int ArmorBase{ get{ return 46; } }
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override int LabelNumber{ get{ return 1041373; } } // daemon bone gloves
|
||||
public override int LabelNumber => 1041373; // daemon bone gloves
|
||||
|
||||
[Constructible]
|
||||
public DaemonGloves() : base( 0x1450 )
|
||||
|
|
@ -39,14 +39,14 @@ namespace Server.Items
|
|||
public DaemonGloves( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -60,4 +60,4 @@ namespace Server.Items
|
|||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,26 +6,26 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1452, 0x1457 )]
|
||||
public class DaemonLegs : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 6; } }
|
||||
public override int BaseFireResistance{ get{ return 6; } }
|
||||
public override int BaseColdResistance{ get{ return 7; } }
|
||||
public override int BasePoisonResistance{ get{ return 5; } }
|
||||
public override int BaseEnergyResistance{ get{ return 7; } }
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override int AosStrReq{ get{ return 55; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus{ get{ return -4; } }
|
||||
public override int OldDexBonus => -4;
|
||||
|
||||
public override int ArmorBase{ get{ return 46; } }
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override int LabelNumber{ get{ return 1041375; } } // daemon bone leggings
|
||||
public override int LabelNumber => 1041375; // daemon bone leggings
|
||||
|
||||
[Constructible]
|
||||
public DaemonLegs() : base( 0x1452 )
|
||||
|
|
@ -39,13 +39,13 @@ namespace Server.Items
|
|||
public DaemonLegs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -55,4 +55,4 @@ namespace Server.Items
|
|||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2657, 0x2658 )]
|
||||
public class DragonArms : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 75; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq{ get{ return 75; } }
|
||||
public override int OldStrReq{ get{ return 20; } }
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int OldDexBonus{ get{ return -2; } }
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
|
||||
public override CraftResource DefaultResource => CraftResource.RedScales;
|
||||
|
||||
[Constructible]
|
||||
public DragonArms() : base( 0x2657 )
|
||||
|
|
@ -34,13 +34,13 @@ namespace Server.Items
|
|||
public DragonArms( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
Weight = 15.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2641, 0x2642 )]
|
||||
public class DragonChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 75; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq{ get{ return 75; } }
|
||||
public override int OldStrReq{ get{ return 60; } }
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 60;
|
||||
|
||||
public override int OldDexBonus{ get{ return -8; } }
|
||||
public override int OldDexBonus => -8;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
|
||||
public override CraftResource DefaultResource => CraftResource.RedScales;
|
||||
|
||||
[Constructible]
|
||||
public DragonChest() : base( 0x2641 )
|
||||
|
|
@ -34,13 +34,13 @@ namespace Server.Items
|
|||
public DragonChest( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
Weight = 15.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2643, 0x2644 )]
|
||||
public class DragonGloves : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 75; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq{ get{ return 75; } }
|
||||
public override int OldStrReq{ get{ return 30; } }
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 30;
|
||||
|
||||
public override int OldDexBonus{ get{ return -2; } }
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
|
||||
public override CraftResource DefaultResource => CraftResource.RedScales;
|
||||
|
||||
[Constructible]
|
||||
public DragonGloves() : base( 0x2643 )
|
||||
|
|
@ -34,13 +34,13 @@ namespace Server.Items
|
|||
public DragonGloves( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[Flippable( 0x2645, 0x2646 )]
|
||||
public class DragonHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 75; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq{ get{ return 75; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus{ get{ return -1; } }
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
|
||||
public override CraftResource DefaultResource => CraftResource.RedScales;
|
||||
|
||||
[Constructible]
|
||||
public DragonHelm() : base( 0x2645 )
|
||||
|
|
@ -34,13 +34,13 @@ namespace Server.Items
|
|||
public DragonHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2647, 0x2648 )]
|
||||
public class DragonLegs : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 75; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq{ get{ return 75; } }
|
||||
public override int OldStrReq{ get{ return 60; } }
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 60;
|
||||
|
||||
public override int OldDexBonus{ get{ return -6; } }
|
||||
public override int OldDexBonus => -6;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RedScales; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
|
||||
public override CraftResource DefaultResource => CraftResource.RedScales;
|
||||
|
||||
[Constructible]
|
||||
public DragonLegs() : base( 0x2647 )
|
||||
|
|
@ -34,17 +34,17 @@ namespace Server.Items
|
|||
public DragonLegs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class AnthropomorphistGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073379; } } //Anthropomorphist Reading Glasses
|
||||
public override int LabelNumber => 1073379; //Anthropomorphist Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 5; } }
|
||||
public override int BaseColdResistance{ get{ return 10; } }
|
||||
public override int BasePoisonResistance{ get{ return 20; } }
|
||||
public override int BaseEnergyResistance{ get{ return 20; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 20;
|
||||
public override int BaseEnergyResistance => 20;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
|
||||
[Constructible]
|
||||
|
|
@ -29,13 +29,13 @@ namespace Server.Items
|
|||
public AnthropomorphistGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class ArtsGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073363; } } //Reading Glasses of the Arts
|
||||
public override int LabelNumber => 1073363; //Reading Glasses of the Arts
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 10; } }
|
||||
public override int BaseFireResistance{ get{ return 8; } }
|
||||
public override int BaseColdResistance{ get{ return 8; } }
|
||||
public override int BasePoisonResistance{ get{ return 4; } }
|
||||
public override int BaseEnergyResistance{ get{ return 10; } }
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 8;
|
||||
public override int BaseColdResistance => 8;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public ArtsGlasses()
|
||||
|
|
@ -28,13 +28,13 @@ namespace Server.Items
|
|||
public ArtsGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,25 +5,25 @@ namespace Server.Items
|
|||
{
|
||||
public class ElvenGlasses : BaseArmor
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1032216; } } // elven glasses
|
||||
public override int LabelNumber => 1032216; // elven glasses
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 4; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 36; } }
|
||||
public override int InitMaxHits{ get{ return 48; } }
|
||||
public override int InitMinHits => 36;
|
||||
public override int InitMaxHits => 48;
|
||||
|
||||
public override int AosStrReq{ get{ return 45; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
private AosWeaponAttributes m_AosWeaponAttributes;
|
||||
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class FoldedSteelGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073380; } } //Folded Steel Reading Glasses
|
||||
public override int LabelNumber => 1073380; //Folded Steel Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 20; } }
|
||||
public override int BaseFireResistance{ get{ return 10; } }
|
||||
public override int BaseColdResistance{ get{ return 10; } }
|
||||
public override int BasePoisonResistance{ get{ return 10; } }
|
||||
public override int BaseEnergyResistance{ get{ return 10; } }
|
||||
public override int BasePhysicalResistance => 20;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public FoldedSteelGlasses()
|
||||
|
|
@ -28,13 +28,13 @@ namespace Server.Items
|
|||
public FoldedSteelGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class LightOfWayGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073378; } } //Light Of Way Reading Glasses
|
||||
public override int LabelNumber => 1073378; //Light Of Way Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 10; } }
|
||||
public override int BaseFireResistance{ get{ return 10; } }
|
||||
public override int BaseColdResistance{ get{ return 10; } }
|
||||
public override int BasePoisonResistance{ get{ return 10; } }
|
||||
public override int BaseEnergyResistance{ get{ return 10; } }
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public LightOfWayGlasses()
|
||||
|
|
@ -28,13 +28,13 @@ namespace Server.Items
|
|||
public LightOfWayGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class LyricalGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073382; } } //Lyrical Reading Glasses
|
||||
public override int LabelNumber => 1073382; //Lyrical Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 10; } }
|
||||
public override int BaseFireResistance{ get{ return 10; } }
|
||||
public override int BaseColdResistance{ get{ return 10; } }
|
||||
public override int BasePoisonResistance{ get{ return 10; } }
|
||||
public override int BaseEnergyResistance{ get{ return 10; } }
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public LyricalGlasses()
|
||||
|
|
@ -28,13 +28,13 @@ namespace Server.Items
|
|||
public LyricalGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class MaceShieldGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073381; } } //Mace And Shield Reading Glasses
|
||||
public override int LabelNumber => 1073381; //Mace And Shield Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 25; } }
|
||||
public override int BaseFireResistance{ get{ return 10; } }
|
||||
public override int BaseColdResistance{ get{ return 10; } }
|
||||
public override int BasePoisonResistance{ get{ return 10; } }
|
||||
public override int BaseEnergyResistance{ get{ return 10; } }
|
||||
public override int BasePhysicalResistance => 25;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public MaceShieldGlasses()
|
||||
|
|
@ -28,13 +28,13 @@ namespace Server.Items
|
|||
public MaceShieldGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class MaritimeGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073364; } } //Maritime Reading Glasses
|
||||
public override int LabelNumber => 1073364; //Maritime Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 30; } }
|
||||
public override int BasePoisonResistance{ get{ return 5; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 30;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public MaritimeGlasses()
|
||||
|
|
@ -28,13 +28,13 @@ namespace Server.Items
|
|||
public MaritimeGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class NecromanticGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073377; } } //Necromantic Reading Glasses
|
||||
public override int LabelNumber => 1073377; //Necromantic Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 0; } }
|
||||
public override int BaseFireResistance{ get{ return 0; } }
|
||||
public override int BaseColdResistance{ get{ return 0; } }
|
||||
public override int BasePoisonResistance{ get{ return 0; } }
|
||||
public override int BaseEnergyResistance{ get{ return 0; } }
|
||||
public override int BasePhysicalResistance => 0;
|
||||
public override int BaseFireResistance => 0;
|
||||
public override int BaseColdResistance => 0;
|
||||
public override int BasePoisonResistance => 0;
|
||||
public override int BaseEnergyResistance => 0;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public NecromanticGlasses()
|
||||
|
|
@ -27,13 +27,13 @@ namespace Server.Items
|
|||
public NecromanticGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class PoisonedGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073376; } } //Poisoned Reading Glasses
|
||||
public override int LabelNumber => 1073376; //Poisoned Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 10; } }
|
||||
public override int BaseFireResistance{ get{ return 10; } }
|
||||
public override int BaseColdResistance{ get{ return 10; } }
|
||||
public override int BasePoisonResistance{ get{ return 30; } }
|
||||
public override int BaseEnergyResistance{ get{ return 10; } }
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 30;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public PoisonedGlasses()
|
||||
|
|
@ -27,13 +27,13 @@ namespace Server.Items
|
|||
public PoisonedGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class TradeGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073362; } } //Reading Glasses of the Trades
|
||||
public override int LabelNumber => 1073362; //Reading Glasses of the Trades
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 10; } }
|
||||
public override int BaseFireResistance{ get{ return 10; } }
|
||||
public override int BaseColdResistance{ get{ return 10; } }
|
||||
public override int BasePoisonResistance{ get{ return 10; } }
|
||||
public override int BaseEnergyResistance{ get{ return 10; } }
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public TradeGlasses()
|
||||
|
|
@ -25,13 +25,13 @@ namespace Server.Items
|
|||
public TradeGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class TreasureTrinketGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073373; } } //Treasures and Trinkets Reading Glasses
|
||||
public override int LabelNumber => 1073373; //Treasures and Trinkets Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 10; } }
|
||||
public override int BaseFireResistance{ get{ return 10; } }
|
||||
public override int BaseColdResistance{ get{ return 10; } }
|
||||
public override int BasePoisonResistance{ get{ return 10; } }
|
||||
public override int BaseEnergyResistance{ get{ return 10; } }
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public TreasureTrinketGlasses()
|
||||
|
|
@ -28,13 +28,13 @@ namespace Server.Items
|
|||
public TreasureTrinketGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class WizardsGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073374; } } //Wizard's Crystal Reading Glasses
|
||||
public override int LabelNumber => 1073374; //Wizard's Crystal Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 5; } }
|
||||
public override int BaseColdResistance{ get{ return 5; } }
|
||||
public override int BasePoisonResistance{ get{ return 5; } }
|
||||
public override int BaseEnergyResistance{ get{ return 5; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 5;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public WizardsGlasses()
|
||||
|
|
@ -28,13 +28,13 @@ namespace Server.Items
|
|||
public WizardsGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class Bascinet : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 7; } }
|
||||
public override int BaseFireResistance{ get{ return 2; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 40; } }
|
||||
public override int InitMaxHits{ get{ return 50; } }
|
||||
public override int InitMinHits => 40;
|
||||
public override int InitMaxHits => 50;
|
||||
|
||||
public override int AosStrReq{ get{ return 40; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 40;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 18; } }
|
||||
public override int ArmorBase => 18;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public Bascinet() : base( 0x140C )
|
||||
|
|
@ -30,13 +30,13 @@ namespace Server.Items
|
|||
public Bascinet( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -46,4 +46,4 @@ namespace Server.Items
|
|||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,21 +6,21 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1451, 0x1456 )]
|
||||
public class BoneHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 4; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 25; } }
|
||||
public override int InitMaxHits{ get{ return 30; } }
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public BoneHelm() : base( 0x1451 )
|
||||
|
|
@ -31,7 +31,7 @@ namespace Server.Items
|
|||
public BoneHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -40,11 +40,11 @@ namespace Server.Items
|
|||
if ( Weight == 1.0 )
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,21 +6,21 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x13BB, 0x13C0 )]
|
||||
public class ChainCoif : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 4; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 4; } }
|
||||
public override int BasePoisonResistance{ get{ return 1; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 1;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 35; } }
|
||||
public override int InitMaxHits{ get{ return 60; } }
|
||||
public override int InitMinHits => 35;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq{ get{ return 60; } }
|
||||
public override int OldStrReq{ get{ return 20; } }
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int ArmorBase{ get{ return 28; } }
|
||||
public override int ArmorBase => 28;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Chainmail; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
|
||||
|
||||
[Constructible]
|
||||
public ChainCoif() : base( 0x13BB )
|
||||
|
|
@ -31,17 +31,17 @@ namespace Server.Items
|
|||
public ChainCoif( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,25 +6,25 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2B6E, 0x3165 )]
|
||||
public class Circlet : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 1; } }
|
||||
public override int BaseFireResistance{ get{ return 5; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 5; } }
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 10; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override Race RequiredRace{ get { return Race.Elf; } }
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
[Constructible]
|
||||
public Circlet() : base( 0x2B6E )
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class CloseHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 45; } }
|
||||
public override int InitMaxHits{ get{ return 60; } }
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq{ get{ return 55; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public CloseHelm() : base( 0x1408 )
|
||||
|
|
@ -30,13 +30,13 @@ namespace Server.Items
|
|||
public CloseHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -46,4 +46,4 @@ namespace Server.Items
|
|||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1451, 0x1456 )]
|
||||
public class DaemonHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 6; } }
|
||||
public override int BaseFireResistance{ get{ return 6; } }
|
||||
public override int BaseColdResistance{ get{ return 7; } }
|
||||
public override int BasePoisonResistance{ get{ return 5; } }
|
||||
public override int BaseEnergyResistance{ get{ return 7; } }
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase{ get{ return 46; } }
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override int LabelNumber{ get{ return 1041374; } } // daemon bone helmet
|
||||
public override int LabelNumber => 1041374; // daemon bone helmet
|
||||
|
||||
[Constructible]
|
||||
public DaemonHelm() : base( 0x1451 )
|
||||
|
|
@ -37,14 +37,14 @@ namespace Server.Items
|
|||
public DaemonHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -58,4 +58,4 @@ namespace Server.Items
|
|||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,25 +6,25 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2B70, 0x3167 )]
|
||||
public class GemmedCirclet : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 1; } }
|
||||
public override int BaseFireResistance{ get{ return 5; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 5; } }
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits{ get{ return 20; } }
|
||||
public override int InitMaxHits{ get{ return 35; } }
|
||||
public override int InitMinHits => 20;
|
||||
public override int InitMaxHits => 35;
|
||||
|
||||
public override int AosStrReq{ get{ return 10; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public GemmedCirclet() : base( 0x2B70 )
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class Helmet : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 4; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 45; } }
|
||||
public override int InitMaxHits{ get{ return 60; } }
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq{ get{ return 45; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public Helmet() : base( 0x140A )
|
||||
|
|
@ -30,13 +30,13 @@ namespace Server.Items
|
|||
public Helmet( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -46,4 +46,4 @@ namespace Server.Items
|
|||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1db9, 0x1dba )]
|
||||
public class LeatherCap : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 15; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherCap() : base( 0x1DB9 )
|
||||
|
|
@ -34,13 +34,13 @@ namespace Server.Items
|
|||
public LeatherCap( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class NorseHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 4; } }
|
||||
public override int BaseFireResistance{ get{ return 1; } }
|
||||
public override int BaseColdResistance{ get{ return 4; } }
|
||||
public override int BasePoisonResistance{ get{ return 4; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 45; } }
|
||||
public override int InitMaxHits{ get{ return 60; } }
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq{ get{ return 55; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public NorseHelm() : base( 0x140E )
|
||||
|
|
@ -30,13 +30,13 @@ namespace Server.Items
|
|||
public NorseHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -46,4 +46,4 @@ namespace Server.Items
|
|||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,26 +5,26 @@ namespace Server.Items
|
|||
{
|
||||
public class OrcHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 3; } }
|
||||
public override int BaseFireResistance{ get{ return 1; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 5; } }
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 50; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 50;
|
||||
|
||||
public override int AosStrReq{ get{ return 30; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 30;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 20; } }
|
||||
public override int ArmorBase => 20;
|
||||
|
||||
public override double DefaultWeight { get { return 5; } }
|
||||
public override double DefaultWeight => 5;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.None; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.None;
|
||||
|
||||
[Constructible]
|
||||
public OrcHelm() : base( 0x1F0B )
|
||||
|
|
@ -34,13 +34,13 @@ namespace Server.Items
|
|||
public OrcHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -52,4 +52,4 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,23 +5,23 @@ namespace Server.Items
|
|||
{
|
||||
public class PlateHelm : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 80; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus{ get{ return -1; } }
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateHelm() : base( 0x1412 )
|
||||
|
|
@ -32,13 +32,13 @@ namespace Server.Items
|
|||
public PlateHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -48,4 +48,4 @@ namespace Server.Items
|
|||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,23 +6,23 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2B71, 0x3168 )]
|
||||
public class RavenHelm : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 1; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 5; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 25; } }
|
||||
public override int OldStrReq{ get{ return 25; } }
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public RavenHelm() : base( 0x2B71 )
|
||||
|
|
@ -33,14 +33,14 @@ namespace Server.Items
|
|||
public RavenHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -48,4 +48,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,25 +6,25 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2B6F, 0x3166 )]
|
||||
public class RoyalCirclet : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 1; } }
|
||||
public override int BaseFireResistance{ get{ return 5; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 5; } }
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits{ get{ return 20; } }
|
||||
public override int InitMaxHits{ get{ return 35; } }
|
||||
public override int InitMinHits => 20;
|
||||
public override int InitMaxHits => 35;
|
||||
|
||||
public override int AosStrReq{ get{ return 10; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public RoyalCirclet() : base( 0x2B6F )
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,23 +6,23 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2B72, 0x3169 )]
|
||||
public class VultureHelm : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 1; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 5; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 25; } }
|
||||
public override int OldStrReq{ get{ return 25; } }
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public VultureHelm() : base( 0x2B72 )
|
||||
|
|
@ -33,14 +33,14 @@ namespace Server.Items
|
|||
public VultureHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -48,4 +48,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,23 +6,23 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2B73, 0x316A )]
|
||||
public class WingedHelm : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 1; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 5; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits{ get{ return 45; } }
|
||||
public override int InitMaxHits{ get{ return 55; } }
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 55;
|
||||
|
||||
public override int AosStrReq{ get{ return 25; } }
|
||||
public override int OldStrReq{ get{ return 25; } }
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public WingedHelm() : base( 0x2B73 )
|
||||
|
|
@ -33,14 +33,14 @@ namespace Server.Items
|
|||
public WingedHelm( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -48,4 +48,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2FCB, 0x3181 )]
|
||||
public class FemaleLeafChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 4; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 20; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1c06, 0x1c07 )]
|
||||
public class FemaleLeatherChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 25; } }
|
||||
public override int OldStrReq{ get{ return 15; } }
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
|
|
|
|||
|
|
@ -6,25 +6,25 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2FC8, 0x317E )]
|
||||
public class LeafArms : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 4; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 15; } }
|
||||
public override int OldStrReq{ get{ return 15; } }
|
||||
public override int AosStrReq => 15;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeafArms() : base( 0x2FC8 )
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,25 +6,25 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2FC5, 0x317B )]
|
||||
public class LeafChest : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 4; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 20; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeafChest() : base( 0x2FC5 )
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,25 +6,25 @@ namespace Server.Items
|
|||
[Flippable]
|
||||
public class LeafGloves : BaseArmor, IArcaneEquip
|
||||
{
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 4; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 10; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeafGloves() : base( 0x2FC6 )
|
||||
|
|
@ -137,4 +137,4 @@ namespace Server.Items
|
|||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,25 +5,25 @@ namespace Server.Items
|
|||
{
|
||||
public class LeafGorget : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 4; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 10; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeafGorget() : base( 0x2FC7 )
|
||||
|
|
@ -49,4 +49,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,26 +6,26 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2FC9, 0x317F )]
|
||||
public class LeafLegs : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 4; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 20; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeafLegs() : base( 0x2FC9 )
|
||||
|
|
@ -51,4 +51,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,25 +6,25 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2FCA, 0x3180 )]
|
||||
public class LeafTonlet : BaseArmor
|
||||
{
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 4; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 10; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeafTonlet() : base( 0x2FCA )
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x13cd, 0x13c5 )]
|
||||
public class LeatherArms : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 15; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherArms() : base( 0x13CD )
|
||||
|
|
@ -34,13 +34,13 @@ namespace Server.Items
|
|||
public LeatherArms( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1c0a, 0x1c0b )]
|
||||
public class LeatherBustierArms : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 15; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x13cc, 0x13d3 )]
|
||||
public class LeatherChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 25; } }
|
||||
public override int OldStrReq{ get{ return 15; } }
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherChest() : base( 0x13CC )
|
||||
|
|
@ -34,13 +34,13 @@ namespace Server.Items
|
|||
public LeatherChest( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -50,4 +50,4 @@ namespace Server.Items
|
|||
Weight = 6.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,24 +5,24 @@ namespace Server.Items
|
|||
{
|
||||
public class LeatherDo : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 35; } }
|
||||
public override int InitMaxHits{ get{ return 45; } }
|
||||
public override int InitMinHits => 35;
|
||||
public override int InitMaxHits => 45;
|
||||
|
||||
public override int AosStrReq{ get{ return 40; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 40;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherDo() : base( 0x27C6 )
|
||||
|
|
@ -33,17 +33,17 @@ namespace Server.Items
|
|||
public LeatherDo( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[Flippable]
|
||||
public class LeatherGloves : BaseArmor, IArcaneEquip
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherGloves() : base( 0x13C6 )
|
||||
|
|
@ -136,4 +136,4 @@ namespace Server.Items
|
|||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,24 +5,24 @@ namespace Server.Items
|
|||
{
|
||||
public class LeatherGorget : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherGorget() : base( 0x13C7 )
|
||||
|
|
@ -33,17 +33,17 @@ namespace Server.Items
|
|||
public LeatherGorget( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,25 +5,25 @@ namespace Server.Items
|
|||
{
|
||||
public class LeatherHaidate : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 20; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType { get { return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherHaidate() : base( 0x278A )
|
||||
|
|
@ -34,17 +34,17 @@ namespace Server.Items
|
|||
public LeatherHaidate( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,24 +5,24 @@ namespace Server.Items
|
|||
{
|
||||
public class LeatherHiroSode : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 40; } }
|
||||
public override int InitMaxHits{ get{ return 50; } }
|
||||
public override int InitMinHits => 40;
|
||||
public override int InitMaxHits => 50;
|
||||
|
||||
public override int AosStrReq{ get{ return 25; } }
|
||||
public override int OldStrReq{ get{ return 25; } }
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherHiroSode() : base( 0x277E )
|
||||
|
|
@ -33,17 +33,17 @@ namespace Server.Items
|
|||
public LeatherHiroSode( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,24 +5,24 @@ namespace Server.Items
|
|||
{
|
||||
public class LeatherJingasa : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 4; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 20; } }
|
||||
public override int InitMaxHits{ get{ return 30; } }
|
||||
public override int InitMinHits => 20;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override int AosStrReq{ get{ return 25; } }
|
||||
public override int OldStrReq{ get{ return 25; } }
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherJingasa() : base( 0x2776 )
|
||||
|
|
@ -33,17 +33,17 @@ namespace Server.Items
|
|||
public LeatherJingasa( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x13cb, 0x13d2 )]
|
||||
public class LeatherLegs : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherLegs() : base( 0x13CB )
|
||||
|
|
@ -34,17 +34,17 @@ namespace Server.Items
|
|||
public LeatherLegs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,24 +5,24 @@ namespace Server.Items
|
|||
{
|
||||
public class LeatherMempo : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 35; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 35;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 30; } }
|
||||
public override int OldStrReq{ get{ return 30; } }
|
||||
public override int AosStrReq => 30;
|
||||
public override int OldStrReq => 30;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherMempo() : base( 0x277A )
|
||||
|
|
@ -33,17 +33,17 @@ namespace Server.Items
|
|||
public LeatherMempo( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,24 +5,24 @@ namespace Server.Items
|
|||
{
|
||||
public class LeatherNinjaHood : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 4; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits{ get{ return 25; } }
|
||||
public override int InitMaxHits{ get{ return 45; } }
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 45;
|
||||
|
||||
public override int AosStrReq{ get{ return 10; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherNinjaHood() : base( 0x278E )
|
||||
|
|
@ -33,17 +33,17 @@ namespace Server.Items
|
|||
public LeatherNinjaHood( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,24 +5,24 @@ namespace Server.Items
|
|||
{
|
||||
public class LeatherNinjaJacket : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 10; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherNinjaJacket() : base( 0x2793 )
|
||||
|
|
@ -33,17 +33,17 @@ namespace Server.Items
|
|||
public LeatherNinjaJacket( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,24 +5,24 @@ namespace Server.Items
|
|||
{
|
||||
public class LeatherNinjaMitts : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 25; } }
|
||||
public override int InitMaxHits{ get{ return 25; } }
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 25;
|
||||
|
||||
public override int AosStrReq{ get{ return 10; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherNinjaMitts() : base( 0x2792 )
|
||||
|
|
@ -33,13 +33,13 @@ namespace Server.Items
|
|||
public LeatherNinjaMitts( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 2 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -63,4 +63,4 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,24 +5,24 @@ namespace Server.Items
|
|||
{
|
||||
public class LeatherNinjaPants : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 40; } }
|
||||
public override int InitMaxHits{ get{ return 50; } }
|
||||
public override int InitMinHits => 40;
|
||||
public override int InitMaxHits => 50;
|
||||
|
||||
public override int AosStrReq{ get{ return 10; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherNinjaPants() : base( 0x2791 )
|
||||
|
|
@ -33,17 +33,17 @@ namespace Server.Items
|
|||
public LeatherNinjaPants( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1c00, 0x1c01 )]
|
||||
public class LeatherShorts : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
|
|
|
|||
|
|
@ -6,24 +6,24 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1c08, 0x1c09 )]
|
||||
public class LeatherSkirt : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 30; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 10; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase{ get{ return 13; } }
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
|
|
|
|||
|
|
@ -5,24 +5,24 @@ namespace Server.Items
|
|||
{
|
||||
public class LeatherSuneate : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 2; } }
|
||||
public override int BaseFireResistance{ get{ return 4; } }
|
||||
public override int BaseColdResistance{ get{ return 3; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 25; } }
|
||||
public override int InitMaxHits{ get{ return 40; } }
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq{ get{ return 20; } }
|
||||
public override int OldStrReq{ get{ return 20; } }
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
|
||||
public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[Constructible]
|
||||
public LeatherSuneate() : base( 0x2786 )
|
||||
|
|
@ -33,17 +33,17 @@ namespace Server.Items
|
|||
public LeatherSuneate( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class DecorativePlateKabuto : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 6; } }
|
||||
public override int BaseFireResistance{ get{ return 2; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 75; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq{ get{ return 70; } }
|
||||
public override int OldStrReq{ get{ return 70; } }
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 70;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public DecorativePlateKabuto() : base( 0x2778 )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public DecorativePlateKabuto( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,25 +6,25 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1c04, 0x1c05 )]
|
||||
public class FemalePlateChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 95; } }
|
||||
public override int OldStrReq{ get{ return 45; } }
|
||||
public override int AosStrReq => 95;
|
||||
public override int OldStrReq => 45;
|
||||
|
||||
public override int OldDexBonus{ get{ return -5; } }
|
||||
public override int OldDexBonus => -5;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public FemalePlateChest() : base( 0x1C04 )
|
||||
|
|
|
|||
|
|
@ -7,23 +7,23 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2B6D, 0x3164 )]
|
||||
public class FemaleElvenPlateChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 95; } }
|
||||
public override int OldStrReq{ get{ return 95; } }
|
||||
public override int AosStrReq => 95;
|
||||
public override int OldStrReq => 95;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
public override int ArmorBase{ get{ return 30; } }
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public FemaleElvenPlateChest() : base( 0x2B6D )
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class HeavyPlateJingasa : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 7; } }
|
||||
public override int BaseFireResistance{ get{ return 2; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 70; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 70;
|
||||
|
||||
public override int AosStrReq{ get{ return 55; } }
|
||||
public override int OldStrReq{ get{ return 55; } }
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 55;
|
||||
|
||||
public override int ArmorBase{ get{ return 4; } }
|
||||
public override int ArmorBase => 4;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public HeavyPlateJingasa() : base( 0x2777 )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public HeavyPlateJingasa( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class LightPlateJingasa : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 7; } }
|
||||
public override int BaseFireResistance{ get{ return 2; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 60; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq{ get{ return 55; } }
|
||||
public override int OldStrReq{ get{ return 55; } }
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 55;
|
||||
|
||||
public override int ArmorBase{ get{ return 4; } }
|
||||
public override int ArmorBase => 4;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public LightPlateJingasa() : base( 0x2781 )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public LightPlateJingasa( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,23 +6,23 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1410, 0x1417 )]
|
||||
public class PlateArms : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 80; } }
|
||||
public override int OldStrReq{ get{ return 40; } }
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus{ get{ return -2; } }
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateArms() : base( 0x1410 )
|
||||
|
|
@ -33,13 +33,13 @@ namespace Server.Items
|
|||
public PlateArms( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -49,4 +49,4 @@ namespace Server.Items
|
|||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class PlateBattleKabuto : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 6; } }
|
||||
public override int BaseFireResistance{ get{ return 2; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 60; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 60;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 70; } }
|
||||
public override int OldStrReq{ get{ return 70; } }
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 70;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateBattleKabuto() : base( 0x2785 )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public PlateBattleKabuto( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,23 +6,23 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1415, 0x1416 )]
|
||||
public class PlateChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 95; } }
|
||||
public override int OldStrReq{ get{ return 60; } }
|
||||
public override int AosStrReq => 95;
|
||||
public override int OldStrReq => 60;
|
||||
|
||||
public override int OldDexBonus{ get{ return -8; } }
|
||||
public override int OldDexBonus => -8;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateChest() : base( 0x1415 )
|
||||
|
|
@ -33,13 +33,13 @@ namespace Server.Items
|
|||
public PlateChest( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -49,4 +49,4 @@ namespace Server.Items
|
|||
Weight = 10.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class PlateDo : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 60; } }
|
||||
public override int InitMaxHits{ get{ return 70; } }
|
||||
public override int InitMinHits => 60;
|
||||
public override int InitMaxHits => 70;
|
||||
|
||||
public override int AosStrReq{ get{ return 85; } }
|
||||
public override int OldStrReq{ get{ return 85; } }
|
||||
public override int AosStrReq => 85;
|
||||
public override int OldStrReq => 85;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateDo() : base( 0x277D )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public PlateDo( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,23 +6,23 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1414, 0x1418 )]
|
||||
public class PlateGloves : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 70; } }
|
||||
public override int OldStrReq{ get{ return 30; } }
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 30;
|
||||
|
||||
public override int OldDexBonus{ get{ return -2; } }
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateGloves() : base( 0x1414 )
|
||||
|
|
@ -33,13 +33,13 @@ namespace Server.Items
|
|||
public PlateGloves( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -49,4 +49,4 @@ namespace Server.Items
|
|||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,23 +5,23 @@ namespace Server.Items
|
|||
{
|
||||
public class PlateGorget : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 45; } }
|
||||
public override int OldStrReq{ get{ return 30; } }
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 30;
|
||||
|
||||
public override int OldDexBonus{ get{ return -1; } }
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateGorget() : base( 0x1413 )
|
||||
|
|
@ -32,17 +32,17 @@ namespace Server.Items
|
|||
public PlateGorget( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue