Upgrades code style - First batch (#22)

This commit is contained in:
Kamron Batman 2018-08-14 06:16:50 +08:00 committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

View file

@ -5,21 +5,21 @@ namespace Server.Items
{
public class Bascinet : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 7; } }
public override int BaseFireResistance{ get{ return 2; } }
public override int BaseColdResistance{ get{ return 2; } }
public override int BasePoisonResistance{ get{ return 2; } }
public override int BaseEnergyResistance{ get{ return 2; } }
public override int BasePhysicalResistance => 7;
public override int BaseFireResistance => 2;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 2;
public override int InitMinHits{ get{ return 40; } }
public override int InitMaxHits{ get{ return 50; } }
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq{ get{ return 40; } }
public override int OldStrReq{ get{ return 10; } }
public override int AosStrReq => 40;
public override int OldStrReq => 10;
public override int ArmorBase{ get{ return 18; } }
public override int ArmorBase => 18;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
[Constructible]
public Bascinet() : base( 0x140C )
@ -30,13 +30,13 @@ namespace Server.Items
public Bascinet( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -46,4 +46,4 @@ namespace Server.Items
Weight = 5.0;
}
}
}
}

View file

@ -6,21 +6,21 @@ namespace Server.Items
[FlippableAttribute( 0x1451, 0x1456 )]
public class BoneHelm : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
public override int BaseFireResistance{ get{ return 3; } }
public override int BaseColdResistance{ get{ return 4; } }
public override int BasePoisonResistance{ get{ return 2; } }
public override int BaseEnergyResistance{ get{ return 4; } }
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 4;
public override int InitMinHits{ get{ return 25; } }
public override int InitMaxHits{ get{ return 30; } }
public override int InitMinHits => 25;
public override int InitMaxHits => 30;
public override int AosStrReq{ get{ return 20; } }
public override int OldStrReq{ get{ return 40; } }
public override int AosStrReq => 20;
public override int OldStrReq => 40;
public override int ArmorBase{ get{ return 30; } }
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
[Constructible]
public BoneHelm() : base( 0x1451 )
@ -31,7 +31,7 @@ namespace Server.Items
public BoneHelm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
@ -40,11 +40,11 @@ namespace Server.Items
if ( Weight == 1.0 )
Weight = 3.0;
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
}

View file

@ -6,21 +6,21 @@ namespace Server.Items
[FlippableAttribute( 0x13BB, 0x13C0 )]
public class ChainCoif : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 4; } }
public override int BaseFireResistance{ get{ return 4; } }
public override int BaseColdResistance{ get{ return 4; } }
public override int BasePoisonResistance{ get{ return 1; } }
public override int BaseEnergyResistance{ get{ return 2; } }
public override int BasePhysicalResistance => 4;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 1;
public override int BaseEnergyResistance => 2;
public override int InitMinHits{ get{ return 35; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 35;
public override int InitMaxHits => 60;
public override int AosStrReq{ get{ return 60; } }
public override int OldStrReq{ get{ return 20; } }
public override int AosStrReq => 60;
public override int OldStrReq => 20;
public override int ArmorBase{ get{ return 28; } }
public override int ArmorBase => 28;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Chainmail; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
[Constructible]
public ChainCoif() : base( 0x13BB )
@ -31,17 +31,17 @@ namespace Server.Items
public ChainCoif( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
}

View file

@ -6,25 +6,25 @@ namespace Server.Items
[FlippableAttribute( 0x2B6E, 0x3165 )]
public class Circlet : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 1; } }
public override int BaseFireResistance{ get{ return 5; } }
public override int BaseColdResistance{ get{ return 2; } }
public override int BasePoisonResistance{ get{ return 2; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 1;
public override int BaseFireResistance => 5;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 5;
public override int InitMinHits{ get{ return 50; } }
public override int InitMaxHits{ get{ return 65; } }
public override int InitMinHits => 50;
public override int InitMaxHits => 65;
public override int AosStrReq{ get{ return 10; } }
public override int OldStrReq{ get{ return 10; } }
public override int AosStrReq => 10;
public override int OldStrReq => 10;
public override int ArmorBase{ get{ return 30; } }
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override Race RequiredRace{ get { return Race.Elf; } }
public override Race RequiredRace => Race.Elf;
[Constructible]
public Circlet() : base( 0x2B6E )
@ -50,4 +50,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -5,21 +5,21 @@ namespace Server.Items
{
public class CloseHelm : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
public override int BaseFireResistance{ get{ return 3; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 3; } }
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int InitMinHits{ get{ return 45; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 45;
public override int InitMaxHits => 60;
public override int AosStrReq{ get{ return 55; } }
public override int OldStrReq{ get{ return 40; } }
public override int AosStrReq => 55;
public override int OldStrReq => 40;
public override int ArmorBase{ get{ return 30; } }
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
[Constructible]
public CloseHelm() : base( 0x1408 )
@ -30,13 +30,13 @@ namespace Server.Items
public CloseHelm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -46,4 +46,4 @@ namespace Server.Items
Weight = 5.0;
}
}
}
}

View file

@ -6,24 +6,24 @@ namespace Server.Items
[FlippableAttribute( 0x1451, 0x1456 )]
public class DaemonHelm : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 6; } }
public override int BaseFireResistance{ get{ return 6; } }
public override int BaseColdResistance{ get{ return 7; } }
public override int BasePoisonResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 7; } }
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 7;
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override int AosStrReq{ get{ return 20; } }
public override int OldStrReq{ get{ return 40; } }
public override int AosStrReq => 20;
public override int OldStrReq => 40;
public override int ArmorBase{ get{ return 46; } }
public override int ArmorBase => 46;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber{ get{ return 1041374; } } // daemon bone helmet
public override int LabelNumber => 1041374; // daemon bone helmet
[Constructible]
public DaemonHelm() : base( 0x1451 )
@ -37,14 +37,14 @@ namespace Server.Items
public DaemonHelm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -58,4 +58,4 @@ namespace Server.Items
ArmorAttributes.SelfRepair = 1;
}
}
}
}

View file

@ -6,25 +6,25 @@ namespace Server.Items
[FlippableAttribute( 0x2B70, 0x3167 )]
public class GemmedCirclet : BaseArmor
{
public override Race RequiredRace { get { return Race.Elf; } }
public override Race RequiredRace => Race.Elf;
public override int BasePhysicalResistance{ get{ return 1; } }
public override int BaseFireResistance{ get{ return 5; } }
public override int BaseColdResistance{ get{ return 2; } }
public override int BasePoisonResistance{ get{ return 2; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 1;
public override int BaseFireResistance => 5;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 5;
public override int InitMinHits{ get{ return 20; } }
public override int InitMaxHits{ get{ return 35; } }
public override int InitMinHits => 20;
public override int InitMaxHits => 35;
public override int AosStrReq{ get{ return 10; } }
public override int OldStrReq{ get{ return 10; } }
public override int AosStrReq => 10;
public override int OldStrReq => 10;
public override int ArmorBase{ get{ return 30; } }
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
[Constructible]
public GemmedCirclet() : base( 0x2B70 )
@ -50,4 +50,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -5,21 +5,21 @@ namespace Server.Items
{
public class Helmet : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 2; } }
public override int BaseFireResistance{ get{ return 4; } }
public override int BaseColdResistance{ get{ return 4; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 2; } }
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int InitMinHits{ get{ return 45; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 45;
public override int InitMaxHits => 60;
public override int AosStrReq{ get{ return 45; } }
public override int OldStrReq{ get{ return 40; } }
public override int AosStrReq => 45;
public override int OldStrReq => 40;
public override int ArmorBase{ get{ return 30; } }
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
[Constructible]
public Helmet() : base( 0x140A )
@ -30,13 +30,13 @@ namespace Server.Items
public Helmet( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -46,4 +46,4 @@ namespace Server.Items
Weight = 5.0;
}
}
}
}

View file

@ -6,24 +6,24 @@ namespace Server.Items
[FlippableAttribute( 0x1db9, 0x1dba )]
public class LeatherCap : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 2; } }
public override int BaseFireResistance{ get{ return 4; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 3; } }
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int InitMinHits{ get{ return 30; } }
public override int InitMaxHits{ get{ return 40; } }
public override int InitMinHits => 30;
public override int InitMaxHits => 40;
public override int AosStrReq{ get{ return 20; } }
public override int OldStrReq{ get{ return 15; } }
public override int AosStrReq => 20;
public override int OldStrReq => 15;
public override int ArmorBase{ get{ return 13; } }
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
[Constructible]
public LeatherCap() : base( 0x1DB9 )
@ -34,13 +34,13 @@ namespace Server.Items
public LeatherCap( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -50,4 +50,4 @@ namespace Server.Items
Weight = 2.0;
}
}
}
}

View file

@ -5,21 +5,21 @@ namespace Server.Items
{
public class NorseHelm : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 4; } }
public override int BaseFireResistance{ get{ return 1; } }
public override int BaseColdResistance{ get{ return 4; } }
public override int BasePoisonResistance{ get{ return 4; } }
public override int BaseEnergyResistance{ get{ return 2; } }
public override int BasePhysicalResistance => 4;
public override int BaseFireResistance => 1;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 4;
public override int BaseEnergyResistance => 2;
public override int InitMinHits{ get{ return 45; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 45;
public override int InitMaxHits => 60;
public override int AosStrReq{ get{ return 55; } }
public override int OldStrReq{ get{ return 40; } }
public override int AosStrReq => 55;
public override int OldStrReq => 40;
public override int ArmorBase{ get{ return 30; } }
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
[Constructible]
public NorseHelm() : base( 0x140E )
@ -30,13 +30,13 @@ namespace Server.Items
public NorseHelm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -46,4 +46,4 @@ namespace Server.Items
Weight = 5.0;
}
}
}
}

View file

@ -5,26 +5,26 @@ namespace Server.Items
{
public class OrcHelm : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
public override int BaseFireResistance{ get{ return 1; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 1;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 5;
public override int InitMinHits{ get{ return 30; } }
public override int InitMaxHits{ get{ return 50; } }
public override int InitMinHits => 30;
public override int InitMaxHits => 50;
public override int AosStrReq{ get{ return 30; } }
public override int OldStrReq{ get{ return 10; } }
public override int AosStrReq => 30;
public override int OldStrReq => 10;
public override int ArmorBase{ get{ return 20; } }
public override int ArmorBase => 20;
public override double DefaultWeight { get { return 5; } }
public override double DefaultWeight => 5;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.None; } }
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.None;
[Constructible]
public OrcHelm() : base( 0x1F0B )
@ -34,13 +34,13 @@ namespace Server.Items
public OrcHelm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -52,4 +52,4 @@ namespace Server.Items
}
}
}
}
}

View file

@ -5,23 +5,23 @@ namespace Server.Items
{
public class PlateHelm : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 5; } }
public override int BaseFireResistance{ get{ return 3; } }
public override int BaseColdResistance{ get{ return 2; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 2; } }
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int InitMinHits{ get{ return 50; } }
public override int InitMaxHits{ get{ return 65; } }
public override int InitMinHits => 50;
public override int InitMaxHits => 65;
public override int AosStrReq{ get{ return 80; } }
public override int OldStrReq{ get{ return 40; } }
public override int AosStrReq => 80;
public override int OldStrReq => 40;
public override int OldDexBonus{ get{ return -1; } }
public override int OldDexBonus => -1;
public override int ArmorBase{ get{ return 40; } }
public override int ArmorBase => 40;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
[Constructible]
public PlateHelm() : base( 0x1412 )
@ -32,13 +32,13 @@ namespace Server.Items
public PlateHelm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -48,4 +48,4 @@ namespace Server.Items
Weight = 5.0;
}
}
}
}

View file

@ -6,23 +6,23 @@ namespace Server.Items
[FlippableAttribute( 0x2B71, 0x3168 )]
public class RavenHelm : BaseArmor
{
public override Race RequiredRace { get { return Race.Elf; } }
public override Race RequiredRace => Race.Elf;
public override int BasePhysicalResistance{ get{ return 5; } }
public override int BaseFireResistance{ get{ return 1; } }
public override int BaseColdResistance{ get{ return 2; } }
public override int BasePoisonResistance{ get{ return 2; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 1;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 5;
public override int InitMinHits{ get{ return 50; } }
public override int InitMaxHits{ get{ return 65; } }
public override int InitMinHits => 50;
public override int InitMaxHits => 65;
public override int AosStrReq{ get{ return 25; } }
public override int OldStrReq{ get{ return 25; } }
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase{ get{ return 40; } }
public override int ArmorBase => 40;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
[Constructible]
public RavenHelm() : base( 0x2B71 )
@ -33,14 +33,14 @@ namespace Server.Items
public RavenHelm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -48,4 +48,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -6,25 +6,25 @@ namespace Server.Items
[FlippableAttribute( 0x2B6F, 0x3166 )]
public class RoyalCirclet : BaseArmor
{
public override Race RequiredRace { get { return Race.Elf; } }
public override Race RequiredRace => Race.Elf;
public override int BasePhysicalResistance{ get{ return 1; } }
public override int BaseFireResistance{ get{ return 5; } }
public override int BaseColdResistance{ get{ return 2; } }
public override int BasePoisonResistance{ get{ return 2; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 1;
public override int BaseFireResistance => 5;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 5;
public override int InitMinHits{ get{ return 20; } }
public override int InitMaxHits{ get{ return 35; } }
public override int InitMinHits => 20;
public override int InitMaxHits => 35;
public override int AosStrReq{ get{ return 10; } }
public override int OldStrReq{ get{ return 10; } }
public override int AosStrReq => 10;
public override int OldStrReq => 10;
public override int ArmorBase{ get{ return 30; } }
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
[Constructible]
public RoyalCirclet() : base( 0x2B6F )
@ -50,4 +50,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -6,23 +6,23 @@ namespace Server.Items
[FlippableAttribute( 0x2B72, 0x3169 )]
public class VultureHelm : BaseArmor
{
public override Race RequiredRace { get { return Race.Elf; } }
public override Race RequiredRace => Race.Elf;
public override int BasePhysicalResistance{ get{ return 5; } }
public override int BaseFireResistance{ get{ return 1; } }
public override int BaseColdResistance{ get{ return 2; } }
public override int BasePoisonResistance{ get{ return 2; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 1;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 5;
public override int InitMinHits{ get{ return 50; } }
public override int InitMaxHits{ get{ return 65; } }
public override int InitMinHits => 50;
public override int InitMaxHits => 65;
public override int AosStrReq{ get{ return 25; } }
public override int OldStrReq{ get{ return 25; } }
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase{ get{ return 40; } }
public override int ArmorBase => 40;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
[Constructible]
public VultureHelm() : base( 0x2B72 )
@ -33,14 +33,14 @@ namespace Server.Items
public VultureHelm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -48,4 +48,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -6,23 +6,23 @@ namespace Server.Items
[FlippableAttribute( 0x2B73, 0x316A )]
public class WingedHelm : BaseArmor
{
public override Race RequiredRace { get { return Race.Elf; } }
public override Race RequiredRace => Race.Elf;
public override int BasePhysicalResistance{ get{ return 5; } }
public override int BaseFireResistance{ get{ return 1; } }
public override int BaseColdResistance{ get{ return 2; } }
public override int BasePoisonResistance{ get{ return 2; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 1;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 5;
public override int InitMinHits{ get{ return 45; } }
public override int InitMaxHits{ get{ return 55; } }
public override int InitMinHits => 45;
public override int InitMaxHits => 55;
public override int AosStrReq{ get{ return 25; } }
public override int OldStrReq{ get{ return 25; } }
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase{ get{ return 40; } }
public override int ArmorBase => 40;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
[Constructible]
public WingedHelm() : base( 0x2B73 )
@ -33,14 +33,14 @@ namespace Server.Items
public WingedHelm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -48,4 +48,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}