Upgrades code style - First batch (#22)

This commit is contained in:
Kamron Batman 2018-08-14 06:16:50 +08:00 committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

View file

@ -6,24 +6,24 @@ namespace Server.Items
[FlippableAttribute( 0x13dc, 0x13d4 )]
public class RangerArms : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 2; } }
public override int BaseFireResistance{ get{ return 4; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 4; } }
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 4;
public override int InitMinHits{ get{ return 35; } }
public override int InitMaxHits{ get{ return 45; } }
public override int InitMinHits => 35;
public override int InitMaxHits => 45;
public override int AosStrReq{ get{ return 25; } }
public override int OldStrReq{ get{ return 25; } }
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase{ get{ return 16; } }
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber{ get{ return 1041493; } } // studded sleeves, ranger armor
public override int LabelNumber => 1041493; // studded sleeves, ranger armor
[Constructible]
public RangerArms() : base( 0x13DC )
@ -35,13 +35,13 @@ namespace Server.Items
public RangerArms( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -51,4 +51,4 @@ namespace Server.Items
Weight = 4.0;
}
}
}
}

View file

@ -6,24 +6,24 @@ namespace Server.Items
[FlippableAttribute( 0x13db, 0x13e2 )]
public class RangerChest : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 2; } }
public override int BaseFireResistance{ get{ return 4; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 4; } }
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 4;
public override int InitMinHits{ get{ return 35; } }
public override int InitMaxHits{ get{ return 45; } }
public override int InitMinHits => 35;
public override int InitMaxHits => 45;
public override int AosStrReq{ get{ return 35; } }
public override int OldStrReq{ get{ return 35; } }
public override int AosStrReq => 35;
public override int OldStrReq => 35;
public override int ArmorBase{ get{ return 16; } }
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber{ get{ return 1041497; } } // studded tunic, ranger armor
public override int LabelNumber => 1041497; // studded tunic, ranger armor
[Constructible]
public RangerChest() : base( 0x13DB )
@ -35,13 +35,13 @@ namespace Server.Items
public RangerChest( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -51,4 +51,4 @@ namespace Server.Items
Weight = 8.0;
}
}
}
}

View file

@ -6,24 +6,24 @@ namespace Server.Items
[FlippableAttribute( 0x13d5, 0x13dd )]
public class RangerGloves : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 2; } }
public override int BaseFireResistance{ get{ return 4; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 4; } }
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 4;
public override int InitMinHits{ get{ return 35; } }
public override int InitMaxHits{ get{ return 45; } }
public override int InitMinHits => 35;
public override int InitMaxHits => 45;
public override int AosStrReq{ get{ return 25; } }
public override int OldStrReq{ get{ return 25; } }
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase{ get{ return 16; } }
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber{ get{ return 1041494; } } // studded gloves, ranger armor
public override int LabelNumber => 1041494; // studded gloves, ranger armor
[Constructible]
public RangerGloves() : base( 0x13D5 )
@ -35,17 +35,17 @@ namespace Server.Items
public RangerGloves( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
}

View file

@ -5,24 +5,24 @@ namespace Server.Items
{
public class RangerGorget : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 2; } }
public override int BaseFireResistance{ get{ return 4; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 4; } }
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 4;
public override int InitMinHits{ get{ return 35; } }
public override int InitMaxHits{ get{ return 45; } }
public override int InitMinHits => 35;
public override int InitMaxHits => 45;
public override int AosStrReq{ get{ return 25; } }
public override int OldStrReq{ get{ return 25; } }
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase{ get{ return 16; } }
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber{ get{ return 1041495; } } // studded gorget, ranger armor
public override int LabelNumber => 1041495; // studded gorget, ranger armor
[Constructible]
public RangerGorget() : base( 0x13D6 )
@ -34,17 +34,17 @@ namespace Server.Items
public RangerGorget( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
}

View file

@ -6,24 +6,24 @@ namespace Server.Items
[FlippableAttribute( 0x13da, 0x13e1 )]
public class RangerLegs : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 2; } }
public override int BaseFireResistance{ get{ return 4; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 4; } }
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 4;
public override int InitMinHits{ get{ return 35; } }
public override int InitMaxHits{ get{ return 45; } }
public override int InitMinHits => 35;
public override int InitMaxHits => 45;
public override int AosStrReq{ get{ return 30; } }
public override int OldStrReq{ get{ return 35; } }
public override int AosStrReq => 30;
public override int OldStrReq => 35;
public override int ArmorBase{ get{ return 16; } }
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber{ get{ return 1041496; } } // studded leggings, ranger armor
public override int LabelNumber => 1041496; // studded leggings, ranger armor
[Constructible]
public RangerLegs() : base( 0x13DA )
@ -35,13 +35,13 @@ namespace Server.Items
public RangerLegs( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
@ -51,4 +51,4 @@ namespace Server.Items
Weight = 5.0;
}
}
}
}