Upgrades code style - First batch (#22)
This commit is contained in:
parent
8ee42c8ea2
commit
632e8b4757
1834 changed files with 10245 additions and 10437 deletions
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@ -5,21 +5,21 @@ namespace Server.Items
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{
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public class DecorativePlateKabuto : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 6; } }
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public override int BaseFireResistance{ get{ return 2; } }
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public override int BaseColdResistance{ get{ return 2; } }
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public override int BasePoisonResistance{ get{ return 2; } }
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public override int BaseEnergyResistance{ get{ return 3; } }
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public override int BasePhysicalResistance => 6;
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public override int BaseFireResistance => 2;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 2;
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public override int BaseEnergyResistance => 3;
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public override int InitMinHits{ get{ return 55; } }
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public override int InitMaxHits{ get{ return 75; } }
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public override int InitMinHits => 55;
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public override int InitMaxHits => 75;
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public override int AosStrReq{ get{ return 70; } }
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public override int OldStrReq{ get{ return 70; } }
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public override int AosStrReq => 70;
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public override int OldStrReq => 70;
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public override int ArmorBase{ get{ return 3; } }
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public override int ArmorBase => 3;
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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[Constructible]
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public DecorativePlateKabuto() : base( 0x2778 )
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@ -30,17 +30,17 @@ namespace Server.Items
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public DecorativePlateKabuto( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -6,25 +6,25 @@ namespace Server.Items
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[FlippableAttribute( 0x1c04, 0x1c05 )]
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public class FemalePlateChest : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 5; } }
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public override int BaseFireResistance{ get{ return 3; } }
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public override int BaseColdResistance{ get{ return 2; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int BasePhysicalResistance => 5;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 2;
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int InitMinHits => 50;
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public override int InitMaxHits => 65;
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public override int AosStrReq{ get{ return 95; } }
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public override int OldStrReq{ get{ return 45; } }
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public override int AosStrReq => 95;
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public override int OldStrReq => 45;
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public override int OldDexBonus{ get{ return -5; } }
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public override int OldDexBonus => -5;
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public override bool AllowMaleWearer => false;
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public override int ArmorBase{ get{ return 30; } }
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public override int ArmorBase => 30;
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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[Constructible]
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public FemalePlateChest() : base( 0x1C04 )
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@ -7,23 +7,23 @@ namespace Server.Items
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[FlippableAttribute( 0x2B6D, 0x3164 )]
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public class FemaleElvenPlateChest : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 5; } }
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public override int BaseFireResistance{ get{ return 3; } }
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public override int BaseColdResistance{ get{ return 2; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int BasePhysicalResistance => 5;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 2;
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int InitMinHits => 50;
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public override int InitMaxHits => 65;
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public override int AosStrReq{ get{ return 95; } }
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public override int OldStrReq{ get{ return 95; } }
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public override int AosStrReq => 95;
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public override int OldStrReq => 95;
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public override bool AllowMaleWearer => false;
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public override int ArmorBase{ get{ return 30; } }
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public override int ArmorBase => 30;
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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[Constructible]
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public FemaleElvenPlateChest() : base( 0x2B6D )
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@ -5,21 +5,21 @@ namespace Server.Items
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{
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public class HeavyPlateJingasa : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 7; } }
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public override int BaseFireResistance{ get{ return 2; } }
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public override int BaseColdResistance{ get{ return 2; } }
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public override int BasePoisonResistance{ get{ return 2; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int BasePhysicalResistance => 7;
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public override int BaseFireResistance => 2;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 2;
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public override int BaseEnergyResistance => 2;
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 70; } }
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public override int InitMinHits => 50;
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public override int InitMaxHits => 70;
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public override int AosStrReq{ get{ return 55; } }
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public override int OldStrReq{ get{ return 55; } }
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public override int AosStrReq => 55;
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public override int OldStrReq => 55;
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public override int ArmorBase{ get{ return 4; } }
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public override int ArmorBase => 4;
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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[Constructible]
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public HeavyPlateJingasa() : base( 0x2777 )
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@ -30,17 +30,17 @@ namespace Server.Items
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public HeavyPlateJingasa( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -5,21 +5,21 @@ namespace Server.Items
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{
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public class LightPlateJingasa : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 7; } }
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public override int BaseFireResistance{ get{ return 2; } }
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public override int BaseColdResistance{ get{ return 2; } }
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public override int BasePoisonResistance{ get{ return 2; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int BasePhysicalResistance => 7;
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public override int BaseFireResistance => 2;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 2;
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public override int BaseEnergyResistance => 2;
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public override int InitMinHits{ get{ return 55; } }
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public override int InitMaxHits{ get{ return 60; } }
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public override int InitMinHits => 55;
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public override int InitMaxHits => 60;
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public override int AosStrReq{ get{ return 55; } }
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public override int OldStrReq{ get{ return 55; } }
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public override int AosStrReq => 55;
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public override int OldStrReq => 55;
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public override int ArmorBase{ get{ return 4; } }
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public override int ArmorBase => 4;
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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[Constructible]
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public LightPlateJingasa() : base( 0x2781 )
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@ -30,17 +30,17 @@ namespace Server.Items
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public LightPlateJingasa( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -6,23 +6,23 @@ namespace Server.Items
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[FlippableAttribute( 0x1410, 0x1417 )]
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public class PlateArms : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 5; } }
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public override int BaseFireResistance{ get{ return 3; } }
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public override int BaseColdResistance{ get{ return 2; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int BasePhysicalResistance => 5;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 2;
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int InitMinHits => 50;
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public override int InitMaxHits => 65;
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public override int AosStrReq{ get{ return 80; } }
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public override int OldStrReq{ get{ return 40; } }
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public override int AosStrReq => 80;
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public override int OldStrReq => 40;
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public override int OldDexBonus{ get{ return -2; } }
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public override int OldDexBonus => -2;
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public override int ArmorBase{ get{ return 40; } }
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public override int ArmorBase => 40;
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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[Constructible]
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public PlateArms() : base( 0x1410 )
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@ -33,13 +33,13 @@ namespace Server.Items
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public PlateArms( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -49,4 +49,4 @@ namespace Server.Items
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Weight = 5.0;
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}
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}
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}
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}
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@ -5,21 +5,21 @@ namespace Server.Items
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{
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public class PlateBattleKabuto : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 6; } }
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public override int BaseFireResistance{ get{ return 2; } }
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public override int BaseColdResistance{ get{ return 2; } }
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public override int BasePoisonResistance{ get{ return 2; } }
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public override int BaseEnergyResistance{ get{ return 3; } }
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public override int BasePhysicalResistance => 6;
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public override int BaseFireResistance => 2;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 2;
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public override int BaseEnergyResistance => 3;
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public override int InitMinHits{ get{ return 60; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int InitMinHits => 60;
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public override int InitMaxHits => 65;
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public override int AosStrReq{ get{ return 70; } }
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public override int OldStrReq{ get{ return 70; } }
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public override int AosStrReq => 70;
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public override int OldStrReq => 70;
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public override int ArmorBase{ get{ return 3; } }
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public override int ArmorBase => 3;
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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[Constructible]
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public PlateBattleKabuto() : base( 0x2785 )
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@ -30,17 +30,17 @@ namespace Server.Items
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public PlateBattleKabuto( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -6,23 +6,23 @@ namespace Server.Items
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[FlippableAttribute( 0x1415, 0x1416 )]
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public class PlateChest : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 5; } }
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public override int BaseFireResistance{ get{ return 3; } }
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public override int BaseColdResistance{ get{ return 2; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int BasePhysicalResistance => 5;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 2;
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int InitMinHits => 50;
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public override int InitMaxHits => 65;
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public override int AosStrReq{ get{ return 95; } }
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public override int OldStrReq{ get{ return 60; } }
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public override int AosStrReq => 95;
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public override int OldStrReq => 60;
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public override int OldDexBonus{ get{ return -8; } }
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public override int OldDexBonus => -8;
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public override int ArmorBase{ get{ return 40; } }
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public override int ArmorBase => 40;
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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[Constructible]
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public PlateChest() : base( 0x1415 )
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@ -33,13 +33,13 @@ namespace Server.Items
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public PlateChest( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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@ -49,4 +49,4 @@ namespace Server.Items
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Weight = 10.0;
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}
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}
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}
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}
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@ -5,21 +5,21 @@ namespace Server.Items
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{
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public class PlateDo : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 5; } }
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public override int BaseFireResistance{ get{ return 3; } }
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public override int BaseColdResistance{ get{ return 2; } }
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public override int BasePoisonResistance{ get{ return 3; } }
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public override int BaseEnergyResistance{ get{ return 2; } }
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public override int BasePhysicalResistance => 5;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 2;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 2;
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public override int InitMinHits{ get{ return 60; } }
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public override int InitMaxHits{ get{ return 70; } }
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public override int InitMinHits => 60;
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public override int InitMaxHits => 70;
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public override int AosStrReq{ get{ return 85; } }
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public override int OldStrReq{ get{ return 85; } }
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public override int AosStrReq => 85;
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public override int OldStrReq => 85;
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public override int ArmorBase{ get{ return 3; } }
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public override int ArmorBase => 3;
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
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[Constructible]
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public PlateDo() : base( 0x277D )
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@ -30,17 +30,17 @@ namespace Server.Items
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public PlateDo( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -6,23 +6,23 @@ namespace Server.Items
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[FlippableAttribute( 0x1414, 0x1418 )]
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public class PlateGloves : BaseArmor
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{
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public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 70; } }
|
||||
public override int OldStrReq{ get{ return 30; } }
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 30;
|
||||
|
||||
public override int OldDexBonus{ get{ return -2; } }
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateGloves() : base( 0x1414 )
|
||||
|
|
@ -33,13 +33,13 @@ namespace Server.Items
|
|||
public PlateGloves( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
|
@ -49,4 +49,4 @@ namespace Server.Items
|
|||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,23 +5,23 @@ namespace Server.Items
|
|||
{
|
||||
public class PlateGorget : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 45; } }
|
||||
public override int OldStrReq{ get{ return 30; } }
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 30;
|
||||
|
||||
public override int OldDexBonus{ get{ return -1; } }
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateGorget() : base( 0x1413 )
|
||||
|
|
@ -32,17 +32,17 @@ namespace Server.Items
|
|||
public PlateGorget( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class PlateHaidate : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 80; } }
|
||||
public override int OldStrReq{ get{ return 80; } }
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 80;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateHaidate() : base( 0x278D )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public PlateHaidate( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class PlateHatsuburi : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 75; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq{ get{ return 65; } }
|
||||
public override int OldStrReq{ get{ return 65; } }
|
||||
public override int AosStrReq => 65;
|
||||
public override int OldStrReq => 65;
|
||||
|
||||
public override int ArmorBase{ get{ return 4; } }
|
||||
public override int ArmorBase => 4;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateHatsuburi() : base( 0x2775 )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public PlateHatsuburi( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class PlateHiroSode : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 75; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq{ get{ return 75; } }
|
||||
public override int OldStrReq{ get{ return 75; } }
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 75;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateHiroSode() : base( 0x2780 )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public PlateHiroSode( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,23 +6,23 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x1411, 0x141a )]
|
||||
public class PlateLegs : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 90; } }
|
||||
public override int AosStrReq => 90;
|
||||
|
||||
public override int OldStrReq{ get{ return 60; } }
|
||||
public override int OldDexBonus{ get{ return -6; } }
|
||||
public override int OldStrReq => 60;
|
||||
public override int OldDexBonus => -6;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateLegs() : base( 0x1411 )
|
||||
|
|
@ -33,17 +33,17 @@ namespace Server.Items
|
|||
public PlateLegs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class PlateMempo : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 60; } }
|
||||
public override int InitMaxHits{ get{ return 70; } }
|
||||
public override int InitMinHits => 60;
|
||||
public override int InitMaxHits => 70;
|
||||
|
||||
public override int AosStrReq{ get{ return 50; } }
|
||||
public override int OldStrReq{ get{ return 50; } }
|
||||
public override int AosStrReq => 50;
|
||||
public override int OldStrReq => 50;
|
||||
|
||||
public override int ArmorBase{ get{ return 4; } }
|
||||
public override int ArmorBase => 4;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateMempo() : base( 0x2779 )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public PlateMempo( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class PlateSuneate : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 80; } }
|
||||
public override int OldStrReq{ get{ return 80; } }
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 80;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public PlateSuneate() : base( 0x2788 )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public PlateSuneate( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class SmallPlateJingasa : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 7; } }
|
||||
public override int BaseFireResistance{ get{ return 2; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 55; } }
|
||||
public override int InitMaxHits{ get{ return 60; } }
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq{ get{ return 55; } }
|
||||
public override int OldStrReq{ get{ return 55; } }
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 55;
|
||||
|
||||
public override int ArmorBase{ get{ return 4; } }
|
||||
public override int ArmorBase => 4;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public SmallPlateJingasa() : base( 0x2784 )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public SmallPlateJingasa( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,21 +5,21 @@ namespace Server.Items
|
|||
{
|
||||
public class StandardPlateKabuto : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 6; } }
|
||||
public override int BaseFireResistance{ get{ return 2; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 2; } }
|
||||
public override int BaseEnergyResistance{ get{ return 3; } }
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits{ get{ return 60; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 60;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 70; } }
|
||||
public override int OldStrReq{ get{ return 70; } }
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 70;
|
||||
|
||||
public override int ArmorBase{ get{ return 3; } }
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
[Constructible]
|
||||
public StandardPlateKabuto() : base( 0x2789 )
|
||||
|
|
@ -30,17 +30,17 @@ namespace Server.Items
|
|||
public StandardPlateKabuto( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,22 +6,22 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2B6C, 0x3163 )]
|
||||
public class WoodlandArms : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 80; } }
|
||||
public override int OldStrReq{ get{ return 80; } }
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 80;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
[Constructible]
|
||||
public WoodlandArms() : base( 0x2B6C )
|
||||
|
|
@ -47,4 +47,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,22 +6,22 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2B67, 0x315E )]
|
||||
public class WoodlandChest : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 95; } }
|
||||
public override int OldStrReq{ get{ return 95; } }
|
||||
public override int AosStrReq => 95;
|
||||
public override int OldStrReq => 95;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
[Constructible]
|
||||
public WoodlandChest() : base( 0x2B67 )
|
||||
|
|
@ -47,4 +47,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,22 +6,22 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2B6A, 0x3161 )]
|
||||
public class WoodlandGloves : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 70; } }
|
||||
public override int OldStrReq{ get{ return 70; } }
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 70;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
[Constructible]
|
||||
public WoodlandGloves() : base( 0x2B6A )
|
||||
|
|
@ -47,4 +47,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,22 +6,22 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2B69, 0x3160 )]
|
||||
public class WoodlandGorget : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 45; } }
|
||||
public override int OldStrReq{ get{ return 45; } }
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 45;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
[Constructible]
|
||||
public WoodlandGorget() : base( 0x2B69 )
|
||||
|
|
@ -49,4 +49,4 @@ namespace Server.Items
|
|||
Weight = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,22 +6,22 @@ namespace Server.Items
|
|||
[FlippableAttribute( 0x2B6B, 0x3162 )]
|
||||
public class WoodlandLegs : BaseArmor
|
||||
{
|
||||
public override int BasePhysicalResistance{ get{ return 5; } }
|
||||
public override int BaseFireResistance{ get{ return 3; } }
|
||||
public override int BaseColdResistance{ get{ return 2; } }
|
||||
public override int BasePoisonResistance{ get{ return 3; } }
|
||||
public override int BaseEnergyResistance{ get{ return 2; } }
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits{ get{ return 50; } }
|
||||
public override int InitMaxHits{ get{ return 65; } }
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq{ get{ return 90; } }
|
||||
public override int OldStrReq{ get{ return 90; } }
|
||||
public override int AosStrReq => 90;
|
||||
public override int OldStrReq => 90;
|
||||
|
||||
public override int ArmorBase{ get{ return 40; } }
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
||||
public override Race RequiredRace { get { return Race.Elf; } }
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
[Constructible]
|
||||
public WoodlandLegs() : base( 0x2B6B )
|
||||
|
|
@ -47,4 +47,4 @@ namespace Server.Items
|
|||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue