Upgrades code style - First batch (#22)

This commit is contained in:
Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

View file

@ -5,16 +5,16 @@ namespace Server.Items
{
public class AnthropomorphistGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073379; } } //Anthropomorphist Reading Glasses
public override int LabelNumber => 1073379; //Anthropomorphist Reading Glasses
public override int BasePhysicalResistance{ get{ return 5; } }
public override int BaseFireResistance{ get{ return 5; } }
public override int BaseColdResistance{ get{ return 10; } }
public override int BasePoisonResistance{ get{ return 20; } }
public override int BaseEnergyResistance{ get{ return 20; } }
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 5;
public override int BaseColdResistance => 10;
public override int BasePoisonResistance => 20;
public override int BaseEnergyResistance => 20;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
@ -29,13 +29,13 @@ namespace Server.Items
public AnthropomorphistGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );

View file

@ -5,16 +5,16 @@ namespace Server.Items
{
public class ArtsGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073363; } } //Reading Glasses of the Arts
public override int LabelNumber => 1073363; //Reading Glasses of the Arts
public override int BasePhysicalResistance{ get{ return 10; } }
public override int BaseFireResistance{ get{ return 8; } }
public override int BaseColdResistance{ get{ return 8; } }
public override int BasePoisonResistance{ get{ return 4; } }
public override int BaseEnergyResistance{ get{ return 10; } }
public override int BasePhysicalResistance => 10;
public override int BaseFireResistance => 8;
public override int BaseColdResistance => 8;
public override int BasePoisonResistance => 4;
public override int BaseEnergyResistance => 10;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public ArtsGlasses()
@ -28,13 +28,13 @@ namespace Server.Items
public ArtsGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );

View file

@ -5,25 +5,25 @@ namespace Server.Items
{
public class ElvenGlasses : BaseArmor
{
public override int LabelNumber{ get{ return 1032216; } } // elven glasses
public override int LabelNumber => 1032216; // elven glasses
public override int BasePhysicalResistance{ get{ return 2; } }
public override int BaseFireResistance{ get{ return 4; } }
public override int BaseColdResistance{ get{ return 4; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 2; } }
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int InitMinHits{ get{ return 36; } }
public override int InitMaxHits{ get{ return 48; } }
public override int InitMinHits => 36;
public override int InitMaxHits => 48;
public override int AosStrReq{ get{ return 45; } }
public override int OldStrReq{ get{ return 40; } }
public override int AosStrReq => 45;
public override int OldStrReq => 40;
public override int ArmorBase{ get{ return 30; } }
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
private AosWeaponAttributes m_AosWeaponAttributes;

View file

@ -5,16 +5,16 @@ namespace Server.Items
{
public class FoldedSteelGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073380; } } //Folded Steel Reading Glasses
public override int LabelNumber => 1073380; //Folded Steel Reading Glasses
public override int BasePhysicalResistance{ get{ return 20; } }
public override int BaseFireResistance{ get{ return 10; } }
public override int BaseColdResistance{ get{ return 10; } }
public override int BasePoisonResistance{ get{ return 10; } }
public override int BaseEnergyResistance{ get{ return 10; } }
public override int BasePhysicalResistance => 20;
public override int BaseFireResistance => 10;
public override int BaseColdResistance => 10;
public override int BasePoisonResistance => 10;
public override int BaseEnergyResistance => 10;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public FoldedSteelGlasses()
@ -28,13 +28,13 @@ namespace Server.Items
public FoldedSteelGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );

View file

@ -5,16 +5,16 @@ namespace Server.Items
{
public class LightOfWayGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073378; } } //Light Of Way Reading Glasses
public override int LabelNumber => 1073378; //Light Of Way Reading Glasses
public override int BasePhysicalResistance{ get{ return 10; } }
public override int BaseFireResistance{ get{ return 10; } }
public override int BaseColdResistance{ get{ return 10; } }
public override int BasePoisonResistance{ get{ return 10; } }
public override int BaseEnergyResistance{ get{ return 10; } }
public override int BasePhysicalResistance => 10;
public override int BaseFireResistance => 10;
public override int BaseColdResistance => 10;
public override int BasePoisonResistance => 10;
public override int BaseEnergyResistance => 10;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public LightOfWayGlasses()
@ -28,13 +28,13 @@ namespace Server.Items
public LightOfWayGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );

View file

@ -5,16 +5,16 @@ namespace Server.Items
{
public class LyricalGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073382; } } //Lyrical Reading Glasses
public override int LabelNumber => 1073382; //Lyrical Reading Glasses
public override int BasePhysicalResistance{ get{ return 10; } }
public override int BaseFireResistance{ get{ return 10; } }
public override int BaseColdResistance{ get{ return 10; } }
public override int BasePoisonResistance{ get{ return 10; } }
public override int BaseEnergyResistance{ get{ return 10; } }
public override int BasePhysicalResistance => 10;
public override int BaseFireResistance => 10;
public override int BaseColdResistance => 10;
public override int BasePoisonResistance => 10;
public override int BaseEnergyResistance => 10;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public LyricalGlasses()
@ -28,13 +28,13 @@ namespace Server.Items
public LyricalGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );

View file

@ -5,16 +5,16 @@ namespace Server.Items
{
public class MaceShieldGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073381; } } //Mace And Shield Reading Glasses
public override int LabelNumber => 1073381; //Mace And Shield Reading Glasses
public override int BasePhysicalResistance{ get{ return 25; } }
public override int BaseFireResistance{ get{ return 10; } }
public override int BaseColdResistance{ get{ return 10; } }
public override int BasePoisonResistance{ get{ return 10; } }
public override int BaseEnergyResistance{ get{ return 10; } }
public override int BasePhysicalResistance => 25;
public override int BaseFireResistance => 10;
public override int BaseColdResistance => 10;
public override int BasePoisonResistance => 10;
public override int BaseEnergyResistance => 10;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public MaceShieldGlasses()
@ -28,13 +28,13 @@ namespace Server.Items
public MaceShieldGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );

View file

@ -5,16 +5,16 @@ namespace Server.Items
{
public class MaritimeGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073364; } } //Maritime Reading Glasses
public override int LabelNumber => 1073364; //Maritime Reading Glasses
public override int BasePhysicalResistance{ get{ return 3; } }
public override int BaseFireResistance{ get{ return 4; } }
public override int BaseColdResistance{ get{ return 30; } }
public override int BasePoisonResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 3; } }
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 30;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 3;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public MaritimeGlasses()
@ -28,13 +28,13 @@ namespace Server.Items
public MaritimeGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );

View file

@ -5,16 +5,16 @@ namespace Server.Items
{
public class NecromanticGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073377; } } //Necromantic Reading Glasses
public override int LabelNumber => 1073377; //Necromantic Reading Glasses
public override int BasePhysicalResistance{ get{ return 0; } }
public override int BaseFireResistance{ get{ return 0; } }
public override int BaseColdResistance{ get{ return 0; } }
public override int BasePoisonResistance{ get{ return 0; } }
public override int BaseEnergyResistance{ get{ return 0; } }
public override int BasePhysicalResistance => 0;
public override int BaseFireResistance => 0;
public override int BaseColdResistance => 0;
public override int BasePoisonResistance => 0;
public override int BaseEnergyResistance => 0;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public NecromanticGlasses()
@ -27,13 +27,13 @@ namespace Server.Items
public NecromanticGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );

View file

@ -5,16 +5,16 @@ namespace Server.Items
{
public class PoisonedGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073376; } } //Poisoned Reading Glasses
public override int LabelNumber => 1073376; //Poisoned Reading Glasses
public override int BasePhysicalResistance{ get{ return 10; } }
public override int BaseFireResistance{ get{ return 10; } }
public override int BaseColdResistance{ get{ return 10; } }
public override int BasePoisonResistance{ get{ return 30; } }
public override int BaseEnergyResistance{ get{ return 10; } }
public override int BasePhysicalResistance => 10;
public override int BaseFireResistance => 10;
public override int BaseColdResistance => 10;
public override int BasePoisonResistance => 30;
public override int BaseEnergyResistance => 10;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public PoisonedGlasses()
@ -27,13 +27,13 @@ namespace Server.Items
public PoisonedGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );

View file

@ -5,16 +5,16 @@ namespace Server.Items
{
public class TradeGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073362; } } //Reading Glasses of the Trades
public override int LabelNumber => 1073362; //Reading Glasses of the Trades
public override int BasePhysicalResistance{ get{ return 10; } }
public override int BaseFireResistance{ get{ return 10; } }
public override int BaseColdResistance{ get{ return 10; } }
public override int BasePoisonResistance{ get{ return 10; } }
public override int BaseEnergyResistance{ get{ return 10; } }
public override int BasePhysicalResistance => 10;
public override int BaseFireResistance => 10;
public override int BaseColdResistance => 10;
public override int BasePoisonResistance => 10;
public override int BaseEnergyResistance => 10;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public TradeGlasses()
@ -25,13 +25,13 @@ namespace Server.Items
public TradeGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );

View file

@ -5,16 +5,16 @@ namespace Server.Items
{
public class TreasureTrinketGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073373; } } //Treasures and Trinkets Reading Glasses
public override int LabelNumber => 1073373; //Treasures and Trinkets Reading Glasses
public override int BasePhysicalResistance{ get{ return 10; } }
public override int BaseFireResistance{ get{ return 10; } }
public override int BaseColdResistance{ get{ return 10; } }
public override int BasePoisonResistance{ get{ return 10; } }
public override int BaseEnergyResistance{ get{ return 10; } }
public override int BasePhysicalResistance => 10;
public override int BaseFireResistance => 10;
public override int BaseColdResistance => 10;
public override int BasePoisonResistance => 10;
public override int BaseEnergyResistance => 10;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public TreasureTrinketGlasses()
@ -28,13 +28,13 @@ namespace Server.Items
public TreasureTrinketGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );

View file

@ -5,16 +5,16 @@ namespace Server.Items
{
public class WizardsGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073374; } } //Wizard's Crystal Reading Glasses
public override int LabelNumber => 1073374; //Wizard's Crystal Reading Glasses
public override int BasePhysicalResistance{ get{ return 5; } }
public override int BaseFireResistance{ get{ return 5; } }
public override int BaseColdResistance{ get{ return 5; } }
public override int BasePoisonResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 5;
public override int BaseColdResistance => 5;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 5;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public WizardsGlasses()
@ -28,13 +28,13 @@ namespace Server.Items
public WizardsGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );