Upgrades code style - First batch (#22)
This commit is contained in:
parent
8ee42c8ea2
commit
632e8b4757
1834 changed files with 10245 additions and 10437 deletions
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@ -5,16 +5,16 @@ namespace Server.Items
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{
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public class AnthropomorphistGlasses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1073379; } } //Anthropomorphist Reading Glasses
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public override int LabelNumber => 1073379; //Anthropomorphist Reading Glasses
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public override int BasePhysicalResistance{ get{ return 5; } }
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public override int BaseFireResistance{ get{ return 5; } }
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public override int BaseColdResistance{ get{ return 10; } }
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public override int BasePoisonResistance{ get{ return 20; } }
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public override int BaseEnergyResistance{ get{ return 20; } }
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public override int BasePhysicalResistance => 5;
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public override int BaseFireResistance => 5;
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public override int BaseColdResistance => 10;
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public override int BasePoisonResistance => 20;
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public override int BaseEnergyResistance => 20;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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@ -29,13 +29,13 @@ namespace Server.Items
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public AnthropomorphistGlasses( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -5,16 +5,16 @@ namespace Server.Items
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{
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public class ArtsGlasses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1073363; } } //Reading Glasses of the Arts
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public override int LabelNumber => 1073363; //Reading Glasses of the Arts
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public override int BasePhysicalResistance{ get{ return 10; } }
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public override int BaseFireResistance{ get{ return 8; } }
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public override int BaseColdResistance{ get{ return 8; } }
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public override int BasePoisonResistance{ get{ return 4; } }
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public override int BaseEnergyResistance{ get{ return 10; } }
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public override int BasePhysicalResistance => 10;
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public override int BaseFireResistance => 8;
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public override int BaseColdResistance => 8;
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public override int BasePoisonResistance => 4;
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public override int BaseEnergyResistance => 10;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public ArtsGlasses()
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@ -28,13 +28,13 @@ namespace Server.Items
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public ArtsGlasses( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -5,25 +5,25 @@ namespace Server.Items
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{
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public class ElvenGlasses : BaseArmor
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{
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public override int LabelNumber{ get{ return 1032216; } } // elven glasses
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public override int LabelNumber => 1032216; // elven glasses
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public override int BasePhysicalResistance{ get{ return 2; } }
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public override int BaseFireResistance{ get{ return 4; } }
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public override int BaseColdResistance{ get{ return 4; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int BasePhysicalResistance => 2;
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public override int BaseFireResistance => 4;
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public override int BaseColdResistance => 4;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 2;
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public override int InitMinHits{ get{ return 36; } }
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public override int InitMaxHits{ get{ return 48; } }
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public override int InitMinHits => 36;
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public override int InitMaxHits => 48;
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public override int AosStrReq{ get{ return 45; } }
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public override int OldStrReq{ get{ return 40; } }
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public override int AosStrReq => 45;
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public override int OldStrReq => 40;
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public override int ArmorBase{ get{ return 30; } }
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public override int ArmorBase => 30;
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
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public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
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public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
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private AosWeaponAttributes m_AosWeaponAttributes;
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@ -5,16 +5,16 @@ namespace Server.Items
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{
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public class FoldedSteelGlasses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1073380; } } //Folded Steel Reading Glasses
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public override int LabelNumber => 1073380; //Folded Steel Reading Glasses
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public override int BasePhysicalResistance{ get{ return 20; } }
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public override int BaseFireResistance{ get{ return 10; } }
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public override int BaseColdResistance{ get{ return 10; } }
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public override int BasePoisonResistance{ get{ return 10; } }
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public override int BaseEnergyResistance{ get{ return 10; } }
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public override int BasePhysicalResistance => 20;
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public override int BaseFireResistance => 10;
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public override int BaseColdResistance => 10;
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public override int BasePoisonResistance => 10;
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public override int BaseEnergyResistance => 10;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public FoldedSteelGlasses()
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@ -28,13 +28,13 @@ namespace Server.Items
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public FoldedSteelGlasses( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -5,16 +5,16 @@ namespace Server.Items
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{
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public class LightOfWayGlasses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1073378; } } //Light Of Way Reading Glasses
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public override int LabelNumber => 1073378; //Light Of Way Reading Glasses
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public override int BasePhysicalResistance{ get{ return 10; } }
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public override int BaseFireResistance{ get{ return 10; } }
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public override int BaseColdResistance{ get{ return 10; } }
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public override int BasePoisonResistance{ get{ return 10; } }
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public override int BaseEnergyResistance{ get{ return 10; } }
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public override int BasePhysicalResistance => 10;
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public override int BaseFireResistance => 10;
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public override int BaseColdResistance => 10;
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public override int BasePoisonResistance => 10;
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public override int BaseEnergyResistance => 10;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public LightOfWayGlasses()
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@ -28,13 +28,13 @@ namespace Server.Items
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public LightOfWayGlasses( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -5,16 +5,16 @@ namespace Server.Items
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{
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public class LyricalGlasses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1073382; } } //Lyrical Reading Glasses
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public override int LabelNumber => 1073382; //Lyrical Reading Glasses
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public override int BasePhysicalResistance{ get{ return 10; } }
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public override int BaseFireResistance{ get{ return 10; } }
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public override int BaseColdResistance{ get{ return 10; } }
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public override int BasePoisonResistance{ get{ return 10; } }
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public override int BaseEnergyResistance{ get{ return 10; } }
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public override int BasePhysicalResistance => 10;
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public override int BaseFireResistance => 10;
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public override int BaseColdResistance => 10;
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public override int BasePoisonResistance => 10;
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public override int BaseEnergyResistance => 10;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public LyricalGlasses()
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@ -28,13 +28,13 @@ namespace Server.Items
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public LyricalGlasses( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -5,16 +5,16 @@ namespace Server.Items
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{
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public class MaceShieldGlasses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1073381; } } //Mace And Shield Reading Glasses
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public override int LabelNumber => 1073381; //Mace And Shield Reading Glasses
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public override int BasePhysicalResistance{ get{ return 25; } }
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public override int BaseFireResistance{ get{ return 10; } }
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public override int BaseColdResistance{ get{ return 10; } }
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public override int BasePoisonResistance{ get{ return 10; } }
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public override int BaseEnergyResistance{ get{ return 10; } }
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public override int BasePhysicalResistance => 25;
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public override int BaseFireResistance => 10;
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public override int BaseColdResistance => 10;
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public override int BasePoisonResistance => 10;
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public override int BaseEnergyResistance => 10;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public MaceShieldGlasses()
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@ -28,13 +28,13 @@ namespace Server.Items
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public MaceShieldGlasses( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -5,16 +5,16 @@ namespace Server.Items
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{
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public class MaritimeGlasses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1073364; } } //Maritime Reading Glasses
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public override int LabelNumber => 1073364; //Maritime Reading Glasses
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public override int BasePhysicalResistance{ get{ return 3; } }
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public override int BaseFireResistance{ get{ return 4; } }
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public override int BaseColdResistance{ get{ return 30; } }
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public override int BasePoisonResistance{ get{ return 5; } }
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public override int BaseEnergyResistance{ get{ return 3; } }
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public override int BasePhysicalResistance => 3;
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public override int BaseFireResistance => 4;
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public override int BaseColdResistance => 30;
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public override int BasePoisonResistance => 5;
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public override int BaseEnergyResistance => 3;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public MaritimeGlasses()
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@ -28,13 +28,13 @@ namespace Server.Items
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public MaritimeGlasses( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -5,16 +5,16 @@ namespace Server.Items
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{
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public class NecromanticGlasses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1073377; } } //Necromantic Reading Glasses
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public override int LabelNumber => 1073377; //Necromantic Reading Glasses
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public override int BasePhysicalResistance{ get{ return 0; } }
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public override int BaseFireResistance{ get{ return 0; } }
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public override int BaseColdResistance{ get{ return 0; } }
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public override int BasePoisonResistance{ get{ return 0; } }
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public override int BaseEnergyResistance{ get{ return 0; } }
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public override int BasePhysicalResistance => 0;
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public override int BaseFireResistance => 0;
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public override int BaseColdResistance => 0;
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public override int BasePoisonResistance => 0;
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public override int BaseEnergyResistance => 0;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public NecromanticGlasses()
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@ -27,13 +27,13 @@ namespace Server.Items
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public NecromanticGlasses( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -5,16 +5,16 @@ namespace Server.Items
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{
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public class PoisonedGlasses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1073376; } } //Poisoned Reading Glasses
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public override int LabelNumber => 1073376; //Poisoned Reading Glasses
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public override int BasePhysicalResistance{ get{ return 10; } }
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public override int BaseFireResistance{ get{ return 10; } }
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public override int BaseColdResistance{ get{ return 10; } }
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public override int BasePoisonResistance{ get{ return 30; } }
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public override int BaseEnergyResistance{ get{ return 10; } }
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public override int BasePhysicalResistance => 10;
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public override int BaseFireResistance => 10;
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public override int BaseColdResistance => 10;
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public override int BasePoisonResistance => 30;
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public override int BaseEnergyResistance => 10;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public PoisonedGlasses()
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@ -27,13 +27,13 @@ namespace Server.Items
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public PoisonedGlasses( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -5,16 +5,16 @@ namespace Server.Items
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{
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public class TradeGlasses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1073362; } } //Reading Glasses of the Trades
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public override int LabelNumber => 1073362; //Reading Glasses of the Trades
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public override int BasePhysicalResistance{ get{ return 10; } }
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public override int BaseFireResistance{ get{ return 10; } }
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public override int BaseColdResistance{ get{ return 10; } }
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public override int BasePoisonResistance{ get{ return 10; } }
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public override int BaseEnergyResistance{ get{ return 10; } }
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public override int BasePhysicalResistance => 10;
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public override int BaseFireResistance => 10;
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public override int BaseColdResistance => 10;
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public override int BasePoisonResistance => 10;
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public override int BaseEnergyResistance => 10;
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public TradeGlasses()
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@ -25,13 +25,13 @@ namespace Server.Items
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public TradeGlasses( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -5,16 +5,16 @@ namespace Server.Items
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{
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public class TreasureTrinketGlasses : ElvenGlasses
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{
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public override int LabelNumber{ get{ return 1073373; } } //Treasures and Trinkets Reading Glasses
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public override int LabelNumber => 1073373; //Treasures and Trinkets Reading Glasses
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public override int BasePhysicalResistance{ get{ return 10; } }
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public override int BaseFireResistance{ get{ return 10; } }
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public override int BaseColdResistance{ get{ return 10; } }
|
||||
public override int BasePoisonResistance{ get{ return 10; } }
|
||||
public override int BaseEnergyResistance{ get{ return 10; } }
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public TreasureTrinketGlasses()
|
||||
|
|
@ -28,13 +28,13 @@ namespace Server.Items
|
|||
public TreasureTrinketGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
|
|
@ -5,16 +5,16 @@ namespace Server.Items
|
|||
{
|
||||
public class WizardsGlasses : ElvenGlasses
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1073374; } } //Wizard's Crystal Reading Glasses
|
||||
public override int LabelNumber => 1073374; //Wizard's Crystal Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 5; } }
|
||||
public override int BaseColdResistance{ get{ return 5; } }
|
||||
public override int BasePoisonResistance{ get{ return 5; } }
|
||||
public override int BaseEnergyResistance{ get{ return 5; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 5;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits{ get{ return 255; } }
|
||||
public override int InitMaxHits{ get{ return 255; } }
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
[Constructible]
|
||||
public WizardsGlasses()
|
||||
|
|
@ -28,13 +28,13 @@ namespace Server.Items
|
|||
public WizardsGlasses( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 1 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue